New World

New World Dev Tracker




03 Feb

Comment
    Luxendra on Forums - Thread - Direct

Oh and by the way, Juniper Berry Bags now provide Diamond Gypsum.

Thanks!

Comment
    Kay on Forums - Thread - Direct

Thanks for posting, this is super interesting.

To be fully transparent, we have discussed hippos as a mob in Aeternum and while I can’t confirm any work will start soon or at all, I can say that I really like this idea and definitely appreciate the suggestion.


02 Feb

Post
    Luxendra on Forums - Thread - Direct

Salutations Aventuriers,

Nous effectuerons une maintenance de New World à 2022-02-03T07:00:00Z. La durée prévue est d’environ 2hrs.

Pour plus d’informations sur la mise à jour: https://www.newworld.com/fr-fr/news/articles/new-world-update-1-3-1

Merci pour votre patience et votre compréhension !

Comment
    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

We will be holding downtime 2022-02-03T07:00:00Z in your local timezone for the 1.3.1 Update. Downtime is slated to last approximately 2 hours (~120 minutes).

Please find the release notes here: https://www.newworld.com/en-us/news/articles/new-world-update-1-3-1

Thank you for your patience and understanding!

Post
    Luxendra on Forums - Thread - Direct

Saudações, aventureiros.

Estaremos mantendo o tempo de inatividade em 2022-02-03T07:00:00Z para a atualização [1.3.1]. O tempo de inatividade é estimado em 2 horas (~ 120 minutos).

Vocês poderão encontrar as informações deste novo patch aqui: Atualização do New World 1.3.1 - Novidades | New World

Obrigado pela paciência e compreensão!

Post
    Luxendra on Forums - Thread - Direct

Grüße Abenteurer!

Wir werden heute um 2022-02-03T07:00:00Z Wartungsarbeiten durchführen, um einen neuen Patch aufzuspielen. Die geschätzte Ausfallzeit beträgt ca. 2 Stunden.

Alle Informationen zum Patch findet ihr im Blog: https://www.newworld.com/de-de/news/articles/new-world-update-1-3-1

Vielen Dank für eure Geduld und euer Verständnis!

Post
    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, we’ve fixed a number of combat-related bugs and updated weapon-swapping, dodging, blocking, and jumping mechanics to be more reliable. Here is a list of some of the more exciting changes:

Player Combat

  • Weapon Swapping
    • Weapons can now be swapped during reactions, dodges, traversal and while using consumables (except weapon coatings) and will not interrupt those actions! There’s a 1-second swap cooldown in these cases, to prevent instant weapon spamming.
    • Weapon swapping and attack actions can now be queued simultaneously! Such as, if you press a weapon swap during an attack’s recovery, then immediately press an ability key, the weapon will swap at the first swap cancel frame, then immediately perform the desired ability. Although actions still have a buffer and cancel window, this change will make the weapon-change and ability-activate combo easier and more reliable to use.
    • We now preve...
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Comment
    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

We’ve scoured the Forums, Reddit, and our social channels to find out what you want fixed, and with this PTR release, a significant number of pesky bugs were squished! But our job is not done, and we know there are more annoying bugs out there that impact your enjoyment of New World. Accordingly, we’d like to hear from you on what outstanding bugs we haven’t yet fixed with this game update that you’d like to see resolved sooner rather than later!

While we can’t promise that any specific bug called out here can or will be resolved promptly (some issues require deeper investigation or more complicated technology reworks), we will do our best tackle those that the community rallies behind as soon as possible with a sense of vigor.

So check out the full PTR Release Notes, jump in-game and give our fixes a spin, and then let us know what you think!


...

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Comment
    Luxendra on Forums - Thread - Direct

Please note that this list is not all encompassing and is intended as an early look into a number of changes included within the most recent PTR build. This change list will be regularly updated, up through retail release of the game version.

World Experience

Notable Fixes

  • Expeditions
    • Fixed an issue where Taxodius mini boss can be exploited to be killed and looted twice in a single instance.
    • Addressed missing collision allows player to get into out of the playable space in the Depths.
    • Fixed an issue in Starstone Barrows with the Ancient Guardian’s animation intro.
    • Fixed an issue where player has the option to join ongoing expedition from another Expedition entrance.
  • World
    • Fixed issue where players could build camps off of each other to reach high locations using environmental features.
    • Fixed an issue where Ancient AI are too numerous and difficult fo...
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Post
    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

Thank you for participating in the Public Test Realm (PTR) and helping us knock out bugs and test content before they go live. We appreciate all of your help!

For more in-depth information on our February PTR, please read our article here: February PTR Announcement - News | New World

The Public Test Realm download will be available starting 2022-02-02T22:00:00Z (in your local timezone) and it will be opened 2022-02-03T18:00:00Z (in your local timezone).

At this time, we are specifically looking to collect feedback on the following:

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Post
    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, we adjusted a number of aspects of Outpost Rush in hopes of creating a more enjoyable and rewarding experience. Here is a list of some of the more exciting changes:

Outpost Rush

  • Multiple AI and visual bugs have been addressed.
  • AI and siege weapons have received a balance pass.
  • Scoring mechanisms for contribution have been reworked:
    • Dealing damage now increases player scores.
    • Reduced the amount of points granted from killing enemy players.
    • Reduced the amount of points granted from killing enemy AI.
  • Adjusted game mode participation rewards:
    • Faction Tokens are now granted on match completion.
    • Outpost Rush Caches now reward 2 pieces of Outpost Rush specific armor and an Outpost Rush specific weapon. In addition, there’s also an added 15% chance of receiving a 4th item which may be a piece of Outpost Rush specific Jewelry.
    • S...
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Post
    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

We are creating a thread to track feedback from the February PTR.

You can find resources on how to leave good feedback in the How to Give High Quality Feedback post.

You can find our February PTR Bugfix Wish List here.

As a reminder, we are solel...

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Comment
    Luxendra on Forums - Thread - Direct

Thanks for letting me know. I’ve passed it to the team to investigate!

Comment
    Luxendra on Forums - Thread - Direct

Unfortunately, we don’t have any ability to action on Discord servers since those are outside of our control. If you come across any Discord servers that violate our Terms of Use or Discord’s, I’d recommend reporting it to Discord’s T&S team here: https://dis.gd/report

For things that happen in-game, yes, that’s definitely something that our Game Moderation team should handle/look at. Reporting them in-game is your best course of action so that the team can gather whatever information they need to determine the best course of action. Secondarily, there is a way to report them off-game which includes a field for you to submit links to screenshots/videos. Any information you can send them to help substantiate your report will be really helpful to the team.

I’ll also send this over to our GM team to keep an ey...

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Comment
    Luxendra on Forums - Thread - Direct

I’ve gone ahead and bumped this one again to the team but I don’t have any updates for you on this at the moment.

Comment

I am going to let this thread stay open despite it’s original, less than constructive title, as there is real opportunity for high quality, constructive criticism and feedback. However, if this thread starts getting too rowdy (i.e. non-constructive and full of Code of Conduct violations) we will shut it down.

We all want New World to be an awesome game. High quality constructive feedback is something that helps us chase that goal. Please keep conversations civil and focused on the game.

Thank you for being so passionate about Aeternum!


01 Feb

Comment
    Luxendra on Forums - Thread - Direct

You can keep updated on all of our official communication here: New world development team - New World Forums!

I posted something an hour ago here and updated ...

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