League of Legends

League of Legends Dev Tracker




30 Apr

Comment

Originally posted by _AIQ_

Firstly just to be clear, it's 500 smite then INSTANTLY 1000? Or scales to 1k?

  • Smite Damage to Monsters :: 390-1000 (based on levels) >>> 500 at base, 1000 after Smite quest completion

Does Riot consider it an issue that ganking junglers can clear nearly as fast if not faster than farming junglers? Should a distinction not be made between them? Like Farming junglers can clear all 6 camps early and gankers are (basically) unable to before scuttle spawn.

It's kind of nutty that there are no draw backs to most ganking junglers when it comes to clearing and that they can straight up choose While farming junglers that can't gank as well cannot.

Previously for instance Hec had an insane clear, shouldn't he be on the level of clear of something like WW? While a champion like Kayn can full clear since his ganks are weaker and wants to farm.

To be fair, smite is not up for every camp and having smite available for combat would be an advantage for champions that don't need to use it to clear.

Comment

Originally posted by EmilianoR24

Maybe now my junglers wont be 4 levels behind

I'll still be 4 levels behind sorry

Comment

Originally posted by Spideraxe30

Hey Axes are you back on champ team, now that Draven is finally back in TFT

I started as lead champion designer in October following TFT Fates release.

P.s. Draven should be evergreen.


29 Apr

Originally posted by Raion_sao

Can't wait to see it.

Answers still probably no but I'll ask anyway any chance that we see in Imperial exterminatus carried out on a planet filled with all the Scuttlecrabs so we never have to see them again after.

weird it seems like we are making scuttle crabs the only source of gold for janglers. they are gonna be made of solid gold dogecoins next patch. everything else just gives random item drops.

Originally posted by bigdaddy0329

Haven't seen it in the comments, so I'll put it.. Jatt explains in 10 seconds how huge the jungle changes where jungler loses catchup exp is... This is something that is so understated, it needs much more visibility for everyone, especially laners who don't understand that ganking is very very punishing now.

well good news, theres a lot of jungle changes on PBE, including a version of catch up xp.

Comment

Heyo! Go ahead and reproduce the issue once more, and then close your game, ZIP your Logs folder, and then share a link to it here please. Those will help give the info needed to figure out what's going wrong.

Comment

Originally posted by PowerhousePlayer

I assume he means "hook" in a metaphorical sense, like the basic concept/mechanic that hooks people on this champ.

That, yeah. The core concept for the champion. Sometimes in terms of thematic appeal (Sett is the grappler / brawler), sometimes as a descriptor of some central gameplay element (Nocturne causes darkness), but something worth building around.

Comment

Originally posted by OverpoweredSoap

I would normally be sad that they decided to pull back on the mage's artillery aspect but keep in mind said mage is supposedly able to deal with dashes and hates mobility.

I don't know if an artillery mage who can deal with mobility is exactly a great design choice because their weakness tends to be the fact that they have a hard time dealing with getting dove by mobility.

This is a big part of it.

We changed the mage because the hook plays better with a more medium range profile, both from a coolness perspective and from a counterplay perspective. We're still interested in artillery mages, it just wasn't the right direction for this particular kit.


28 Apr

Comment

Originally posted by GamdzykMakayra

Is the same system used by Taliyah's sleeves and Azir's... cloth things that hang from his arms?

Yep.

Comment

Originally posted by RekSaiMainsAnonymous

oh cool. so I wasn't crazy when i remembered rek'sai having tail technology

If I remember correctly she was the first thing to be shipped with the tech

Comment

Originally posted by Zaadfanaat

Have you gone down or up though?

I'm honestly not sure.

Comment

Originally posted by meDeadly1990

Fun fact: this is me in my Chicago studio apartment.

I've come a long way.

Comment

Demonic embrace is already outstanding on those melee champions, though. It doesn’t even need a buff. Go buy it.

Turns out and health armor and mr tend to be melee-skewed stats. It’s already melee-biased as an item.

Comment

Originally posted by Hyoudou

Nice.

By the way, do you may happen to know which artist is responsible for the Champie/Chibi Icons at Riot?

No, if it's not animation or related to a project I worked closely with I have no clue sorry.

Comment

Originally posted by Ok_Situation_5997

And skins too?

Yes. Except for Star Guardian Jinx who's animations are custom and hair does not work with this system.

Comment

Originally posted by RuneKatashima

Nocturne's tail once again left in the dust, forever itching his non-existent nose.

When was the last time you played him? His smoke trail got a vfx update awhile back. It's not perfect but it trails behind him properly.

Also, his smoke trail behind him does not use animation joints so cannot have this tech applied.

Comment

Originally posted by Excel07

Vayne's cape also needs a cloth physics....

I tried it on her but the way this system works ruined her cape's appearance turning it into a tiny little scarf. The system was designed for a long dragon with a specific rig setup.

We just found that we can hammer fist it onto whatever joint chains we want and it can work, however, it has hefty limitations so it can't just be applied to anything. (It's not real physics)

Comment

Originally posted by RekSaiMainsAnonymous

guess it can't be used on rek'sai since her tail bobs up and down a ton

It probably could work on her but she already had the original turn system that is being fixed. If I knew that system would have been down so long I may have tried to apply this one to her, but it shouldn't be too much longer before it's fixed.

Comment

Originally posted by Hyoudou

What about Warwick?

He uses the currently broken turn system that is being fixed right now.

Comment

Originally posted by Decaman

And they won't fix K/DA Evelynn's hair with it anyways.

This is another skin that uses the currently broken turn system. It shouldn't be too much longer before it's back online!