What I forgot to ask, I am curious from an artistic perspective:
Where or how did you take your inspiration from while updating Shaco's VFX?
How hard was it, thinking of new effects for Shaco? I mean he was the OG roster from 2009 without a proper VFX or (still no) lore, so I assume it must have been hard to come up with anything.
His new effects remind me of Vex or Lulu for some "unknown" reason :^)
It was definitely a bit challenging. I took inspiration from his splash art, and from the idea of "illusion" magic.