League of Legends

League of Legends Dev Tracker




18 Jun

Comment

Originally posted by kakaleyte

Players' expectations are very different in relation to which mmr they are playing in. I can't relate with silver, gold players. They are just bad at the game and their expectations are mostly invalid, no good for balance team.

I don't attack people unless they attack first. A few Rioters attack the community and pro players here though.

I'm not aware of anyone at Riot 'attacking' the community or pro players.

They are just bad at the game and their expectations are mostly invalid, no good for balance team.

The game is still balanced around different levels of play, so I don't think it's fair to say that their opinions are invalid. They might not necessarily be amateur pro players, but the majority of the players of the game are in those ranks and so if something is overtuned to them that's something that should be addressed in some cases (I agree with you in other cases; if a player is failing a skill check, like losing lane due to poor wave manipulation, they should learn to beat that skill check rather than nerfing the champion that abuses poor wave manipulation)

Comment

Originally posted by Revealed_Jailor

You would need someone to review your games and especially what you are doing, and that takes time and resources.

For an example, you, lets say, pick Veigar mid and enemy decides to go for Zed. You win your lane 4/0 but you end the game with 5/10. How am I to figure out if you did well on your lane or you just fed the enemy Zed straight away, and he finishes like with 18/7.

And I don't think that Op.GG does have the time stamps.

Op.gg has a timeline feature but it can be difficult to parse

Comment

Originally posted by kakaleyte

I'm Diamond 1 right now and i only play marksman champions in the bot lane. Unfortunately they clearly don't meet my expectations. Would you mind if i ask your op gg?

You and I are allowed to have different expectations. I think that, in general, the balance team make the right decisions.

As an AD main, I am sure you have some thoughts on the state of the game right now and my op.gg is not going to change those, it's just going to give you something to attack or justify that your opinions are better than mine.

I personally think TTK in the game right now is too low, which is part of the reason AD feels so weak to play, but I also acknowledge it may be difficult to change that in the middle of the season. The competitive meta appears to be shifting towards a more AD-centric game, but it's still really bursty which makes it unforgiving of mistakes and makes crit ADCs, which are disproportionately less mobile, much more punishing to play.

Right now I am Diamond 4 - I barely played any ranked this season, literally only played my placement games in March and stopped playing, hit Diamond this weekend and had a really unlucky s...

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Comment

Originally posted by kakaleyte

The balance team usually hit the mark

Hitting the mark is easy if you are the one who is setting the mark. The real question is though, what if those marks are the wrong ones sometimes?

'Hit the mark' here means 'They meet my expectations as a player'. I have no involvement in any balance decision, though I play League enough that I do have particular expectations :)

Comment

Originally posted by Barb0ssaEUW

/u/riotaredherring take a look at Perkz' statement:

https://twitter.com/G2Perkz/status/1273254833772990464

Then you will know why it is not just Reddit reinforcing negativity for no reason, there is a good reason why the Balance team is receiving huge and justifiable criticism!

I mean, Perkz suggests that the Rakan change (70-270>>70-290) on W won't affect Rakan til 17-18, which is incorrect. Most Rakan players in solo queue are maxing W at the moment, according to every third party source I could find (such as op.gg etc). Maybe Rakan is skilled differently in pro play, but this will be a buff to him in levels of play where more frequent aggressive play takes place. I don't know that it will make him significantly better than other strong enchanters like Lulu, but it's still going to help somewhat.

there is a good reason why the Balance team is receiving huge and justifiable criticism!

I think it's fair to criticize the balance team for some decisions they may, as I said, sometimes they miss the mark, but people tend to point to a single choice and say 'this is the reason why the balance team should be criticized!' and ignore all the other changes that are uncontroversial.


17 Jun

Comment

Originally posted by MattRazz

I saw your flair and thought you were commenting from the balance team, but turns out it was just a red herring

Comment

Originally posted by ChuzCuenca

I always wonder how would be working at Riot?, Can you just stand up and look at the balance team with a "shame on you" face? xD

The balance team usually hit the mark, Reddit just likes to amplify negative opinions and doesn't really talk about positive opinions.

https://www.youtube.com/watch?v=rE3j_RHkqJc

Comment

I haven't played her yet, but I assume the increase in winrate to Akali was because she can now oneshot backline at level 9 again? That would explain the large bump

(not on the balance team, just a bad mid player)


16 Jun

Comment

You're not a twat for playing videogames! Thankfully there no age limit on having fun.

They're just all boring f*cks for choosing to watch telly instead of exploring new worlds, finding ancient artifacts or dominating silver scrubs like your young self.

Congratulations on gold.

Originally posted by PlebJoe

we tend to avoid mechanics changes on balance tuning on per patch data since theres no time to validate it (1 day) and the patch timing is really tight (with ~5 days of data on the current patch).

yuumi is also a stand out champion in terms of popularity and success, so we would be even more cautious of degrading her (vs less cautious when making changes to a champ whose already bad)

Originally posted by ParadiseEarth

Can’t you just separate the data from urf and ranked?

What’s her true banrate in ranked? (Opposed from Urf + ranked)

No, I'm saying people having to play against her in urf is causing them to also ban her in ranked

Originally posted by Ryo_R

i do suspect a lot of her ban rate is spillover from urf

You guys cannot possibly believe this when she sees pro play in every other game + her attach interaction creating so many janky scenarios.

Her pro presence is a separate and confounding factor, but her recent banrate spike happened before pro play picked up.

Comment

Originally posted by LloydDRK

Hello, thanks again for all the trouble you guys went through and give me information. I have done testing on my local setup, here is what I have found.

On my desktop, both options of casting the player itself and casting the google chrome tab to my chromecast resulted in giving rewards and drops. So that works, as long as you obviously leave the desktop running as well!

The problem here is that normally we want to cast it on the couch through our phones. So I have tried going to lolesports.com on google chrome and see an unwatched (grey outlined) VOD on my mobile. Then, even though I made sure that it was set on youtube, the player provided me no option to cast the video to my tv. Setting my mobile on desktop site view, still did not present me with such an option. In my local set up, a work around is to visit the youtube channel where you guys upload, however that presents me with no rewards, even after watching a full game. This is what I have been fmdoing for th...

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Glad to hear its working for you on desktop at least. Unfortunately I don't have better news on the mobile front. Thanks for reporting back with your findings.


15 Jun

Comment

Originally posted by TheeOmegaPi

Enjoy the vacation!

Will there be a discussion on URF once the event ends? I'm curious about the banrates, game health, and such.

I'm also REALLY surprised that so few people ban Lee Sin in URF. He's the better version of AP Rakan (even though /u/Cashmiir disagrees with me).

You're wrong in every possible way. Fight me.

( jk, love you )

Originally posted by Spideraxe30

/u/Greaterbelugawhale are you going to break the cat's kneecaps

no i took this patch off.

As much as I like breaking kneecaps, i do suspect a lot of her ban rate is spillover from urf, so i think any nerf will probably be on the light side (iirc her ban rate got this high in other queues only when urf went live cuz ppl were traumatized)