JagexLight

JagexLight



21 Dec

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We're investigating - some regions are back online now, but there are others still affected. Once we've got them all working again I'll let you know and we'll update our socials.

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Originally posted by JagexLight

Hey guys, we're investigating the server issues at the moment causing players to not be able to log in. I'll update as soon as I know more!

- News module is also not working- It also looks like our Payments system isn't working

Update: We had a fix which was in testing, however this didn't seem to fix the issue so we're back to investigating a fix and I'll update when the team has let me know it's working.

Update 2: So it looks like the situation is improving as more regions are getting back online. But there's still a couple of regions which are having more trouble coming back on than the others. The team is investigating and I'll let you know when you can expect 100% of the issues to be fixed.

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Originally posted by JagexLight

Update 2- I think a fix is identified and we're running some checks on it. No ETA but once they tell me it's working I'll let you guys know

Edit - After running checks on the fix, there still looks to be an issue, so we're back to investigating and getting a fix sorted. sorry for the inconvenience caused

Update 3 - So it seems like most regions are coming back up but there's still some areas which are having issues, we're still looking at them and I'll update when it's fully fixed. Thank you for your patience

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Originally posted by JagexLight

Hey there. We're having some servers issues at the moment causing players to not be able to log in, so I suspect it's that. We're currently working on a fix and we'll update you when we know more.

Update 2- I think a fix is identified and we're running some checks on it. No ETA but once they tell me it's working I'll let you guys know

Edit - After running checks on the fix, there still looks to be an issue, so we're back to investigating and getting a fix sorted. sorry for the inconvenience caused

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Originally posted by JagexLight

We're investigating issues of players not being able to log in, I apologise for the inconvenience caused! I hope to update you as soon as I know more.

Update - I think a fix has been identified and we're running some checks now. I'd expect it to be ready soon but not 100% sure.

Edit - Looks like there's still an issue to be fixed so still investigating.

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Hey guys, we're investigating the server issues at the moment causing players to not be able to log in. I'll update as soon as I know more!

- News module is also not working- It also looks like our Payments system isn't working

Update: We had a fix which was in testing, however this didn't seem to fix the issue so we're back to investigating a fix and I'll update when the team has let me know it's working.

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Hey there. We're having some servers issues at the moment causing players to not be able to log in, so I suspect it's that. We're currently working on a fix and we'll update you when we know more.

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Originally posted by PodgerRabbit

I'm a mobile player and my login screen says it can't connect to google

I think this is affecting mobile, too. It's happening with our newsposts and payments systems and things like that. The team is working on it! We think it's related to some planned work we did, not too sure yet. I'll let you know when I know more

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Hi guys, sorry for the inconvenience caused. We're investigating an issue with the login servers, we hope to be able to update you soon.

Update 17:30pm - It looks like all is resolved with this issue, so please try to log in now and let me know if there's any further issues.

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Hey everyone, we're investigating issues of players not being able to log in. I hope to update you as soon as I know more! Sorry for the inconvenience caused.

Edit: 17:30pm -It looks like all is resolved with this issue, so please try to log in now and let me know if there's any further issues.

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We're investigating issues of players not being able to log in, I apologise for the inconvenience caused! I hope to update you as soon as I know more.

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We have received reports of users not being able to login and the team is investigating the server issues. I'll update you when I know more! Thank you for your patience and sorry for the inconvenience. (Yes this is copypasted because I need to respond to a bunch of threads :D )

Update 17:30pm - It looks like all is resolved with this issue, so please try to log in now and let me know if there's any further issues.

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Hello hello! I can confirm we have received reports of users not being able to login and the team is investigating the server issues. I'll update you when I know more! Thank you for your patience and sorry for the inconvenience.

Update: 17:30pm - It looks like all is resolved with this issue, so please try to log in now and let me know if there's any further issues.

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Originally posted by Haz606

not sure if the question answers are meant to be verbatim from the stream as I haven't watched it but there's a grammatical issue in the reply to Q1 (2nd paragraph): "less" should be "fewer" and there's a missing word after "updates" in the same sentence

Thanks for pointing this out! We've put this together ourselves so probably a few typos and issues here and there. I've corrected what I can see! :) <3

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Originally posted by SilencioPseudonymous

You as players know there are PvMers, Quests, people who love - we can't just give content to one of those categories, it has to be the right balance across all of those players and we have to make sure we're adding content for everybody.

Finally someone is looking out for the people who love.

😂 oops. Will fix this lol

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Originally posted by psychoffs

180 billion GP taken in tax after just six days.

How does this compare to the Duel Arena tax?

it's around 7,000 items that were taken out of the game in the first six days.

