League of Legends

League of Legends Dev Tracker




28 Apr

Comment

Originally posted by Karukos

Honestly curious, I cannot imagine as Smite did that change that you guys at Riot didn't look at that possibility too.

We have not looked into it in the time that I have been here (roughly 2 years), though possibly before, though not to my knowledge.

Comment

Originally posted by sp33dzer0

This only requires:

Level 18

Opponents with 0 MR

Fully stacked Conqueror

Never getting hit by an enemy to turn off Warmogs

EDIT: AND 6 items with a fully stacked mejai's having replaced boots, meaning Swain isn't reaching anyone.

This is actually a pretty cool exercise in sort of triage both for design issues. First you would confirm that it actually can happen (video evidence is great for that) then you look at the severity and likely-hood of it happening to help determine the impact. The severity here could be arguably somewhat high because staying alive permanently in the enemies fountain is a generally game-breaking experience, but then listing out the conditions you mentioned means that, while the output may seem severe. the actual likelihood and impact this would have on the game is very, very minimal or rare, if at all. Doesn't dismiss it, but helps put it in perspective when you are juggling a lot of things!

Comment

Originally posted by Koringvias

Kalista in shambles

Just to note here for this fun little hypothetical, champions can and would be changed. Look at the items update for example, we had to make large changes to champs like Ornn and Viktor because of how they currently interacted with the item system, but that didnt stop us from doing the changes!. But yeah, very fun thing to think about :D

Comment

Originally posted by lolgamefun

Will 12.9 be out by MSI or will pro player in MSI be informed that they are not allowed to do this if game happens on 12.8?

12.8 is the MSI patch, these will be fixed for 12.9. We are currently deciding what to do about pro play.


27 Apr

Comment

Originally posted by williamis3

surely this can’t be an oversight by riot right

Not an oversight, this was a conscious decision. That being said, we will be removing this in 12.9. We didn't have as much time to iron out the details of this change as we would have liked, so we made some calls what was immediately ok, and what we would reconsider for future patches.

Comment

Originally posted by dttez

How dumb is that Poppy W buff justification though ? "Players were being punished for misusing the ability so we made it that it didn't matter if the player played badly"

Rengar doesn't heal on his W any more. Rengar players should be punished for misplaying.

Also his damage has been cut in half. Bad Rengars should be punished for playing poorly.

You can make anything sound stupid by just claiming it's stupid.

Also you act like a 20 second cooldown in instant. It's still down for the entire gank if you misuse it in a gank.

Comment

Originally posted by ADeadMansName

A mistake by Phreak for the Swain R max HP:

For the swain passive to be even/higher during the R, just for the 125-275 bonus HP from the R, you need 18/29/40 souls. +7 more per soul than before (old 5, now 12).

But the old R also doubled the HP from the passive during the duration. So during the R you gained 10 HP per soul before and now you get 12. that means +2 only.

So the actual numbers for even/more max HP during the R is 63/100/138 souls. And I dont think anyone will normally have that many souls at lvl 6/11/16, especially because you cant get them from allied CCs anymore (less souls later on).

The P does give more total HP outside of the R. But it is also less than expected later on in the game as you do get less stacks.

Edit: Also another mistake: Double stopwatch is still possible, it just has 1 more restriction compared to before. You have to upgrade to GA/Zhonyas after buying the 2nd stopwatch and before using ...

Read more

Ah thanks, I didn't know they removed the double HP as well. Then yeah, it's going to be much harder to get more HP during ult. However, the increased healing likely makes up for it and we'll see what happens overall as a result.

Comment

Wow everyone in this video is so cool

Comment

Originally posted by NoProcess5954

What happened to the Olaf changes?

12.9

Comment

Wow everyone in this video is so cool


26 Apr

Comment

Wow everyone in this video is so cool

Comment

Originally posted by StreetGlassShower

riot hates tali jg.

no we don't. Goal is that it's still good

Comment

Originally posted by Caenen_

I'm not sure what happened for a Rioter to suddenly start fixing a trillion illaoi bugs

u/AnataBakka (and some friends he brought along) and Riot Koyuncu happened :^)

You're welcome.

:) Thanks for the assist, hope to eventually tackle all of our champions that need bug bashing and QoL improvements (Sion included).

Comment

Originally posted by voltairelol

Did Olaf update get cut?

The Olaf update is slated for 12.9!


25 Apr

Comment

Originally posted by Elden_Bonk

Yup. He has been for years always negating every complaint people had about Swain and Taliyah, saying they were perfectly fine and good and that people just didn't want to play them (gee, I wonder why). It's the typical Riot HURR 50% WIN RATE THEREFORE GOOD IGNORE THE 0.0000000000000000000001% PICK RATE DURR. Dunno about r/taliyahmains but r/swainmains hates him and for good reason.

:3

Comment

Originally posted by Elden_Bonk

Ironic to have August being the one to announce this, when he has been the most vocal person against both Swain and Taliyah changes for years, always trying to say they were fine when no one wanted to come close to these piles of shit. Is he also the one in charge of this change? Would be even more ironic if so.

Glad that Riot has decided to get their heads out of their asses and listen to the feedback for these champs for once. Excited to see what they have in store for Aurelion Sol cause this and Swain changes are amazing.

:3

Comment

Originally posted by Urffire

E only stuns if the enemy dashes, and she lost a lot of early game damage: Q, W and E too

Knockbacks still count as dashes, E will still detonate in combo with W and other allied knock effects (like ori ult!).

Comment

Originally posted by TheLonelyLighthouse1

There are dozens of us!

HUNDREDS*


24 Apr

Comment

Originally posted by Javonetor

the biggest feat Danny has made today is win a game with crit xayah

Crit Xayah is roughly as strong as caster Xayah. It’s slightly weaker on average but game-to-game it can be the optimal build. Just like with Corki, champions can have multiple viable play styles.


23 Apr

Comment

Incredible jinx gaming