Avanya

Avanya



27 Jul

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    Avanya on Steam Forums - Thread - Direct
Oh damn! I saw this mentioned for the console version, but looks like maybe it's in the PC version too! You can apparently go into a LOT of debt like this. :P

Edit: Aww, no luck reproducing this without mods. :/ Seems like something more is at play here. Are you using any mods?
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    Avanya on Steam Forums - Thread - Direct
Do the workshop busses show up as an option when you change the bus for a specific line?
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    Avanya on Steam Forums - Thread - Direct
Well, that's new! :S It looks like the low detail model for citizens has glitched out and become giant. Do you have any mods or assets that add custom citizens? Or change anything about how they look?
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    Avanya on Steam Forums - Thread - Direct
Originally posted by JC: I've been a long time fan of paradox, though new to cities. Granted the people making CKII&III are different folks but I swear CKIII sounds like they took the wishlists of things i've posted over the years and made the game just for me!

It is nice to have conformation that they do lurk. Like i said i'm sorta new to cities outside of being a lurker so i really don't know much about how they came up with the DLC's. I love games that take lots of community feedback and roll it into the game. Battletech which is now also under paradox took a ton from player requests, basically everything post launch including 3 DLC where all directly from player feedback so basically 2 years post launch dev was from players.
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    Avanya on Steam Forums - Thread - Direct
I just noticed you have both versions of the Loading Screen Mod. You definitely only want one of them. I recommend using the normal one and unsubscribing the [Test] version. I'm not sure if that could be the cause, but definitely something that needs fixing.

Making the list I noticed you have ScaleUI - try unsubscribing that before any on the long list below

Hmm, okay. Here's all the ones I'm not using in my setup, so since I don't have the issue, it should be related to one of them.

- CrazyTouristFix
- AdvancedOutsideConnection
- Node Spacer
- Dropouts Sunset Fix
- Hide TM:PE Unconnected Tracks
- Adjust Pathfinding
- Zoom It
- Tides
- Other Rail Track Speed Increaser
- PropRotating Params
- Custom Animation Loader
- Set your own Start Money amount
- Customize It Extended
- Tree Movement Control
- Unlock All Roads
- Stops & Stations
- Sprague To Metro
- Measure It
- Zone It
... Read more
Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by JC: You seam to be in the loop, got anything you could share with us? :)

Keep up the good work!

Thank you! ^^

Once there's anything to share, there will be a news post. I know that's a super boring answer, but I'm afraid that's the only one I have. I'm not even sure when CO are due back from summer holidays, but it's usually around this time - which I'm sure you could have figured out without my help. :P

I do know that many of the additions to the game, both DLC ideas and mods which have been added to the game, came from the community. They tend to not post a lot on the forums, but they are lurking for sure. ^^
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    Avanya on Steam Forums - Thread - Direct
There's always the option of Force Level Up. It takes a bit longer, but it'll get you there too. And afaik it works like it should without any weird things happening.

https://steamcommunity.com/sharedfiles/filedetails/?id=523818382&searchtext=+Building+Level+Up
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    Avanya on Steam Forums - Thread - Direct
Ah that's good to know! Could be it's needing an update.
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    Avanya on Steam Forums - Thread - Direct
From the description of his videos fixing games:

➤If you want me to FIX YOUR CITY use this form:
https://forms.gle/N4D5u4jgqBQr5UZH7
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    Avanya on Steam Forums - Thread - Direct
This is something that happens when running low on available memory. How much RAM do you have? And how many workshop assets are you using?
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    Avanya on Steam Forums - Thread - Direct
The first thing I would check is if you're close to or at the vehicle limit. That would explain why they aren't receiving anything. You can check it with the mod CSL Show More Limits.

If you aren't close to the vehicle limit, then something else is up. The game picks the fastest route for cargo (or anything else), not considering traffic at all. So if raw materials aren't coming through your cargo station, then that's not the fastest route. Maybe they are coming from elsewhere in your city and get stuck in traffic? Maybe they are coming through the highway instead and take too long? Screenshots of the areas having problems might make it easier for us to help you narrow down the cause.
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    Avanya on Steam Forums - Thread - Direct
2020_07_27_083932 is the name of a folder the game made, which contains some files that are helpful in determining the crash. It's the date of the crash followed by an ID number. ;)

To find the folder, go to your Library in Steam, right click on Cities: Skylines and select Properties. Then find the Local Files tab and click the button Browse Local Files. Grab the 2-3 files in the folder and upload them somewhere. These sites are good options:

https://uploadfiles.io/ - free, no sign-up, can handle large log files
https://paste.ee/ - fast, no sign-up required (some log files will be too large for it though)
https://zerobin.net/ -... Read more
Comment
    Avanya on Steam Forums - Thread - Direct
It sounds like the edits you did to the plane paths have caused them to break completely. :/ I would try to redo them back to how they originally looked or at least keep trying different designs until they work again. Be careful with road anarchy and make sure they are soft flowing lines with no weird turns and only very few (if any) connections. You don't want to connect them all.

