Stellaris

Stellaris Dev Tracker




23 Feb

Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
Originally posted by t.kavanagh: bumping this post. And this is important, game still loading bit by bit, if I come out, and go back in. When I arrive at 100% my game completely stops. No movement in any of the menus

1. Disable any mods you might be running.
2. In the launcher, go to Game Settings, in Display Mode choose "Windowed" or "Borderless Fullscreen". If you're currently on one of those, then try "Fullscreen."
3. If that doesn't work, verify your game files: Right Click Stellaris, go to Properties, Local Files, and click Verify Game Files.
4. If *that* doesn't work, go to support.paradoxp... Read more
Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
Is this on the release version of 3.3.1, and without mods? If so, please fill out a bug report here: https://forum.paradoxplaza.com/forum/forums/stellaris-bug-reports.941/
Post


The Stellaris Team is proud to announce our second free Custodian update, the 3.3 “Libra” Update is Now Available!

The free 3.3 “Libra” update brings with it a plethora of new bug fixes, AI and performance improvements, more uses for the Unity resource, and a new civic for owners of both MegaCorp and the Necroids Species Pack.

AI Improvements
3.3 “Libra” AI is better at managing jobs, dealing with bio-trophies, choosing techs, as well as the ability to specialize planets over time. These changes, along with improved economic plans for the AI, mean that the AI is much better at scaling its economy into the late game, including alloy and consumer good production.

As well, the AI allies will now respect the “Take Point” command, and will always prefer to follow Player fleets while this command is act... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Feb


21 Feb


18 Feb

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Hello Stellaris Community!

For those of you who may have missed it, we’re currently smack dab in the middle of Dev Clash 2022! We have 10 teams of developers, using wit, deception, and skill for domination of a Stellaris galaxy.

Episode 1, has our developer empires making first contact with one another, and the first Federation is formed.



In Episode 2, the galaxy fractures into several alliances, border skirmishes, and surprise attacks run rampant, and one empire makes a foreboding decision.



In Episode 3, a deal is made to seat a Galactic Custodian, and the first galaxy-wide war is declared, followed by the elimination of our first Devel... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Feb

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Hello everyone!

First of all I’d like to thank all of you that participated in the beta and provided feedback on the unity rework that we’ve been working on for quite some time now! Your feedback has been invaluable in making sure that we release this update to Stellaris in the best state it can be. :D

Second of all, we are now ready to reveal the release date for the free 3.3 “Libra” patch. The Libra patch will be released on Wednesday, February 23rd at 10:00 am CET!

And with that announcement out of the way, here are the full patch notes for the 3.3 update:

3.3.1 "Libra" Patch Notes
[expand type=details]

######################### VERSION 3.3.1 ###########################

# Features

# Unity Rework

* Suppressing or Promoting factions no longer costs Influence.
Known Issue: Unity costs for Faction Manipulation are not yet functioning.
* All other technologies that increased unity production now instead i... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
exi123 said: Will the beta be playable for next days until die patch drops?
It'll stay up, usual blah blah blah save compat.  

15 Feb


14 Feb