So the "basic auto" wasn't popular for Melee?
It's hard to judge because the current abilities weren't designed around it -> if we move forward with it we'd need to rework a fair number of their basic abilities to be more unique as in a simplified view right now they're 'just' damage.
Now that we've got some feedback on the system we're happy to pull it back out (and if we want to move forward with it: iterate on it and improve melee's basics to be more interesting alongside basic attacks (and make basic attacks more interesting))
We don't want to just leave it in half-baked as it'll warp other feedback
EDIT: just seen Ryan responded -> apologies for spam