Old School Runescape

Old School Runescape Dev Tracker




15 Jul

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Originally posted by [deleted]

[deleted]

Absolutely! If you have any feedback about the rewards too, that'd be particularly useful.


14 Jul

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The quality of this sub the past few months has been insane.

This is incredible! Awesome work.

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Originally posted by jasonrulesudont

No you’re incredible!

You’re all incredible!


13 Jul

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Originally posted by Yk_Lagor

People barraged them in the chaos tunnels for effigies

That was a way to do it, but it was a bit meh. The ones which spawn from the tombs got auto killed with 1 fire strike.

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Originally posted by AzkiOSRS

I know of at least 15 undiscovered equipables (i.e. not listed on the wiki), including 2 entire sets that I've never seen anyone else wear in-game or discuss on public forums.

The floodgates opened on the 3rd week of Crack The Clue 1, but I know some veterans have obtained items that were clearly designed and hidden as far back as 2004.

edit: bruh

Press X to doubt.

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Originally posted by Odysseus_is_Ulysses

Tell us another Easter egg that’s not well known!

Your pet rock is alive.

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Originally posted by John-Dyr-Trekker

Would be nice if we get effigies in osrs. Back in the day it was the best way to train runecrafting

It's a hard pass from me I'm afraid.

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I'm surprised this is an easter egg not many know about. This was a huge thing back in the day to gain effigies.

It's always awesome people find Easter Eggs in this game - it's incredible how many there are!


12 Jul

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Great work on this. I lost it reading the PM in the last panel lmfao! But seriously though... careful out there!

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Grats! Bring on the adventure images!

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Originally posted by Skankhunt43

Kind of different question: is it possible for a jmod to change your email address linked to an account?

We wouldn't do it on a blind state as there's certain processes to it, i.e. verifying the identity of someone trying to change. We have a support page for this exact situation.

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Originally posted by BasicFail

Good advice, but does it actually matter for RuneScape?

As far as I'm aware Jagex doesn't use the login email other than for login purposes and to initiate the account recovery process.
It doesn't set your registered email, which you'll have to do that yourself. And Jagex allows the registered email to be used for multiple accounts.

In other words, you can use whatever you want. It doesn't even need to exist. Jagex doesn't verify it.

What I did was come up with an username and then throw in a @ and a . somewhere.
I'll use your Reddit name "JagexConsuela" as an example. You would be able to register an account under the email [email protected] and it works, even though the email doesn't exist.

Not sure if that is intended, but it makes accounts safer. Because normally you would use the email everywhere else, but because this email doesn't exist and is exclusively used f...

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I would personally not recommend doing this. If a hijacker somehow gets access to your account, it's harder to recover without an email associated. As always the best security is to have 2FA on your email, 2FA on RuneScape associated to that email, and have a different and unique password for both. This way you guarantee a higher security while maintaining the ability to recover your account.

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Hi! To add to /u/William2692's answer, if you really want to use the same email for a new character and if you use Gmail, you can effectively have more than one character under the same email.Gmail allows you to add ...+text at the end of your email, which will be considered a new email for most websites, but the same one for Gmail.

E.g. [[email protected]](mailto:[email protected]) - one email on Gmail, one character on...

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Lmao. My bad for missing that part of the chicken farm with the blue box - pretty sure you won't get XP in that part either.

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Originally posted by Reach_4the_sky

Wow, I bet even /u/JagexHusky wasn't expecting you guys would find them so quickly.

I swear to f**king god, I'm willing to bet you wiki admins know way more about all the little things in the game than the jmods themselves. I would totally watch a contest where you guys and the jmods get tested on in game knowledge.

Yeah, i'm surprised that they found all of the ones (that I can remember at least) within a week. Very impressed, i'll just have to get better at hiding them in the future!


11 Jul

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Since this has come as a result of a change i've made I feel like I should comment.

First of all, no pure actually contacted me or asked me to make the change. I came to the realization myself post-release that getting the altar back awarded prayer xp and that this choice becomes more significant to an account wanting to train at the undead druids next to the altar but did not want to gain prayer xp.

The intention when designing the content was to make the player face consequences for choosing to attack Olbertus but only so that they would have to walk a harder path to get it back. Since there is no warning when attacking Olbertus that the altar will be cursed it felt more harsh than intended to take away the altar from them when they had access to it beforehand. The player was always supposed to be able to get the altar back given a bit of work.

However, if I had designed it so that they couldn't use the altar at all before making the choice then I would no...

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