Auberaun

Auberaun



17 Nov

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Originally posted by patmax17

does this happen so often that the downside weighs so much that it's not worth the advantages it would bring?

For accomplishing the goal of "Players in the lobby can more clearly distinguish who's talking" there are executions that don't have downsides like this one. Like I mentioned elsewhere in this thread we're changing the names for 12.23!

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Originally posted by ejpon3453

Just make it toplaner, middle, bottom, support, jungle instead of this sillyass ally 1-5...

Considered that, but when folks end up swapping roles through agreement in chat it could very quickly become confusing.

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We'll be changing the names in 12.23 to differentiate them more. Thanks for the feedback!


16 Nov

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Originally posted by bz6

Hey boss, I noticed in loading screen (Norms draft) that you can’t see the enemy level border on the player cards. Is this a bug or intentional?

Bug, being looked into!

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Originally posted by A_Wet_Sock

Can you make it so the collection page in the menu can sort roles like the champ select page. I want to see what jungle champs I could play while in q but it sorts it by stuff like fighter and mage instead of by lane.

I'm pretty sure you can, on the left side dropdown in the collection you can choose to sort by "Most Popular Position", it sounds like you're sorting by Role.

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Originally posted by bz6

Please tell me the rune recommender can be turned off 😆

It's a separate button, so you don't have to interact with it at all if you don't want.


15 Nov

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Originally posted by mygodwhy

I don't understand. Are they reducing Rakans AA-range to melee, or are they just changing his role, making items such as Knights Vow viable on him? /u/Auberaun

Nothing is changing about his AA range, this only changes his interactions with items/runes that have a ranged/melee split like Relic Shield's execute threshold. I don't think Knight's Vow has a ranged/melee split on it.

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Originally posted by Rare_Epicness

If I ran ghost and tp on toplane, then queue jungle, replace smite with tp, not with ghost

Oh good idea. We're doing similar prediction for the upcoming Rune Recommender so might be able to do this as well.

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Originally posted by GoldRobot

Finally, thanks, please more QoL changes

What would you like to see? Things related to champ select are primarily where my team operates in the client.

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Originally posted by Jaibamon

Hopefully we can get new updates to the client this season. I have been waiting for years so the client will remember the Champion sort order. With more than 150 Champs. Having to scroll down to find the one I want to pick or ban; or having to select the sort order to "Favorites" every single time, is just so inefficient.

Hi there this is coming in 12.23!


11 Nov

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be normal challenge (impossible)

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Originally posted by TheTruexy

Well I'll be here answering any questions if possible....but mostly defending why the blue pet is the best one.

WHY WERE THE TWO COFFEES SERVED TO YOU DIFFERENT THAN THE COFFEES THAT YOU AND PHLOX LEFT WITH??? my immersion

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Originally posted by hotdogman402

You should obfuscate it by randomly substituting out names or swapping them around on teams for maximum chaos

One considered variation was replacing summoner names with players' roles - like your new names are Top, Jungle, Mid, Bot, Support. Seemed neat until we thought about what champ select comms could look like if players agree to swap roles x_x

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Originally posted by Hounmlayn

Is this to focus on pure soloq? Or has soloq been scrapped?

No updates from what I talked about at the start of this article recently.

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Originally posted by Assaulter

I feel like if someone's gonna troll in champion select once they see someone not picking their main will just do that if you pick a champ that they dont think is good or as soon as you load into a game now, and the names show up and you get all the same info and problems. Which is arguably worse because now you can't escape by dodging the lobby.

Any plans to make people anonymous the whole game if they wish? ...Actually there's even a problem with the part of them being able to choose since anyone who manually makes the choice to be anonymous then will just be assumed that theyre turning it on because they have something to hide in their statistics.

Any plans to make people anonymous the whole game if they wish

Someday maybe!

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Originally posted by _negniN

I'm sure you guys know what's best for your game and all, but have you actually thought far enough ahead to consider how this may affect the game in the long run?

Sure, the intention of the change is to stop abusive behavior in champ select. If someone hovers a champ with a high skill ceiling they have a low winrate on, that someone is usually harassed into picking something else and if they don't, teammates will threaten to troll and eventually someone dodges.

That sucks, but what do you guys think will happen if you force these games to go through? I'll let you guys sit on this one for a lil bit. If there's a player on a team who is acting abusive because a teammate of his wants to play a champion they are not very good at and you take that player's ability to even know that before the game starts, hence removing his ability to preemptively dodge, what do you think he's going to do once he gets into the game and op.ggs his teammates anyway?

This seems like...

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The thought is that a lot of incentive to be negative is removed after you hit the loading screen, since that game is now locked in and going to happen regardless of what you say or do, so you should now be focused on winning. In Champion Select when you can see something you don't like you have an incentive to try to change their behavior to what you want, or incite them or others to dodge. Currently if this happens and a game goes through anyway, that negative interaction will carry over into game and can cast a shadow over the rest of your interactions with your team for the rest of that game.

Now sure, not everyone is a rational actor and some folks will be sh*tty when you get into game anyway, but the hope is we see less of that since when the game starts there's plenty of other things to be thinking and focusing on than your ally's winrate.

Question I think about sometimes: What are the impacts if we removed dodging entirely? There are other comparable games ...

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Originally posted by IHadThatUsername

Is the anonymity opt-in or will everyone be obfuscated?

Everyone will be obfuscated.

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Originally posted by trapsinplace

Does this change include the little 'titles' given to players by apps like Mobalytics? For example it labels me a "Herald hijacker" because I am involved in getting first herald in around half my games. It also says I ward in the first 3 minutes in 100% of my games.

I actually like those because it lets me know the play style of my allies and it's fun to see my own labels.

You won't be able to see those in champion select but you will as soon as you hit the loading screen.

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Originally posted by geozukunft

Will it be removed generally from LCU or just specifically not show the data anymore if it is a queue 420 lobby?

the latter

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Originally posted by mkaan

do you guys have any plans about the jungle and summoner spell timers on those apps? i feel like they damage the competitive integrity of the game and being forced to install 3rd party apps with advertisements feels really bad.

We're talking about it but nothing to share yet.