JagexLight

JagexLight



06 Jan

Comment

Originally posted by fitmedcook

It's hard to judge nex changes since stuff like droprate scaling isnt known to us yet. I for one had fun massing it on day 1 with strangers and not worrying too much about other people having bad gear. The mechanics being a bit relaxed is nice since coordination in an 80 man boss lair is difficult.

Smaller scale nex kills being a bit harder mechanic wise but more rewarding would be good but please dont make casual masses impossible

From the conversations with the developers I've had, I don't think the intention is to stop casual masses ocurring. I'm pretty new to PvM myself and Nex is something I'd like to do as a segway into even more challenging PvM. I think that they just want to ensure that players learn mechanics properly rather than cheesing through with big groups.

Comment

Originally posted by vKKae

Fix the speed running in mass, you are allowing a massive influx of Nex drops in the game because she is dying every minute, tbow being good sounds normal for masses it’s in the normal size groups where crossbows out shine it

There's some tweaks in there today that should help a bit with the scaling in larger groups, and we'll continue to monitor the activity levels as well as feedback concerns. I know the devs themselves are really passionate about making sure you feel rewarded for your time, as well as challenged and having fun. They are certaintly on top of all the feedback - thanks for engaging with us.

Comment

Originally posted by OSRS-Jared

We've reduced the base value of Blood Essence and increased the value of all Torva pieces, the Nihil Horn (as well as the completed Zaryte crossbow) and Zaryte vambraces accordingly.

Oh well. Thanks for the 80m coffer though Jagex! This was the first time on OSRS that I was able to take advantage of something unbalanced on a large update release day.

Very naughty but we understand haha.

Comment

Originally posted by ctig107

Can we please get all updates included in the news post? There was no mention of the slayer helm buff other than a tweet which limits visibility.

Thanks that's a really good point. We'll make sure this is amended soon, a number of us are taking a late lunch but it will be added ASAP!

Comment

Originally posted by lenlogic

I think making the private instance from hard achievements accessible to friends is a great idea, and not just limited to Nex. I understand the concern of private instances bringing in too many items but locking it behind hard diary (which also entices more people to complete them) on top of the GE tax + deleting items, should alleviate most concerns.

You can also make it so completing higher tiers allows more people to join, to help further reduce any mass farming that you think may happen. For example, hard = 3-4 players max, elite = 5-6, master = 10, grandmaster = 20 (or unlimited due to the difficulty of this achievement, and would be great for clan events).

Also if this question could be discussed on the stream today that'd be amazing. Can we extend private instances to other gwd bosses/other bosses in general, locking it behind combat diary with higher tiers = more players can join? u/JagexLight

This is actually something that came up in our meeting today (whether we'd want to extend it to other GWD bosses). We're not sure yet, we need to see player feedback and response first but it's certainly something we can look at. Thanks for your feedback!

Comment

Originally posted by Fergie32

Will curses be released to the game for players now that Nex is having Wrath and Soulsplit? Oh and btw I’m not for or against them just asking the question.

We've got this as a question for the devs on today's Q&A. Hoping we can answer it and get the devs thoughts!

Comment

Originally posted by TheAbysseOSRS

is it possible to increase the drop rate of the nihil shards on the monsters where you get kill count ? I've been lucky enough to get an early nihil horn to make the Zaryte crossbow, but as an ironman, I have to gather myself 250 nihil shards. The current rate to get them is just absurd.

I've seen this come up a couple times so I'll add this as something we can discuss in today's Q&A. I would say that it is day two only, so perhaps a grind isn't too bad, but it's worth discussing. I am assuming the team would like to monitor feedback before straight up buffing any loot tables.

Comment

Originally posted by TheRSFelon

Man. It’s a total clusterf**k in there right now and I’m not even bothering going back til we can do some smaller groups.

But damn, is it fun. Great job guys. Can’t wait to find out how challenging she REALLY is.

