Ahskance

Ahskance



04 Dec

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    Ahskance on Forums - Thread - Direct

Can you give me more details about this?

The more information you can give me, the better. I'm not aware of the Group functionality information off the top of my head.


03 Dec

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    Ahskance on Forums - Thread - Direct

Loewenhardt is extremely capable. She's a generalist in that she can put out consistent damage, has great speed for versatility, and can deal extreme citadel damage against same and uptier Cruisers with her rockets.

Loewenhardt is a beast~

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    Ahskance on Forums - Thread - Direct

RU Skip Bombers are more Cruiser/Battleship oriented. They can interact with DDs, but they have a fair amount of jump height. Also, they're spaced out a bit which lessens the interaction.

Bearn's Skip Bombers are much more compact in terms of reticle/delivery. It's why they can consistently strike a small target like a Tier 6 DD. Also, their bounce height seems quite flat, so her strike window is rather generous.

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    Ahskance on Forums - Thread - Direct

As coal cannot be directly purchased, I cannot give a readily assigned value to the product.

Coal can sometimes be obtained through events or containers which may involve doubloon expenditure, but are available mostly through free mechanics such as daily containers and in-game activities.

Think of Coal more as a reward for showing up day after day and playing a few battles. After a while, you get a ship or reward as a thank you for enjoying the game~

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    Ahskance on Forums - Thread - Direct

Haven't played it so no idea, personally. There are different teams working on each particular product. If it's successful and found to be something to do, perhaps our game could adopt the concept someday.

This is entirely possible!

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    Ahskance on Forums - Thread - Direct

@Shomaruki

One last thing and then I'll stop derailing this thread!

StarCraft is an excellent representation of how someone who can multitask has a massive advantage over someone who cannot. To an extent, much of the game is about learning and execution. However, there is a hard barrier where people cannot execute at a higher level. Their game knowledge and decision making can be flawless, but due to a physical handicap in terms of coordination and execution, there is a hard cap. For those without such limitations, they are only limited by by knowledge/decision making which can be learned.

StarCraft is quite literally made with this expectation in mind. It's designed under those constraints. World of Warships is not. WoWs is made for people to be able to play an Arcade-esque representation of Naval Combat that is fun and accessible for people of all ages and capabilities. I'm personally blown away that we have an 80+ year old t...

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    Ahskance on Forums - Thread - Direct

If you go back and check out the 2019 CC Summit's Presentation about Reworked CVs, there's a large slide with a variety of reasons as to their goals and reasons for making the change. Then they spent a fair 10-15 minutes just talking about those reasons. Ultimately, it came down to Game Health, which is always going to win out over any specific play concern.

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As for Controlling a "Minion", you already do that while you are moving the Planes toward a target. While your CV Hull is the host ship and represents your board position as the player, use of autopilot mostly reduces that to a basic form. If you want more advanced or specific positioning, manual input is required. So either stage of CV play (Host Hull or Plane Movement) is singular in terms of focus, because in general players are good at knowing "where they are at present".

You might notice chat is sometimes surprised/impressed when I or another CV player goes to the Map...

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    Ahskance on Forums - Thread - Direct

@ArIskandir

Might be thinking of when German CVs came out and the German Fighters had extremely low detection. People could sometimes "trip" into the Patrol Range and get latched before they realized it.

That's the only Fighter-related thing I can recall that wasn't either:

a) The "standardization" of Fighter speeds (edit: and detection!) so that Fighters could catch high-speed planes
b) The introduction of Fighter skills in the Commander Rework

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    Ahskance on Forums - Thread - Direct

Biggest issue with that is there are some people that are capable of doing 2, 3, 4, 5, or more things at once. However, that's a small portion of the gaming population. Even more so as WoWs has more of a middle-age audience than other games.

While you might have Player A that can angle, shoot, WASD juke, priority sector, manage reload/cooldowns, AND manually control a Fighter via the in-game map... Player B won't be able to. So by that understanding, Player A automatically has an advantage that Player B may never be able to duplicate throughout their entire time with WoWs.

