While I do like the attention for quest bosses, the hit chances + hp changes seem to mostly try to keep them in the same place, when they are almost universally severely underpowered after EoC radically nerfed them.
The hit changes are very good, and deserve credit. Some of these get boosted by a lot of hp, which is great, but some still seem a bit weak. Elder Kiln has boosted the champion by almost 5 times the hp, which highlight how weak it was before, but with 75 magic as the requirement I still don't think 35k hp is a lot.
Pest Queen, for example, is a fight that need high 70s to even fight, 51k hp feels like a joke, she should at minimum have the Dominion Tower health, if not more. Elvarg is probably in a good place now, but Nezichkened is several quests later and seemingly not really much stronger.
I hope this isn't the last time quest fights get changes.