As a player that already yoyos up to 300 lp or as low as diamond 3 it sounds like my emotional roller coaster is about to get a whole lot more emotional.
Mr Bones has entered the chat.
As a player that already yoyos up to 300 lp or as low as diamond 3 it sounds like my emotional roller coaster is about to get a whole lot more emotional.
Mr Bones has entered the chat.
I would have never thought that loading a couple of emotes could be so taxing for the game.
Thank you for the information!
Btw one more (theoritical) question if you don't mind (dont anwesr it if its not cool). As time goes and people get better computers for the same price can you imagine that you will rise LoL's system requirements in the future for better gaming experience? such as using more memory and such?
Yeah. We actually do this slowly over time. We look at the system specs reported for players and as they change we also update our minspec requirements. We have guidelines related to the % of players on various hardware and how that impacts our decision making.
As a dev, it can be frustrating sometimes to look at the broad market and know you’re being compared to games that have double your minspec, but I’m also really proud that we can bring League to so many players worldwide regardless of what’s under their desk. I grew up with a really really bad computer that couldn’t run the games my friends were playing, so I feels it.
50 paragraphs long articles that don't really say anything
Nah we have chatGPT write those. /s
On the real I really like our editorial and publishing teams that put the deep dives together. Helps me appreciate how many people and how much work goes into even seemingly simple things.
no timelines is a good way to say its never happening lol
Alternate theory: It was Saturday and I wasn’t going to ping a team to ask how it was going, so rather than saying nothing because I didn’t have that piece of info or putting a ton of pressure on them by promising a patch that didn’t match with the reality for I opted to leave that bit of info out.
I hope riot is making the experience better for everyone. making it easier for new and long time players, fixing most of the client and reworking it.
What i think riot is doing is entirely different but that's because my hope in riot has deteriorated the last few years
Sorry about that. We will try and earn it back!
Based on other threads in the sub, apparently indie game dev do nothing, need money, only fix valorant. Regardless, have definitely seen some nice quality come out of QOL for the client and being much smoother compared to last year.
That team is so good. Its thankless work mostly, but they keep hammering away at the beast.
a real cinematic?
Gottem
Vlad Q.
Simple. Elegant. It suck.
Has a nice rhythm to it. I suck. I suck again. Third time run quick big suck.
We are looking into a number of improvements to ranked. One of the things we are considering is increasing the "variance", which is just fancy speak for LP gains and losses.
A good rule of thumb is that if you log on, play a few games, and have a good night a promotion between divisions should probably be in the cards. (Credit to my boss Dean Ayala for the slice of life analogy.)
No timelines, because dev reasons, but aware!
Yes I know that is not an analogy but I own my mistakes god damn it.
We are looking into a number of improvements to ranked. One of the things we are considering is increasing the "variance", which is just fancy speak for LP gains and losses.
A good rule of thumb is that if you log on, play a few games, and have a good night a promotion between divisions should probably be in the cards. (Credit to my boss Dean Ayala for the slice of life analogy.)
No timelines, because dev reasons, but aware!
Now that’s what I call communication!
Jokes aside, that’s really interesting how you guys manage the memory budget of the game. I never really considered how it affects potential features and new additions to the game.
I actually like communicating!
My dilemma is always that gamedev has a number of complexities but I always feel like the community in general isn't super interested in what is standing between them and the stuff they want. So I want to strike a balance between a few things:
Whenever I write things I try to keep all of this in mind. Makes it harder. Still worth though!
Rework most of the game, make it easier in the future to work on. It's a investment but it'll be more fun for players and easier to use by devs. Client seems to be a huge one
wat do u think we r doin rn?
This work is in discovery right now! That means we are actively looking at the emote system to determine a few things:
Expanding the emote wheel is kind of a given conceptually. f*ck yeah more emotes!
But in the worst case expanding from the current 5 on the wheel to the intended 9 increases the # of unique emotes the game has to load by 40. If you want to add more emote triggers (like the current ace/victory) that number goes even further up.
If those are all animated you have a reasonable change in memory required by the game. We manage the memory on League pretty tightly because we operate on a wide variety of machines around the world. Whenever memory goes up, standard practice is to do optimization work elsewhere in the game to try and get it back. New ping whee...
Read moreClient work is part of the tech investment section. Didn't have any specifics to mention, and some of the work will take quite a while, so didn't want to build up expectations by using it as an example. Definitely one of the areas of investment though
🤠
Howdy friends, we're still working on both of these, but are holding off on them to give them a bit more spit n' polish.
Specifics, you want specifics!
For the offscreen pings, working on a few separate bits:
- some icon readability issues
- Making it work well for colorblind players
- Making it properly snap to the HUD
- Providing some small onboarding so folks know how to turn it on/off
So yeah you could have it now but we'd prefer it to be nicer before we release it. Currently targeting 13.3
Ward updates are also in progress but I think may be a bit further out.
I believe the Challenges titles are bugged again /u/Barackprobama?
This happened before a while back where there was a bug that leaked into the client and changed the actual names with placeholder ones.
We're aware of the issue and fixing it!
I am tilted by this bug coming back.
Original script said, "Now you can all swap language to Japanese for the Ahri and Taric death sounds. You're welcome."
But we self-censored because the Comms team already has me on their shit list I'm sure. :)
Erika.
Glad y'all enjoyed it! We know there were some issues and that further optimizations could be made to the format for sure. Those will be very strong considerations if we decide to continue with ARAM Clash in the future. Personally, I went 1-2 but still had a good old time. Can't believe I lost to a team named peepeepoopoo though, the shame haunts me.
palm met face
This is a bug and we are looking into it.