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Some will decry this as balancing to lower skill players, but this isn't actually a skill issue. Multi-tasking is quite literally a thing Humans cannot do (the brain is not multi-theaded per se), however some people are able to jump around between multiple situations so quickly that they can achieve what is effectively high-level multi-tasking.

...

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    Ahskance on Forums - Thread - Direct

Bearn can be described as a Support-style CV.

Pros:
She has excellent Fighters, and a lot of them.
She also has a very comfortable speed at 170 knts.
She has remarkably accurate Skip Bombers that can consistently hit a broadside Destroyer for 2-8k damage (which is a lot at Tier 6)

Cons:
As a Support-style CV, she lacks damage
Her AP Bombs like to overpen whatever they touch, so their damage output is often low excepting Battleships she can citadel or higher-tier Cruisers where they may not overpen their armor.
Your Skip Bombs will be over-used and you may run out early in a match if not careful
Having only 2 plane types means only 2 Fighters deployed at any one time.

Personally, I enjoy her a lot. It's up to the test of time to see how she's adopted by the playerbase~

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    Ahskance on Forums - Thread - Direct

Easiest thing to do is just not pick all 21.

It sounds like you're new to CVs, so just consider going for the build I posted and leave the other points unspent. As you play them, you'll start to feel out what skills look interesting/exciting to have, then you'll be making a more informed decision and be happy with what ya get!

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    Ahskance on Forums - Thread - Direct

As I recall, she overperformed at her tier.

The Novorossiysk event is a reintroduction of a Guilio Cesare-like ship which is rated at Tier 6 instead. It should be free to obtain <3

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    Ahskance on Forums - Thread - Direct

@Taylor3006 You really want the 4-point skill on the bottom right. That gives 5% more speed to both of your plane types. Super useful!

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    Ahskance on Forums - Thread - Direct

Here's a basic build you could use for her!

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    Ahskance on Forums - Thread - Direct

She'll be good at that. Her Fighters deploy in groups of 8, and they're rather tanky to boot!

You really won't need to grab any Fighter talents in the Commander Skills list if you're only looking to trap the planes from a Bot CV. They usually just fly in a straight line, so you can drop your Fighters ahead of them and take them out. I might suggest the 1 point Talent for +10% Patrol Range, though.

I definitely suggest avoiding "Interceptor" so you can use your Fighters to help shoot down the enemy CV's Fighters for even more planes kills. They only drop in groups of 3 planes at Tier 6 (so people can learn what they do without being overwhelmed), but every ribbon counts <3 And maybe the enemy Bot will have a Bearn with the 8 Fighter drops!

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    Ahskance on Forums - Thread - Direct

@Shomaruki @El2aZeR

One thing for each of you, then a general request.

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To El2aZeR, please stop using out of date footage to display mechanics which have been nerfed. The grainy Midway bombing run uses the old Reticle aiming speed which has been nerfed since.

Also, your "My torpedo bombers attacked twice" line is avoiding the mention of the Heal consumable. You are able to do that only with the additional health provided from a Once-per-2-minute Cooldown. While this is shown in the picture, intentionally not providing the context is disingenuous.

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To Shomaruki, El2aZeR is one of the best CV players in the world in Random Battles. The idea or implication that he must do that on NA is without merit, and you should stop with this.

Worthy of note that increased latency effects CVs more than surface ships and it can lead to differences in reticle aiming times do to la...

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    Ahskance on Forums - Thread - Direct

I'm not aware of any coming up! At the moment, we have a Dockyard and Santa Event that will be happening, which should be more than enough to keep us on our toes in the meantime!

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    Ahskance on Forums - Thread - Direct

Ok, so it's 6:33 am, but I made ya a picture!

Let me know if this helps to understand it better <3

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    Ahskance on Forums - Thread - Direct

Can't you just have 100, open them, and then get the next 100?

Does it have to be in a giant opening spree?