Stellaris

Stellaris Dev Tracker




11 Feb


10 Feb

Comment
We're not done with the unity rework, we anticipate and have planned to have to tweak things contiuinely going forward (Post launch I am expecting at the very least to adjust numbers for balance reasons) We've just hit what we can manage in the time we have left. :)

The Open beta was a great success but only a single digit percentage of the total players participated. so we'd be foolish not to give ourselves some room to maneuever once it hits the mainstream playerbase.


What to do about Influence is also being discussed, but the rework is only one part of a much grander scheme.  
Post

written by Eladrin

Hi everyone!

We’re two weeks into the Stellaris Dev Clash, which is being played on the Stellaris 3.3 “Libra” Unity Open Beta branch.

Since we initially put it up, there have been over 216,000 games played in the Open Beta, and we’ve gathered fantastic amounts of feedback from the community - some of which was taken into account during the first update to the Open Beta, and more adjustments will be coming before the actual 3.3 release.

The first update included the following changes:

3.3 UPDATED Unity Open Beta Changelog
[expand type=details]
###################
# Feature
###################

  • Unity Ambitions and Campaigns now function like Toggled Edicts and last until canceled with upkeep rather than costs.
  • Pla...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

09 Feb


08 Feb


07 Feb

Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
if you're having crashing issues and playing without mods, go to support.paradoxplaza.com and open a ticket. If you're playing with mods, this is likely a mod conflict/outdated mod causing your issues.

06 Feb


05 Feb


04 Feb


03 Feb

Comment
StellarXe said: After I read, does this imply that the release of 3.3 has no DLC included?

Anyways it's great, appreciate your effort
Apart from the updates to already released DLC, no, no DLC with this release.  
Post

written by Caligula

Доступно на русском в ВК/Read in Russian on VK[pdxint.at]

Hello and welcome to another modding-based dev diary - as has become tradition in the weeks before releases in recent times. I fear that we may soon run out of ways to revolutionise the script system, but for now, there’s some pretty cool improvements we have to show off which will be making their debut in 3.3 (you can try them out early in the open beta).

Script Values
This story starts with weight fields. With which I mean something that looks a bit like this:

weight = {
base = 1
modifier = {
factor = 2
some_tr... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Feb