Cheers for the feedback! Sounds like you're on board with the idea of shared group instances then? We'll keep this in mind.

Comment

Originally posted by BelleDelphne

Mod Light, it was clear that bows were not supposed to be used because crossbows were said to be her weakness yet everyone is using a Twisted bow, Bowfa and Dark Bow.

Zaryte Crossbow feels underwhelming because of this, and so does Armadyl Crossbow.

Thank you for explaining! I'll make sure we touch on this point in tonight's Q&A, and I'll pass this on.

Comment

Originally posted by [deleted]

[deleted]

We've made a few tweaks to Nex's mechanics, but nothing has changed in this regard at present.

Comment

Originally posted by xDiPnDoTz

Thank you for everything you do mods!

Thank you! We hope you're enjoying yourself and please keep letting us know what you think!

Comment

Originally posted by Valk93

Tbow being BIS at yet another boss disappointed me. Hope it'll be adjusted for crossbows, why else get a zaryte crossbow? Not for this boss at the moment, that's for sure

I'll make sure this is brought up in our Q&A today, to get some insight from the dev team and hear what they have to say. We appreciate the feedback. :)

Comment

Originally posted by Village_People_Cop

u/JagexLight maybe want to check into this?

Thanks for the ping! I sent it across to Player Support and they're investigating.


05 Jan

Comment

Originally posted by UsagiHakushaku

Why do I see some people wear Ancestral at Nex? maging is viable?

Hey guys! We've made a change to allow masks to slightly reduce the oppressiveness of the *cough* phase at Nex - especially in masses. Players were wearing full mage gear in order to offset the cough mechanic, which is absolutely fine, but we'd also like to allow the player more agency in how they deal with this phase should they wish. So when wearing either a gas mask, facemask or slayer helm, the duration of the *cough* effect as part of her smoke mechanic is reduced slightly. We hope that this will allow players to switch gear if they wish. The previous method of using full mage gear still works though if you prefer that way.

Comment

Originally posted by OldSodaHunter

"Have you ever tried attaching a pair of boots to a chestplate? You'd look ridiculous!"

I love these sort of little quips in these posts.

Mod Errol ftw!

Comment

Originally posted by Blue_Dew

Can regular Ironman kill Nex with others and still get loot?

Yep! That is correct. :)

Comment

Originally posted by Legal_Evil

How are the boss mechanics for Nex different from pre-EoC RS2 or even RS3?

AWESOME QUESTION! :) I've added it for consideration for tomorrow's livestream! We have the Nex team on our Twitch Q&A tomorrow so hopefully can give some insight there.

Post

Hey everyone! We'll be live on Thursday 6th January on Twitch with our weekly Q&A live stream!

Since Nex has launched today, a large focus of the stream will be on answering game update and Nex-related questions. Since it's launch day today, we're largely focused on fixing any bugs we come across and listening to your feedback.

Questions about any topic in-game are also welcomed, feel free to ask away! :)

What do you want to know from the development team that worked on Nex? Do you have any game update questions that need answering tomorrow? :)

External link →
Comment

Originally posted by MyBirthdaysMyCakeDay

Anyone else not getting drops that show in their name?

Hi there, I've seen a couple of reports of this. At present the team believe that it might just be down to a couple things:

- Number of players in the instance. If many players' loot drops in a single tile, the tile can only hold a certain amount of items, so the lowest value items will start to get deleted.- If there's a small amount of people in the instance, loot drops underneath the boss. If there's a large amount of players, loot drops underneath the player instead.- Loot being under the player isn't what most players are used to so they might struggle to see it.- Particularly the value of Ecu Key Shards is quite low so they may get deleted first. This is something we'll look into. We can't adjust the GE price because they're untradeable, and so we're discussing alternatives.

However if it's still the case that loot is bugged, we will be interested to fix it. I'm still monitoring the situation and number of reports about it, so please let me know if it persists...

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