Ready or Not

Ready or Not Dev Tracker




15 Jun

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I’m glad you guys like it. There’s a heap of content related to each character in the world (such as Amos’ travel plans to cities in Eastern Europe, What happened to Janey’s mother, and the family’s relationship with Amos’ private security detail).

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Originally posted by SuperAlekZ

I am a car designer, so I offer my consultation free of charge to VOID :P

For real send me a message would love to have some more custom vehicles made

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Originally posted by CordofBlue

The vehicles are asset packs they have purchased off of the Unreal Marketplace. I have a few of the same assets I've bought for projects. You can scale them larger and smaller ..... not sure why they haven't done that........

Some! Some are also custom made like those trucks. Funny though I spent a lot of time scaling them right but I think we reset the blueprints for vehicles and it broke all the scaling. Amateur moment.

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Originally posted by yeahnobihh

They’re not wonky, our SWAT guys are just 7ft tall that’s it

The swat guys are literally 6’8 😂 they grow em big in Los Suenos

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Thank you!

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Club spawn right side corner past the ambulance, have a look


14 Jun

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Originally posted by ChrisTheRomeo

Have you seen the image for the lockpick gun?

Accurate to real life you ever shot a lock with an M4?


13 Jun

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Originally posted by VotiveChunk2609

It is getting reworked, not replaced. Same overall gist but with changes here and there

For this update it has now been reworked! :)


12 Jun

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Originally posted by maxiimus1

Just wanted to say you guys are amazing. There has been a lot of frustration regarding this update in the community and the communication has been handled poorly imo, but still this is a huge update made by a relatively small group of developers. This has quickly become one of my favorite games and I can't wait to experience this update when it comes out to us regular people. Congratulations and thank you for your hard work!

I’m so glad you enjoy it! Thank you. Lots more to come, I can assure you. :)

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Originally posted by Gruntr

It has begun!

Any issues you guys run into in gameplay please just be sure to make clear reports and we will dive into fixing them. Already got a few on our list (although minor!)

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It has begun!

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I've noticed this recently too, especially with the new pepperball gun. It won't be fixed in the initial update but I will make sure it does get resolved in a hotfix ASAP.

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Originally posted by BlitzFromBehind

That sounds like a hostage mode with extra steps. The problem being that if you give the POI a gun he can just murk the whole entry team willynilly because you have to capture him. And if you're allowed to shoot the POI it's no different from a terrorist hunt style mode.

If someone modded this, they could technically turn up the knockdown chance on this suspect (not really feasible per-ai YET), and then you could shoot him to knock him down, and then arrest. Cool idea though.

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Scared me for a second with the title. You staring out the window made me very sad

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Originally posted by CaliRecluse

Deadpixel has always been present in the supporter server, but he only lurked until now. Don't know what his exact role is.

Edit: BTW, "clean weapon" means to clear attachments; deadpixel posted a link on why "clear weapon" wasn't used.

Deadpixel is our UI/UX artist. Though his roles extend beyond that, it's his key focus. He did the original Insurgency UI back in the day, as well as many other great UI pieces since.


11 Jun

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Originally posted by VotiveChunk2609

Hey gruntr! Thanks again for all your replies on my posts. I can’t wait to play the update, it looks amazing. Keep up the good work bro 👍

Much appreciated! :))

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Originally posted by MistaBruh51

OP turning into Judge if he takes another mf Benadryl

got that slack jaw