League of Legends

League of Legends Dev Tracker




14 Jul

Comment

Originally posted by ARKRAID3R

Hey there. I know I'm some random dude on the internet but I really like the VFX update and thanks for doing this for all of us. I really like the new turtle and phoenix forms in the default skin!

Thanks, really glad you like them!

Comment

Originally posted by NotAnADC

Just want to say i miss the old Zyra passive.

I don’t think a champion with a passive that is only on death is good, because it almost encourages death or is useless otherwise, but having a two part passive would be great.

I remember Riot looking into zyra reviving if she kills someone with her passive. That would have been amazing. As it stands, her rng seeds are pretty terrible and rng is never a fun game mechanic

Oh I forgot about that, I kinda miss it too.

Comment

Originally posted by chikenlegz

oh god yes, seeing them side by side is a big giveaway.

Comment

Originally posted by Kirchetorte

Man, thank you for this and being active in response. I can’t wait to test this out on the rift myself. Knowing you do this in your spare time for the love of it always make me happy, and I appreciate all the hard work.

In thanks, I present to you the jingle my friends and I made for ARAM Udyr:

“Come on Udyr, SHOW-ME-WHAT-YOU-GOT, Aaa-rawrrr~ Aaa-rawrrrrr~”

Now he’ll look even prettier showing us what he’s got!

Haha as an avid ARAM fan, I love this! I'll remember it the next time I play with or against an Udyr. :)

Comment

Originally posted by popongal

I sincerely hope you don't take any of these stupid complaints to heart. Every VFX update has helped bring old champions into a new modern light and they are very much appreciated by the silent majority. Tryndamere, Thresh, Annie (i mean idk if you worked on those specifically but), like, the effects all look like if the champions were made today.

Your work is super appreciated and I hope you aren't discouraged. Keep up the good work!

I did work on these specifically yes! Really appreciate the kind words. It can be tough to dissociate work from self-worth, but trying my best not to take these too close to heart. <3

Comment

Originally posted by Cobalt_88

I am on a journey for thicker skin too. 💙

Hahaha good luck :3

Comment

Originally posted by Atlatica

I really like this work, thanks.
However if your goal is to improve clarity and reduce noise then please have a word with the skins team. The old riot philosophy of keeping silhouettes consistent and abilities immediately recognisable across skins seems to have taken a backseat with the 1350 skin standard of the last few years. I don't play that much these days to keep track of all the new skins, so on a few occasions I have flashed abilities from my own teammates or failed to react in team fights because I just don't recognise what is flying at me. And tbh I don't think knowing all the skinned abilities at a glance should be a required skill in the game. Maybe that's just me though.

I'm part of the Skins team! We are aware of this and trying our best to get better at maintaining readability, especially when it comes to VFXs.

Comment

Originally posted by LeslieTim

We appreciate the effort! It's just that it's obvious at this point that Spirit Guard Udyr is considered by many the actual VU for the champion.

Would be nice to hear from you guys how do you think the problem can be approached when the time will come for his real VU. Do you believe it will be the very last character of the "old ones" to be updated?

I really wish I had more context on this, but as I'm not part of the VGU team, I can't really help you out on this one. :(

Comment

Originally posted by MathKnight

In case you missed it /u/RiotSirhaian please double check his Black Belt skin to make sure it changes from Bear stance like it should. This video had an obvious bug in that skin when it didn't change to Tiger and Turtle stances. Thank you.

Yup, working on fixing this! Definitely a bug. :)

Comment

Originally posted by MarcusElden

Question - Do you know if Udyr's old shield graphics was just a recolor of the old Morgana black shield? I always suspected it was.

I can't tell for sure at 100%, but I really would not be surprised!

Comment

Originally posted by TrololoIo

So I asked this on twitter too, but does your vfx changes include auto attack timings too? Ahri AA always felt to me slightly off, so if you can fix that or make her vfx better match the take off (when the projectile leaves and you can safely move without canceling it) and damage timing, I'd be really thankful.

I can't change their timings, sorry. :(

This is generally done by design, not VFXs.

Comment

Originally posted by Shallow_Response

KogMaw passive update when?

oh god, the sooner the better

Comment

Originally posted by n0oo7

Wait, so you guys aren't even getting paid or ordered to do this?

We're absolutely not required to do this. Think of it as a group of friends working on this in-between projects or during lunch.

Comment

Originally posted by Neville_Lynwood

Always keep in mind that reddit is the vocal minority. Often the negatively minded minority. Happy jolly people are usually too busy having fun with the game to come to reddit. (Which is why you guys always do polls through the client itself to get unbiased data, right?)

Honestly, guys like you who love doing projects like these could really benefit from a social media buddy who scans all the social media posts and filters out the nonsense and collects the actual constructive feedback.

I know a lot of youtubers do exactly this. They have people who read the comments and filter the crap so that the actual content creator can respond to the good stuff and get useful feedback.

I'm not sure how this passion project of yours is set up, but maybe there's a colleague who can pitch in and be the neutral party who can read these threads and pick out the useful and encouraging stuff.

At the very least, if you do read these posts, basically ignore any post tha...

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That is a very good idea but even if it takes me down from time to time, I think it's useful for me, both to develop a thicker skin, and to get as much feedback as possible. :)

Comment

Originally posted by CelioHogane

how come Riot hasn't build one of those yet? Tsk tsk tsk, just sell one of the mansions made of gold, you guys.

I think we'll need at least a couple million lux prestige skins for this.

Comment

Originally posted by kingshmiley

/u/RiotSirhaian I think you did a really nice job. I really like the look of the new Turtle Shield, the color looks great and it’s sleek. I think this did a lot for him even though the model isn’t the best.

Thank you! /me cry

Comment

Originally posted by pm_me_ur_giant_boobs

Also keep in mind Reddit has a loud voice but it's a fraction of the wider global LoL community, the SkinSpotlights video has as of now 90k views with 5.3k likes and only 334 dislikes so a lot of people like it and that video is another fraction of the global community.

So, I hope that makes you feel better about it, on a related topic though, do you have any idea why Riot is so reluctant to give VU to really old champions models, like Udyr and Gragas and others?

Oh yeah I definitely always keep that in mind!

I'm not part of the VGU team, so I'm not really sure, sorry!

Comment

Originally posted by CelioHogane

Just slow down time, obviously.

If only I had a Hyperbolic Time Chamber...

Comment

Originally posted by Waterstealer

i think the phoenix effects are much more clear visually, but the turtle shield not having the hex pattern is a bit of a downgrade.

That's fair! I'll see if I can bring back some of that turtle feel in the shield.

Comment

Originally posted by the-bookthief

It pains me so much to see this thread. I can see your passion and deep frustration... I'm sorry. That I have complained before (not about this exact topic but some other stuff that was rooted in my ignorance to try to Listen and understand how Riot works) and that something that you love is pulled into the dirt like this. Thank you for trying to make us understand - it must feel like fighting against windmills a lot of the time, but I think you do suceed provoke a lot of understanding, or at least some thought about a topic that is so easy to critisize in passing. But so much harder to do. 💜 Thank you for all the love you put into this game, and all the joy you give us.

<3