Rogue Company

Rogue Company Dev Tracker




06 Oct

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This sounds like a client-server side latency issue. Could you send me videos of this happening so I can verify?

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Just wondering if anyone else can confirm whether or not it is working.

Please feel free to update me/let me know if not, so I can forward it along.

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Originally posted by IAmMrPush

sent

Got 'em. Sending them along now. Thank you so much!

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Is this the Good Company achievement? If so, what's your player name? This is our most troublesome and complex achievement and it breaks often.

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The Tyr! Now with fewer crashes!


05 Oct

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Thanks for your feedback! I'll make sure to pass it along to design.

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We're aware of this! I believe this is one of the sound issues we already have a fix for and will be hotfixing at some point.

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We're listening to player feedback on this topic right now since re-implementation will require a not-insignificant amount of development time, so please feel free to keep the feedback coming, and I'll keep passing it along. :)

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Originally posted by AHKickdrum

Yeah I’ve never gotten them before

Thank you - I'm so sorry you're dealing with this.

Are you on PC or console (and if so, which)?

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Originally posted by IAmMrPush

check your comments. I can’t upload the file here.

TY. I have a flood of messages and don't want to miss yours, so please go ahead and drop them here.

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Originally posted by IAmMrPush

no deserter penalties

Interesting. Thank you!

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Originally posted by MightyR0b0ts

I'm not thinking there would be crash logs to send in, since the game is not actually crashing. Or is there a way if a match ends abruptly and you are sent back to the lobby there is still a crash log generated on the user's machine? I'll definitely try to capture any loggable data either way. Thank you.

It depends if it is client or instance (servers). Crash logs will tell us what is happening and they're usually better than just "I crashed." They're best with video, like in OP's case.

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Originally posted by EPICAGE

This happens to me too on pc, NA East. No deserter penalty. But I’m fairly sure that credit isn’t given for daily or seasonal challenges, and I’m fairly sure exp etc etc isn’t given either. The network disconnects don’t happen every match but the matches that do is right after winning team gets last kill as in this persons video.

Edit: I can confirm that it isn’t just something that affects me only. As the people I have in a party with me also experience this when it happens as well.

Edit2: This also has been happening before this update.

Send me your crash logs, please! 🙏🙏🙏

For Epic Games

Step 1: Open Epic Launcher and go to Settings

Step 2: Scroll down to Rogue Company, click to expand, and hit the :ballot_box_with_check: beside "Additional Command Line Arguments"

Step 3: Paste the following into Additional Command Line Arguments: -vivoxinfo -dumpmarin -dumpmarout

Step 4: After playing matches with the issues or crashes, please zip all files in the logs folder (e.g. C:\Users[USERNAME]\AppData\Local\RogueCompany\Saved\Logs) and submit to a developer.

For Steam

Step 1: Open the Steam Launcher and go to your "Library" tab

Step 2: Right-click Rogue Company, go to "Properties," and copy and paste the following into your "Launch Options": -vivoxinfo -dumpmarin -dumpmarout

Step 3: After playing matches with the issues or crashes, please zip all files in the logs folder (e.g. C:\Users[USERNAME]\AppData\Local\RogueComp...

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Originally posted by Scottish_Scourge

Didnt they say that was the update after cannon? Pretty sure that was said at somepoint bud

We made two changes this release:

- All respawn modes now have 1 second of spawn immunity.

- We reworked spawn locations in Strikeout and added new areas. Gandhi breaks down what that means on the Update Show at this time.

If either of these is not working, please let me know. If they are but don't feel like they're enough, that's valid too and I can give that feedback to design, but again, I just need actional feedback. :)

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Originally posted by Hefty_Examination_80

So if you listen closely the footstep sounds are not normal and they actually cannot be heard when I’m running around in the plane

Sounds: footsteps sound like in the video there like completely off, and come back like scratching randomly, no gunshot sounds, no pinging sounds…. Background sounds like jumping out of the plane are normal.

When I switch sides it’s normal until I hit swap weapons and the entire game freezes and I have to completely exit out of the game and try get back in the game… sometimes it works sometimes I’m stuck on loading and loads after I get penalty for leaving 30 minutes long…

So I can choose to risk playing demo, strikeout again but I just play tdm to not risk the freeze I still have the option to go into those games after my penalty goes away

The sound issue is 50/50 sometimes everything is fine and others this happens.. been happening since I got the Nova skin I might try to take it off and see if it occurs still

I've shipped these details off to QA so they can reproduce it. Thank you so much!

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Originally posted by rSlashEllsen

Yes PS4 Sir

Yeah, looks like there are some commas missing and it may be calculating incorrectly. We're investigating.

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Originally posted by berserker120218

Just saying I love rogue it’s my main game and you guys are amazing devs i know you guys are doing the best you can and we all appreciate it

Now for the bug I think the tyr is what’s causing the crashes atleast it is for me I may be wrong but I think it may be with the level 3 upgrade I may be mistaken I’ve only played with fixer since the update and it kept crashing when I played 1 game as canon it let me run the whole match I would say just remove the deserter penalties until you guys can figure it out so everyone isn’t as mad rogue is an amazing game and to be honest I just want to play ❤️😂thanks for hearing me out have a great day

Are you playing with colorblind mode on?

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I've reported a number of sound issues to the team today, one of which we have a fix for and will likely push during a hotfix.

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I've reported a number of sound issues today to the team. One of them we have a fix for that will likely come with a hotfix, which I've tracked in the Trello board.