League of Legends

League of Legends Dev Tracker




02 Jun

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by Oreo_Hero

why does it feel like female champions get so much more love than your male ones? it's a genuine question and I'm not trying to incite anything

I’m not sure I understand the question. Are u asking why we have been making more female champions then male champions recently?

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    /u/Reav3 on Reddit - Thread - Direct

Originally posted by Adcsareoverpowered

Any hints on if we are ever getting a top lane tank again?

Stay tuned


01 Jun

Comment

Originally posted by MontyAtWork

This makes the game have less rich decisions overall and less forward momentum (especially in high level play

We never even got to see a single week of Pro Play on this patch tho?

I mean pro play is ALWAYS slower and safer than solo queue.

Towers being incredibly lethal will obviously dissuade dives. You don't need to watch teams slowly adapt to the game to know that.

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Originally posted by Captain_Strudels

“I think we’re sa—” said Goby, exploding

I love this story

F in the chat for Goby

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Originally posted by ShadowLoom

How many times has the Senna soul rate been changed already lol, they never seem to be sure what to do with it

It's not indecision. It's a simple lever to tune ADC vs. support winrates. Similar to jungle damage values and base stats on other champs.

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by IcyColdStare

REAV3 C'MON I CAN KEEP A SECRET

Well Im sold. I'll DM you the next few Champion releases

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Originally posted by DocTentacles

Holy shit. Riot really said that they're gonna make the dumbest mlm couple imaginable. I knew they were disasters but I'm in love.

I also love our disaster gays <3

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by AndIOwoop-

Is the "lady with the laughing jar" who has "so many hands" a teaser for the multihanded adc? They put a weird amount of emphasis on her.

Hmmm :thinking face:

Comment

We're not pulling tower damage all the way back. If current is ~20% buffed, the target is ~5-10% buffed relative to previously. However, we think tower damage being too high has some undesirable outcomes.

  1. Dives being weaker than intended has some negative effects on punishability of champions and it removes a satisfying feedback loop when playing the lane well. We don't think you should always be able to convert a lane victory into a kill, but if previously, you could dive and escape ~40% of the time after putting the enemy in kill threat range, it's probably closer to ~15% of the time now. This makes the game have less rich decisions overall and less forward momentum (especially in high level play) because the optimal play more often than not is to let them recall, rather than take a calculated risk. This makes the game less fun in the long run.
  2. As a person on the receiving end of dives, I can see the perspective that it feels good to be m...
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Big patch we are sweatin over here


31 May

Comment

Originally posted by easyline0601

Why piss in people tho

Isn’t that how babby is formed?


30 May

Comment

Originally posted by GiannisisMVP

Are you putting Ming below Xiaohu and if so who are you booting out for Xiaohu of Faker Mata Rookie Deft Uzi plus a bunch of others imo including Doinb if you are claiming Xiaohu is top 5.

Deft is likely not top 5. Mata and Rookie are debatable but again, haven't given it much thought.

The top 5 I'm somewhat confident in is Faker (duh), Uzi, Xiaohu.