Stellaris

Stellaris Dev Tracker




04 Dec

Comment

Originally posted by [deleted]

u/pdx_wiz, you’ll find this interesting.

I've read it over, our AI programmer is looking into the issues. Thanks!


03 Dec


30 Nov


29 Nov

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[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/9703436/2de176fcf22f2edda68b26edaf6e518890e0a409.jpg
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The time has finally come to present the full patch notes for the 2.2 'Le Guin' update and the accompanying MegaCorp expansion coming out on December 6!

VERSION 2.2.0
DESIGNERS' NOTE

Greetings!


Stellaris has (once again) undergone bold changes! In 2.2 the focus of the changes has been to rework how you develop planets and to deepen the game's economy. The purpos... Read more
Post


The time has finally come to present the full patch notes for the 2.2 'Le Guin' update and the accompanying MegaCorp expansion coming out on December 6!

VERSION 2.2.0
DESIGNERS' NOTE

Greetings!


Stellaris has (once again) undergone bold changes! In 2.2 the focus of the changes has been to rework how you develop planets and to deepen the game's economy. The purpose is to make the management of planets more fun and engaging.

Tiles are gone, and have been replaced with Districts, Buildings, and Jobs. You will now instead construct City Districts, Farming Districts, Mining Districts, and Generator Districts, as well as various Buildings with more specialized roles. Districts and buildings provide Jobs, and a job worked by a Pop will produce resources.

As a planet gains more Pops it will u... Read more

28 Nov


27 Nov