EHG_Kain

EHG_Kain



26 Jan

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Hey there! Just checked with our support team, it looks like they have sent a response when the office re-opened this morning. If you check your email inbox you should see a response from them.

As a general note, bug reports / support requests through reddit unfortunately often won't be able to be looked into as the support team will be working in support tickets. As you have done, submitting a support ticket through the in-game tool or support.lastepoch.com is the best way to receive support for an issue.


22 Jan

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    EHG_Kain on Forums - Thread - Direct

Hello Travelers!

As many of you may have noticed, with Last Friday’s Release Trailer Announcement, we also announced the release of two new Editions for Last Epoch! The new Deluxe and Ultimate editions are available both in-game and through Steam and offer a bunch of our latest cosmetics for a great value!

https://lastepoch.com/pre-order

Toda...

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19 Jan

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    EHG_Kain on Forums - Thread - Direct

Small patch to add support for pre-order packages.

Update: 3:20 PM CT - Rolled out update to fix pre-order cosmetics displaying as equipable before February 21st when they should not be.

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    EHG_Kain on Forums - Thread - Direct

I believe if you look at the bundle contents on Steam, you can select each item and view a preview video for it.

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    EHG_Kain on Forums - Thread - Direct

Hello Travelers!

Today, we are thrilled to showcase the Last Epoch 1.0 Launch Trailer: Echoes from the Void, and the opening of our updated Pre-Order Editions.

Our Launch Trailer, Echoes from the Void, is the mysterious response to ...

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16 Jan

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    EHG_Kain on Forums - Thread - Direct

It’s not an unwarranted question: why not make an exception if the ability doesn’t do damage, and doesn’t deal a hit?

This is because it has no reasonable way to know when it gets consumed that Snap Freeze won’t be causing any damage, and that it won’t be triggering any subskills which would either be a hit, or cause damage.

Stats from abilities get inherited by subskills, and any ailments they inflict. So. to know there was no damage it would have to run all calculations and added effects, including which enemies are effected, their defences, how the AoE applies, who the ability chains to - effectively simulate the entire ability cast as there may be conditions on a subskill or different trigger that apply only when X enemies are hit, or something similar. Then, if there was something which resulted in damage or a hit, it would need to re-calculate it all again with the increased damage and slow chance from the preparation. This would be non-performant (very slow),.

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12 Jan

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    EHG_Kain on Forums - Thread - Direct

If either item has a requirement, that requirement is carried over to the resulting item. If the items have competing requirements, it gets rejected. This applies to Item Faction Requirements the same way it does Class Requirements.


11 Jan

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    EHG_Kain on Forums - Thread - Direct

This is correct, Player-to-player trade with Merchant’s guild is an option. Both parties do still need to pay the Favor cost, and need to meet the Rank Requirements for the transaction, but other than that, it’s fair game.

Yes, but these kinds of trades would be something we will be monitoring very closely. We could...

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    EHG_Kain on Forums - Thread - Direct

That’s why you also have the Faction option of Circle of Fortune, which is a competitive option for gearing your character that doesn’t use trade! This is the very heart of the Item Factions system, in that everyone can individually decide if you want your gearing to be acquired through the utilization of a trade market, or not, without one side being left far behind, or limiting who you can play with.

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    EHG_Kain on Forums - Thread - Direct

No. An item purchased through the Bazaar will have a Merchant’s Guild Rank Requirement to equip the item. Changing back to Circle of Fortune means you will no longer meet that Merchant’s Guild rank requirement.

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    EHG_Kain on Forums - Thread - Direct

No, if there was prophecies for each specific item base and affix, there would be far too many types of prophecies to be able to navigate or acquire them.

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    EHG_Kain on Forums - Thread - Direct

The Bazaar search functions are intentionally more powerful than the loot filter.

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    EHG_Kain on Forums - Thread - Direct

The video was recorded prior to the latest version where it provided 50% favor. As mentioned, changes are still occurring, and specifics are subject to change with feedback. This was one of those things with the aforementioned loop.

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    EHG_Kain on Forums - Thread - Direct

There is a field to search for specific unique or set item (checklist).

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    EHG_Kain on Forums - Thread - Direct

Not rank, but the player’s faction is shown as an icon next to their name above their heads.

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    EHG_Kain on Forums - Thread - Direct

To prevent item flipping, market manipulation, monopolies, and prevent progressing just by sitting in town (in combination with Favor requirements); We want the main way to progress in Last Epoch to be getting out there and killing enemies.

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    EHG_Kain on Forums - Thread - Direct

Yes, Item Factions will be available in offline play - though as you mentioned joining Merchant’s Guild offline wouldn’t be very advantageous.

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    EHG_Kain on Forums - Thread - Direct

If we count them using specificity (each type of enemy killed that can trigger a prophecy): A lot, I don’t know the exact number off the top of my head. It’s also created in such a way we can continue to expand on prophecies in the future as well.

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    EHG_Kain on Forums - Thread - Direct

You spend Favor, not Reputation.

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    EHG_Kain on Forums - Thread - Direct
  1. No, the Favor is paid to the Merchant’s Guild, basically like a listing fee.
  2. Yes, you still pay the same Favor for a player-to-player trade, and still need the appropriate ranks to trade that item.