Stellaris

Stellaris Dev Tracker




13 Oct

Post

written by Eladrin

Hello again!

This week’s topic is the combat rebalancing planned for the Stellaris 3.6 “Orion” update. We’ll begin with an exploration of the goals and intended scope of the changes, and then go into detail regarding what we’ve done.

Scope and Intentions We first discussed the combat balancing back in Dev Diary #257[forum.paradoxplaza.com], and then provided some more information on our early work at PDXCon. Since then, we’ve done more experimentation and gathered some feedback before making more iterative changes.

When we started thinking about doing the Comba... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

11 Oct

Comment
T5_k said: There was no mention of compatibility of the 3.5.3 game version with the 3.5.2 version saves.
Can I update and play my 3.5.2 save or should I postpone the update and stay on v3.5.2 to finish my game?
We never guarantee backwards compat with older saves.
With a smaller patch like this, it's more likely to be fine. However there is a rollback branch and I'd advise backing up your save before giving 3.5.3 a try.  
Post
Hello,

We have another patch ready for you all, addressing what we believe to be the remaining issues coming out of the 3.5 + Toxoids release.

Plus of course a plethora of tweaks and improvements also done by the team, relentlessly industrious as they are.

3.5.3 is available now for download!

[expand type=details]
#################################################################
######################### VERSION 3.5.3 ##########################​
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Improvements
  • You will no longer get alerts about envoys dying.
  • AI will now research debris.

Balance
  • Shared Burden now doubles the unity gained from the egalitarian faction.
  • Ensured consistency in the Toxic God starting resources: the home system will now always contain a +3 alloys deposit. A nearby one will contain another +2 an...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

10 Oct


09 Oct


08 Oct


06 Oct

Post

written by Alfray_Stryke

WARNING: This is a long dev diary, grab a coffee and enjoy!

Hello, it’s Alfray Stryke again! Some folks might recall that back in DD#257[forum.paradoxplaza.com] that we went over some of our plans for summer experiments. In particular, I planned to look at what could be done with tradition trees and gating them behind various requirements.

Traditions
With the flexibility in how empires can choose traditions that we introduced in 3.1 "Lem", Alfray Stryke is planning some experiments looking at introducing new tradition trees.

These are looking at how gating tradition trees behind various triggers m... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 Oct

Comment
    gigau on Forums - Thread - Direct
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03 Oct