League of Legends

League of Legends Dev Tracker




31 Jan

Comment

Originally posted by baaabuuu

When do you expect Clash to begin again?

The Clash team will share the date of the next Clash event next week

Comment

Originally posted by NicholasaGerz

do you think those buffs are enough tho ? i am not a jungler but based off some posts on here they don't seem to be

also what do you think about tanks atm ?

I'm not certain personally. I do feel jungler impact was too high last season, with levels being too close to solo lanes for a role with such high agency over when fights happened. I share the team's caution about putting too much XP back in at once as a result, though I certainly understand jungler desire for it.

Comment

Originally posted by NicholasaGerz

honestly look like they should be helping jng more than top lol. also adc is way higher than what reddit makes it out to be

As Scruffy mentioned last week we are looking at jungle XP at the least, with preseason changes not landing as expected there either. I know the specific changes being tested aren't liked by some people, it's something that's already getting worked on though.

Wanted to bring up top since that wasn't something we'd discussed really since preseason by contrast.

Comment

Originally posted by Jozoz

Thank god we finally have data that disproves this ridiculous notion that support is still the least played role.

Yep, times have changed. Used to be support was the least queued role by a huge margin (around half the selection rate of the next lowest). Still is that low in certain region/MMR cases, generally it's fairly close to other positions now though.

Comment

Originally posted by DeadNames

more TFT 🥱

I'll keep putting TFT stuff at the end for those of you who aren't interested in it - once you see it, suggest no longer reading. Others are interested in it though hence its inclusion.

Comment

Originally posted by bz6

Has Meddler moved completely off SR?

About a year and a half ago I moved to a new role that involved covering design across LoL as a whole. Last year I then took on some additional non design responsibilities as well. That's gradually meant less and less time with the SR team. I still playtest with them sometimes, talk about high level plans etc. I'm much less involved in discussions about champ balance, item adjustments etc though. Since that stuff's a large part of what people want to hear about I figured it would be a good time to get RiotScruffy in to cover more of that half the time.

Comment

We had a lot of fun ideating this concept and I'm so happy that the producers and stats goddess Barshnip helped make all the props. I think it might just return to tell a few more stories in this format, assuming you guys had some fun with us on the first attempt :P

Comment

Originally posted by RiotDrakos

If you have any other creative ideas for how we can educate Quickshot, let us know.

Dude come on... ITS DRAGONS... How could you think I DIDNT KNOW?

I do however think you could teach me how to dominate my lane as an ADC using this tactic.

It was easy to follow. I have to admit :P

Comment

If you have any other creative ideas for how we can educate Quickshot, let us know.


30 Jan

Comment

Originally posted by Transky13

"Adc's just had too many base stats"

Can you give examples of this being the case for the ADC role as a whole in recent memory? I'm not talking Ardent Meta where they were broken or specific op champions. I just don't feel like adc's have had "too many base stats" in a long time.

Adc is legitimately the only role I've played (and I've hit diamond playing every role at some point except top) that has the potential to consistently lose a 1v1 to essentially every other character class in the game even with a lead without major missplays. You can be 5-0 and if your team doesn't help you manage the 0-5 Irelia who tp's behind you in a teamfight then you just die.

Obviously I'm speaking in generalities as there are situations that this doesn't necessarily apply, but it really does feel as if high base stats have not been an issue for the role in a long while to me and that a lot of adc's that aren't as competitively viable would be significantly helped by just givi...

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This was where their base hp5 went down to ~5 and base AD went down by about 4, compensated by larger scaling numbers. Basically just nerfed their laning but buffed their late game dps.

It was in specific response to them lane testing mages and found they consistently lost lane against marksmen.

Comment

Originally posted by RaiseYourDongersOP

I agree. It was harder to play non-adcs back then but it was still doable. Also Riot had said they wanted to make adcs non-mandatory but 8.11 wasn't meant to do that really. They nerfed adcs because of ardent meta (still dumb af) and they overnerfed so mages started being played. Then Riot was like "oh we didn't really expect this, this wasn't our immediate intention".

I maintain the opinion that Riot did too many things at once but the idea was good:

  1. The base stat changes / AP ratios to turrets and so on were fine. I think Riot saw from internal playtests that ADCs just had too many base stats and it made early laning impossible against them. I think it was fine to make this change, and TBH, none of this really got unwound, so clearly it ended up fine

  2. They reworked crit items to give IE sh*t base stats and made crit into a true damage conversion instead of a big number payoff. I think this was the wrong call and it's what got reverted.

That's basically all that changed. We're finally in a good spot for crit itemization after walking back the majority of those item changes and we're in a world where mages are indeed viable bot lane and actually considered with relative frequency.

