Originally posted by ImRubic
Overall changes seem well thought out for why they are being changed and modified. I'm not well versed in combat so I can't really comment as much as I'd like on the exact balance of the changes.
But I do have a few concerns moving forward:
- Will tank armor viability be forever tied to Animate Dead?
- Will future rewards be beneficial to players who may not utilize near or at the best combat gear?
- Will old bosses be modified to be more consistent with any design themes?
Finally what other combat equipment are up for consideration of being changed (buffed, nerfed, or modified)? For example the Ring of Death has been a big focus of discussion by the community yet we've seen very little of that from Jagex.
Will tank armor viability be forever tied to Animate Dead?Will future rewards be beneficial to players who may not utilize near or at the best combat gear?Will old bosses be modified to be more consistent with any design themes?
Finally what other combat equipment are up for consideration of being changed (buffed, nerfed, or modified)? For example the Ring of Death has been a big focus of discussion by the community yet we've seen very little of that from Jagex.
It's absolutely not the plan for AD to be tied to all tank armor viability going forward. A large part of this going forward in my personal opinion is making defensives and other styles tank gear more satisfying/reasonable to use. We've got a lot of defensives right now that are... underwhelming, and I think improving tank from the bottom up is the way to go there.
As for gear that's up for consideration to changes, I don't want to promise anything but I'd say theres a...
Read more