Generally airports behave weird when they're right under the paths. You don't need the paths to cross the entire city or come close to the paths. You just need them sorta flying over a bit of the map.

You might also want to relocate the airport (not using Move It, but the default way to replop it). This lets it reconnect to the plane paths on the map.
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    Avanya on Steam Forums - Thread - Direct
If you're using TMPE you can use it to clear all traffic, which should despawn the stuck trains (and all other traffic). If it isn't too many trains, you can also use TMPE to despawn them each by selecting them and clicking the little red X in the box that appears.

If you aren't using TMPE, you can use the Loading Screen Mod to clear all vehicles on load. To do this, go into Options and find the Loading Screen Mod on the left, then check the option to remove vehicles under Safe Mode.

Ofc you will also want to fix whatever is causing this. Sometimes it happens if we mess around with Move It, and then will solve itself once the stuck vehicles are gone. Other times there's a problem in the rails that cause trains to get stuck, which you will need to solve. If you can find the spots causing problems, you can post screenshots here to get help solving the problem. :)
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    Avanya on Steam Forums - Thread - Direct
As others have pointed out, it is not the same people who work on things like the weekly streams or the global collaboration videos. Colossal Order are the developers of the game and the ones who work on updates (DLCs or patches with bugfixes alike), while Paradox is the publisher, who handles the marketing and promotion, like streams and videos. So one does not take time away from the other.

Depending on what you would like an update for, there are different ways to let the developers know. For any bugs or issues in the game, those should be reported on the official forums here: https://forum.paradoxplaza.com/forum/forums/support-bug-reports.879/

Wishes for new features or DLCs can be shared and discussed on the official forums as well: ... Read more
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    Avanya on Steam Forums - Thread - Direct
We will need to see your output log (player.log on Mac and Linux) to be able to help. This guide explains where to find it and suggests some sites to upload it to, since we can't attach files here on Steam.

https://steamcommunity.com/sharedfiles/filedetails/?id=463645931&searchtext=log
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    Avanya on Steam Forums - Thread - Direct
Yes, this seems to happen when using the 81 tiles mod and buying extra city tiles. Each time you buy a tile, the metro gets lowered one step. Best thing to do is buy/unlock all tiles in one go and rebuild your metro system.
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    Avanya on Steam Forums - Thread - Direct
My best guess would be one of these mods are misbehaving:

  • Advanced Buildings Editor - not made for use in the city, I recommend completely unsubscribing when you aren't using it.
  • DistrictStats - hasn't been updated after Industries came out and might affect the same code as the area overview

On another note, Plop the Growables and Disable Zone Check are incompatible and break each other. You should remove one of them.

Transport Line Manager and Improved Public Transport are also incompatible, so again pick one and remove the other.

Prop Switcher and Prop It Up are incompatible too. I recommend using Prop Switcher - while it doesn't support trees atm, it is being updated and worked on, while Prop It Up is abandoned.

If that doesn't solve the issue, let me know. I can at least narrow down what mods it might then be by excluding the ones I use, so you won't have to test all your mods. :)
Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by 123MGD: thank you this worked, I was able to start up the game, save it, and load it without corruptions. About the asset thing I was wondering if there was any way to find specific mods and workshop assets that cause the problems because I dont know if I can play the game with houndreds or thousands of deleted assets.

It isn't really about a few problem assets or mods though, it's about the amount in total. You can look for unoptimized assets or remove ones with larger textures/filesizes - then you'd have to remove less. The mod MeshInfo lets you sort assets by their texture size, and textures are what account for most of the filesize.

Ofc larger buildings use larger textures, and sometimes it... Read more

25 Jul

Comment
    Avanya on Steam Forums - Thread - Direct
Hmm, it took a while where nothing happened, but in September (in game) cars finally made it to the city. Try and leave it running for a long while and see if they start showing up. If they aren't coming from the closest outside connection, they have to take a long road around because of the way the map is designed. Definitely gets you sitting there for a while worried that something is wrong.

If you make it into October and no vehicles arrive, then there's something up with your game, that we'd need to solve. Then I'll need your output log (player.log on Mac and Linux) to see might be happening. This guide explains where to find it and suggests some sites to upload it to, as we can't attach files here on Steam.

... Read more