Comment

Originally posted by DKiyoshiH

People had them 10th? I figured they'd finish like 6th or so (I'm probably gonna be wrong) but 10th seemed like a bit much

I remember a thread with a thousand comments of which 90% had DIG as 9-10th

Comment

Originally posted by Clanorr

I don't know why they are so scared of letting people find out their true mmr

Because it will show the flaws of their matchmaking system. With the current system, if the two teams average rank was so far apart, it's easy to cover it up with "Both teams has the same hidden value (MMR)". But if people can actually see that value and there is a big mismatch, it will not look good for them.

So Rito is holding me back after all

Comment

I remember everyone flaming Dignitas saying they will be 10th and downvoting me for saying they have a chance for the title...

Comment

Originally posted by Papaya_Dreaming

Move on insinuates there is a place to move on to. Where? From the OP:

it’s a pretty commonplace thing on EUNE but these two flamers were extraordinarily abusive.

When you tell someone who regularly faces abuse to move on from one instance and on to the next, and on to the one after that, it creates a dynamic where the abused party is told to keep trying new lunch tables rather than any number of tables making room for them.

Perhaps the misunderstanding is because Riot's on-the-tin philosophy is inclusivity, not "remediating chat restrictions for women." They likely want every player to enjoy every feature of the game they maintain.

On to personal snippets:

If you learn how to not take words so personal

If only it was personal, at least then the problem would be specific enough to not experience as often. This wasn't incited over a personal matter, it started because of...

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Yeah. I had something similar to this and deleted it because I was frustrated. But this, too.

Comment

Originally posted by [deleted]

[deleted]

The question the OP was asking was “how do I report someone in all the ways I can for behaving really, really badly in game?” That’s a perfectly reasonable question, and not “vindictive” at all. She had a really bad experience, she wants to make sure it gets brought to someones’s attention in all the ways it can. Filing a Player Support ticket because someone treated you especially badly is in no way bad for your health. I’m not suggesting she should vindictively hold onto this forever, I am saying that “just move on” is not the right answer to the question she was asking. “File a support ticket” is.

Comment

Hey, just wanted to hop in here because some of the comments are pretty upsetting. The best thing you can do here, as someone else said, is to file a ticket through the Support website. There should be a place where you can upload screenshots and reporting at the end of game shouldn’t prevent you from doing so. If you are having trouble doing that, please PM me and I’ll help walk you through it.

My Reddit name is the same as my in game name so I encounter this kind of behavior pretty often (was... not worse, but different, before I also had Riot in my name). You are absolutely within your rights to report this person and also to be upset by this. No one should have to go through this and just resign themselves to it because “that’s how games are,” in League or any other game. This kind of stuff feels awful and “ignore it” and “move on” are not helpful advice here. I hear you.

Comment
    /u/AzuBK on Reddit - Thread - Direct

Originally posted by Caenen_

Alright, that explains everything left I was still wondering about (although, pretty sure at least on 9.24 when I shot the video for my bug report he just kept shooting crits, not 4th shots)! Thanks for tackling the initial thing and this follow-up, in any case. Next patch, another classic bug will officially be history.

...please do make sure to put it in the patch notes this time, though! :^)

Edit: typo

Kinda late, but we put bugs in the patch notes in a pretty ad-hoc fashion. Like, if we think it's either a big bug that's important to let players know about or if we think it'll make players happy to know it was fixed, we'll let Shio Shoujo know so she can include it. We fix a lot more bugs every patch than make it into the patch notes, which is why things like "When Jhin runs his very suboptimal keystone, he will no longer very occasionally become unable to 4th shot" didn't make the grade for me.

Thanks for everything you do, btw. I always appreciate finding your repro steps when I'm trying to stomp a bug.

Comment

Originally posted by brend70

Hey, thanks for all the work, I love the euphoria podcast! I would ask, as a audio only listener could we get a bit more introduction when some people talk, for instance in this episode when the rookies were talking, I have no idea what the rookies sound like, I know all their names though, maybe start with "hi I'm (player)..." Then go into the segment.

This is super awesome to hear, no pun intended!

One of my big goals for this season is identifying where we can do a better job for our audio-only listeners, as... after all, we are a podcast!

This is a great callout, and as we look to having more micro-interviews in this style, we'll be sure to take this into account. Let me know if you have other thoughts on what would make the experience better for you as an audio-only listener!

If you don't mind me asking, how are the new things like breaks coming across from your perspective?

Comment
    /u/AzuBK on Reddit - Thread - Direct

Originally posted by srukta

now its "i guess we are glued together with a demon. welp im angry man now."

A classic trope, really.