GSG_Jacob

GSG_Jacob



20 Jul


19 Jul

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Umodel viewer


18 Jul

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No issues with that, so change away. Sounds should be run from your side only, so it won’t interfere with other player’s sounds. Should also play fine if you are a client - we’re not wasting bandwidth on that.

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Originally posted by Charyou-Tree

Oh god, you'd have people hurting themselves the first time they jumped off a platform as scout...

Ledge grab. Grappling hook. Getting pushed by molly. Jumping on the head of another dwarf. Grabbers. Cave leeches. A lot of things have to be changed for it to work, and some of it is rather fundamental to the game design.

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Originally posted by mercilessmilton

You're not going to rerun a pumpkin hat because reasons. That's the definition of FOMO. In games with a subscription, that has at least some basis in logic. Here, there isn't any. I get the no party hats or w/e. But this is a bit different.

It’s just some polygons shaped as a hat, not a $100 dollar board game on Kickstarter. We’ll give you a new pumpkin hat (not ruling out the old one reappears). If you have a better suggestion for giving people something small for being with us at a given point in time, let me know. We’ve previously had old hats at a higher price in the in-game store, but people had to buy them for each class. Now they’re claimable at game start, so you can’t miss them during the event - but it is just that: an event.


17 Jul

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Originally posted by JoakimHideo

:( true, but other games like No mans Sky, Fallout 4, Skyrim, Payday 2, The Forest, Ark Survival Evolve and a few more that i cant think off added support after they were released and were not built for VR. Not trying to put you down or anything, just saying the VR support does not have to be 100% perfect but if possible it would be amazing. Regarding the locomotion issue, i am sure i can handle it, i played Spiderman VR ,Sprint Vector and tried Iron man vr and didnt really give me motion sickness

They also had a lot more resources to throw around, and different mechanics and little to no procedural level generation.

Edit: We have bought a Rift, tho. And someone at the office have tried the non-VR VR-solutions for DRG, but that’s pretty much all VR exploration we’ve done.

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Originally posted by mercilessmilton

FOMO is a garbage design decision, just fyi.

That’s a loose definition of FOMO. Like I mentioned we did a rerun of all the hats for the people in Early Access, and all you gotta do is play the game during the event. That’s pretty fair, IMO. Of course you won’t get the 1 year anniversary hat if you weren’t there.

That said, I’m not ruling out a rerun of some of the hats.

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IMO very hard. A VR game should be built for VR from the ground up, to make sure that locomotion and gameplay fit the virtual reality aspect. DRG wasn't made with VR in mind, and traversal across the caves is very likely to cause a lot of motion sickness.


16 Jul

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Anti cheat is a huge resource hog, costly, and unlikely to work. Since DRG is a PVE game, it’s not been a huge issue so far. Host yourself, and should you happen upon a cheaters game as a client, you can restore your save in the options menu to get rid of ill gotten goods.

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Unlikely. The plan is to do new seasonal items, but this might change.

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Originally posted by whosmansisthis24

I got that hat with the supporter pack. You mean the pointy hat thingy right? You get every hat they made when you buy the supporter pack. I got a message one day after buying the support pack saying im receiving all the passed hats and a thank you message

Unfortunately, that’s not true. The supporter pack gives you the skeleton divers helmet. You must have bought it right before release where you could claim all event hats as a thank you for being with us in Early Access.

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Originally posted by BubbaTheGump

No one here can get your account back, but maybe if you emailed the devs they could.

We can’t. Saves are local, and in all cases (99.9%) the issue is not with the game, but with Windows or something similar.


15 Jul

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Originally posted by Dazzler_3000

Thanks for the in depth answer - really helpful. I think I'll give it a go. We'll be playing split screen so I'll be there to walk her through some of the more complex bits that crop up.

No split screen option, unfortunately - no plans for it either.

I’ve heard of younger kids playing it. There’s some swearing you might want to be aware of. If you really want to, you could probably replace those files manually with some legwork.

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Originally posted by KickPush90

Oh. I see. Didn’t catch that. Only just started. Rock and Stone!

It’s a small detail. Crassus is a bit tougher and will already be spawned on the level when you start. It cannot spawn randomly during a mission.

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Originally posted by kill_me_now_jpeg

Doors don't open unless the M.U.L.E is secured, for example I've had it to where it was only 10 seconds left and the M.U.L.E got picked up and we barely escaped. Plus you have no other option other than following the mule's path if you don't have a driller or he's down

The doors do open 10 seconds before the pod leaves. Finding your way up is harder, but not impossible.

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Originally posted by ComplexTheStoner

Test complete thanks! Keep up the good work!!

To elaborate I see most things here, and other devs + our guy at coffee stain post links on our Slack frequently. Bug flairs are mostly used by QA, so that’s useful too - they also look at the Steam Forums, which I do to a lesser degree. Primarily because this subreddit has more varied content relevant to what I do at GSG.

Upvotes are relevant for visibility, but the amount isn’t vital. 1000 votes obviously makes something more visible that 10 do, but as soon something has enough upvotes to leave “new”, chances are much higher. I’ve also set up an IFTT to notify me of posts, so I often wake up to a bunch of notifications of new stuff on this subreddit.

There is some unavoidable personal bias as to what might be passed on. Great art, good videos, critical bugs, praise etc. is very frequently passed on. Suggestions for a Medic class, “we need more weapons”, and so on are not.

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Originally posted by KickPush90

Seems if you shoot the glowing bubbles on their back this happens. I’m not 100% sure but we’ve made it happen twice both times we shot the glowing sac things.

The Crassus Bulk Detonator is actually a rare spawn. A regular Bulk Detonator does not explore into gold.


14 Jul

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Originally posted by BMVoices

Okay yeah I did some snooping at my last stream that got booted, the only things I can see that may have done it were..

  • The Blonde drink.
  • The ambient music in the rig/station.

Now here's the weird part. When I tried to reboot the stream about five minutes after, they took it down again for inappropriate content (copyright stuff) - no strikes thank god. That time I was literally just in the chat with the ambient music from the ship in the background, nothing more.

You don’t get a notice of the copyright claim and the material in question? I know that’s standard for video you upload, so it seems weird that streams are left without that info.


13 Jul

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Originally posted by BMVoices

Yeah no problem Jacob, I never expect people to ever drop things on a whim for anyone.

I was trying to haggle with the YouTube team and they just kept pushing that idea of whitelisting people.

It's kind of annoying because it's like they're trying to divert their work load on other people. It ain't no-ones fault but YouTubes dang it.

Just checked it - it doesn't really work with whitelisting, as it is the one claiming the copyright that needs to whitelist, and it is not us. We're trying to weed out the songs that have their rights spread out all over the place, so if you can pinpoint what number triggered it, that would be awesome.