So the total is 180B + 7000 items? Do we have a rough total figure of the item amount in GP? And could we see a full list of items? Seems like a big deal to lightly gloss over for those items that have were added.

An answer from Question #11:

We know there are longer term issues and a lot of underlying things we need to address.

So address them? Why do you continuously hang the PvP world out to dry? There are thousands of players across a huge range of PvP clans dying for any attention and all they ever get is half-baked updates and the promise that Jagex will one day try "working with leaders and figureheads in the pvp space to improve it." Currently it seems like you'd just as soon ...

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Hey there! I believe more stats will be shared as they come available in a Gazette or a more dedicated blog. Our data team is still building out the dashboard of data and we need to decide what will be player facing from that information.

The full list of items being sunk should be available on the Wiki: https://oldschool.runescape.wiki/w/Update:Grand_Exchange_Tax_%26_Item_Sink

As for the second question, we now have a dedicated PvP team that will be looking at updates for the next year specifically catered to PvP. These things will take time to get right though because there’s a lot of complexity to it.

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Originally posted by A_Lakers

Can you show me the update because the wiki doesn’t list it in the Changes section. Only the update where the chance of blood spawns appearing were halved and that was a year before Poll 75. TOB wiki page also doesn’t show it updated

https://oldschool.runescape.wiki/w/The_Maiden_of_Sugadinti#Normal

https://oldschool.runescape.wiki/w/Theatre_of_Blood

Quick update.

We had the Blood Spawn changes noted down in this newspost so they should've been out already.
However, the Nylos giving MVP points in certain rooms were supposed to be going out in this newspost but I can't see it written in the newspost. So I'll ask the team to confirm what's happened and update you when I know more.

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Originally posted by Previous-Answer3284

Believe me, I hear you guys. This blog isn't the first time I've seen it acknowledged that predator vs prey mechanics being short term gain to the Wilderness and long term resentment- I can't express enough how refreshing it is to hear that.

I feel the need to be vocal when I hear predator vs prey being tossed around, it's a slipperly slope and other games with worse predator vs prey mechanics have killed the fun for me. There's a fine line between feeling incentive and feeling pressured to do content in the Wilderness. I feel incentvised to hunt Black Chins or Salamanders because it’s better xp and I don't feel I'm missing out on anything if I want to hunt Red Chins. The Chaos Alter is better xp with insane value, but PoH house parties are chill and social. I feel pressured to do MA2 for a BiS. Yes it's totally optional and you can easily do it during off hours, but I still feel somewhat pressured into doing so to progress my account.

And I'm glad to hear ...

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Thank you for the feedback and taking the time to discuss this topic, it can be a difficult one so thanks for sharing.

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Originally posted by Spixican

I was wondering if we would see any other skills given the same Q.O.L. that you are going to give Runecrafting.

Yep! There's a "Skilling Update" planned which should involve a Skilling team that looks into QoL or improving a Skill/Piece of content focused on a Skill.

https://cdn.runescape.com/assets/img/external/oldschool/2021/newsposts/2021-12-16/GielinorGazette-December-ProjectUpdate-2022Roadmap-Final.png

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Originally posted by Previous-Answer3284

Not to also be rude, but I read the whole answer. It's pretty vague on how it's going to change the dynamic (unless the intended result is just have more people try anti-PKing). Seems like the goal is to just try to get more people into the wild. Which is fine, but I don't see how you're trying to reinvent the wheel or anything.

But if you'd like a bit more feedback I disagree with "two types of players - PvP enthusiasts and people that have never tried PvP". You said you were simplying things, but thats an over simplification that hurts the discussion imo. Plenty of people casually PK, and plenty of other people have tried to get into it only to he shut down by the insane skill ceiling (not skull tricking or whatever). I think LMS is an already existing way to ease players into actual PvP, and you would have far more people willing to learn with it if it wasn't plagued with tick perfect bots.

Thanks for explaining, I enjoy the constructive discussion on this even though I don't do a lot of PvP myself and I'm not great on the subject. Overall I still feel like we're on the same page with it. If you break down what Kieren said, he's pretty much confirmed that the surveys we ran about PvP told us exactly what you're saying. Players don't enjoy unequal fights, getting piled on by clans, and then they don't want to fight back as a result. Meaning, it's not fun to be a pinata for most people.

He then goes on to talk about the Wildy changes we made recently (the anti-Skulltricking measures and changes to the PJ Timers as an example), being an example of trying to get more disengaged players willing enter into the Wildy on their terms. And hopefully in future we'll get them wanting to fight back. That is intentionally vague because it's going to have a PvP team working on it closely and working with the community on feedback - we don't have all the answers right now.

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