Avanya

Avanya



29 Jul

Comment
    Avanya on Steam Forums - Thread - Direct
Can you grab a screenshot of your graphic settings?
Comment
    Avanya on Steam Forums - Thread - Direct
Whenever this happens to me mid game, I switch to using the shortcut for underground bulldozing (which is V). Just double tab it and you get into the normal bulldozer without Find It being confused and hijacking your shortcut.

Gonna try removing Find It's shortcut though. That would be even more handy. :)
Comment
    Avanya on Steam Forums - Thread - Direct
How far does the game get? Do you see the launcher at all? Can you get to the main menu of the game?

For problems with the launcher, please try the steps in this thread. If that doesn't help, follow the instructions at the end to contact Paradox Support.
... Read more

28 Jul

Comment
    Avanya on Steam Forums - Thread - Direct
Your mods look fine, but let's make sure Improved Content Manager is all good. Unsubscribe it, wait a moment while Steam removes it, then subscribe to it again. Then start the game.

If you still don't see the mods, let's try resetting the game settings. You will need to find and delete the file named userGameState.cgs - it's found here:
C:\Users\Philip\AppData\Local\Colossal Order\Cities_Skylines

Then try the game again.
Comment
    Avanya on Steam Forums - Thread - Direct
We will need your output log (called player.log on Mac and Linux) to be able to help. This guide explains where to find it and recommends some sites to upload it to, as we can't attach files here on Steam.

https://steamcommunity.com/sharedfiles/filedetails/?id=463645931&searchtext=log
Comment
    Avanya on Steam Forums - Thread - Direct
Hmm, I'm not sure what would do that. Did you remove any mods recently, which might have turned it off?
Comment
    Avanya on Steam Forums - Thread - Direct
Did you restart the game after adding the RICO settings to the buildings?
Comment
    Avanya on Steam Forums - Thread - Direct
That's completely normal. The zoned areas show up when placing roads so you can see if you're building on areas that have been zoned or affecting those tiles.
Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by Mr, TurtIe: I use these.

Unlimited oil and ore, automatic empty (workshop), unlock all, hardmode, karlatornet(workshop building I never used in that city yet).

I'm still not able to reproduce it. Was it just a one time thing for you or can you repeat it in your save? I wonder if it only triggers in certain conditions. :/
Comment
    Avanya on Steam Forums - Thread - Direct
Can you grab a screenshot of what you're seeing?
Comment
    Avanya on Steam Forums - Thread - Direct
If it's an empty blue screen (or mostly empty with a bit at the bottom), then it's likely a mod issue or a simulation error. We'll need to see your output log (player.log on Mac and Linux) to be able to help. This guide explains where to find it and suggests some sites to upload it to, since we can't attach files here on Steam.
https://steamcommunity.com/sharedfiles/filedetails/?id=463645931&searchtext=log

If it's a Windows blue screen with writing on... Read more
Comment
    Avanya on Steam Forums - Thread - Direct
We definitely need to know if your oil industry is from the Industries DLC or if it's the old zoned industry specialisation. There's a few different resources which come out of these, and knowing which one the plant uses is important.

Extractors all produce crude oil (just called oil in game). It's the same resource no matter if it's the DLC extractors or the zoned extractors. This is NOT what the plant uses though (I thought it was for years until I discovered that wasn't the case).

Zoned oil specialisation also has processor buildings. These take the crude oil and refine it into what the game called "Zoned Industry - Oil Products" (that's the option on warehouses if you have Industries). This is what the oil power plant uses, and is also used by generic industry.

The DLC areas refine crude oil into either plastics or petroleum. This is only used by unique factories or exported. The power plant can't use this.

And lastly there's the large refi... Read more
Comment
    Avanya on Steam Forums - Thread - Direct
Sometimes Daylight Classic needs a game restart for the changes to properly take effect.
Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by AKscene:
Originally posted by Avanya: The first thing I would check is if you're close to or at the vehicle limit. That would explain why they aren't receiving anything. You can check it with the mod CSL Show More Limits.

If you aren't close to the vehicle limit, then something else is up. The game picks the fastest route for cargo (or anything else), not considering traffic at all. So if raw materials aren't coming through your cargo station, then that's not the fastest rou...
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Comment
    Avanya on Steam Forums - Thread - Direct
This can sometimes happen because of Steam, so first try logging out of Steam, shut it down completely, restart Steam and log back in. Then see if they show in game like they should.

If not, then it can be a mod messing with the menu. If you post your output log (player.log on Mac and Linux), then we can take a look at your mods and see any errors you might have with the game. This guide explains where to find it and recommends some sites to upload it to, since we can't attach files here on Steam.
... Read more
Comment
    Avanya on Steam Forums - Thread - Direct
That happens with an old version of TMPE. Remove the old one and get the newer one - links in this thread - as well as a list of other mods that broke last patch:

https://steamcommunity.com/app/255710/discussions/0/1870623125774285868/
Comment
    Avanya on Steam Forums - Thread - Direct
We will need you to upload the file somewhere, as it contains a lot of useful information. The guide Snowflitzer linked explains where to find the output_log.txt (called player.log on Mac and Linux). It also recommends some sites you can upload the file to. Then just link to the file here and we will take a look.
Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by martha_hku: The loading screen mod told me " simulation: failed"

Have you changed anything since it worked last time? Like removed any mods the city might depend on? Does it also not work after restarting the game?

If not, then try the Loading Screen Mod's Safe Mode options to attempt to recover from a simulation error. More on how that works here:
https://steamcommunity.com/workshop/filedetails... Read more
Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by caseyas435943: Avanya your Cims sure drive different than mine. Mine sometimes will chance lanes every node. They will dead stop on the highway so they can back traffic up stopping 2 or 3 lanes of traffic at a node to change lanes. Then the very next node they do it again to get back in the same lane they were just in. Even better some cars will do this across the whole map. It's like they are designed to make sure they stop traffic.

That always amazes me.

That does not sound normal - at least not unless there's a turn lane, which they are avoiding. If you have weird unexplained behaviour like that, the best thing is to post about it here with screenshots. It might be mod related if you ... Read more

27 Jul

Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by pviva: does an asset load anyway when a prop what is used for that does not work ?
for example a park, but the fence does not work, does it appear without the fence ?

Yup, it works just fine. I have lots of props or trees I didn't get on purpose, because I didn't want them used in the building (like a palm tree that doesn't fit in my Northern European city).

Missing assets are not something you need to worry about unless you find they are actually missing - so if you place a building and it looks wrong or you feel like you're missing trees/props, then it's worth finding those. But if not, then just ignore them all.

If you do want to track down some assets, the Loading Screen Mod makes this pretty easy. In Options you can enable a report, which will then contain a list of all the missing items and links to their workshop pages. It also lists what building they are m... Read more