Star Wars: Galaxy of Heroes

Star Wars: Galaxy of Heroes Dev Tracker




27 Apr

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Setting this as the background on the studio laptop!

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Apologies folks, the text for this ability hasn't been updated. I've let the team know for next time but unfortunate for this TW it will still read incorrectly. Thanks for the heads up!

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Originally posted by ThatTorontoDude

Woah woah woah, too much excitement here. Careful around the laptop guys. Congratulations on having a second computer by the way. We seen a photo of it! Haha

Maple syrup + laptop, not good.

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Originally posted by ThatTorontoDude

Now if only that upvote could turn into an interview. This guy's work contract ends in 3 weeks. LOL

Edit: I'll bring the maple syrup.

Who has two thumbs, is from WI and has legit made maple syrup? This guy.

Edit: /u/CG_SBCrumb loves pancakes.

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Originally posted by CG_Erik

Hey CG_SithA**, errrr, TopHat, we got an upvote!

That means we get to use the computer! MS Paint here we come!

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Originally posted by ThatTorontoDude

I trust this guy, because he knows that the previous guy gets it, which means he seems like he knows what he's talking about. Take an upvote!

Hey CG_SithA**, errrr, TopHat, we got an upvote!

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It’s been a struggle to keep it consistent over time, but we’ll keep trying.


26 Apr

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I'll work with the team for what we can do here but in the short term, I'm thinking maybe something around May 4
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Originally posted by soxcrates

Try adding a tag for sell feature. That way the user has to click on the tag button from this screen and can bulk sell in the sell section. Requires two conscious acts to get through rather than spamming with fingers.

That’s a very good suggestion.

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Originally posted by joel42000

Probably consider just the Apple's own pricing tiering?

As example (there is huge table in there with options) but something that would cost 9.99$ will cost 7.99 £ (GBR). And 9.99 EUR.

http://blog.presspadapp.com/how-does-the-system-of-tiers-work-in-apple/

Sorry that IS what I meant. We pick the pricing tier in USD and I believe the first parties set the rest. But I’ll investigate because if you’re saying that’s not what you’re seeing in other apps, then there’s something else going on.

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When we made selling easier last year we saw a huge uptick in “accidental sales” so I’d be very wary to add it in more places. And this includes people blowing through a confirmation prompt. I’ll add it to the QOL list and see if we can do something for convenience without risking it.

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Not hard required. But it will be easier with the Separatist Droids because they’re much more powerful. Honestly it’s a similar strategy to Chewie where the newer Bounty Hunters made it much easier, but shortly after the event started, people were posting proof they’d done it with all the older BHs. We’ve seen some people in testing pull that off with some of the Separatists and will leave it that way for sure.

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We don’t control the exchange rate at all. That happens outside of our reach. Can I ask, do you not see this exchange rate with other games though? My understanding was that is common. If I can make the case with examples, I will try for sure.

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She looks very good in game. I admit I found her to look not quite the same in the trailer but I chalked that up to seeing her right after the droids (which wouldn’t ever have an uncanny valley problem).

Padme Model in game

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Originally posted by Nidion001

I know this is a shot in the dark and won't happen but can we please get a comment on why CG thinks they need to dictate the meta to how THEY see fit, and not let players dictate it themselves, as it has been traditionally in this game.. and almost every game a meta takes place in. I know how I feel about this, I know how the majority of the community feels about it.. It'd be nice to get a devs perspective on it.

This is an interesting question and there are tons of nuance to sort through, so maybe this isn't the right forum, but I'll make a note and perhaps we can address it in an upcoming Q&A or dev interview.

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Originally posted by joel42000

Very curious about the 50/20% numbers they cite.

I always though they have more complex balancing (or mis-balancing) logic, like offense/defense win rate tiers based on the gear levels, zetas etc. Not just an average of everything which can be skewed.

It's far more complex than the top line numbers, but these numbers are a good conversation starter.