KissingAiur

KissingAiur



03 Jan

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We are aware of this issue. We are looking at a potential fix. Thanks for the report.

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Interesting. We are looking to adjust this scene in the future and this problem will be addressed. Thanks for the report.

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We are aware of this issue. Thanks for the report.

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We are aware of this issue. Thanks for the report.

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Yes, she is supposed to drop a boss specific unique every kill. We are still investigating what could cause this not to work.

Thanks for the report.

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This is a known issue because of character are saved locally.


30 Dec

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Sorry about that. We are aware of this issue and investigating. Thanks for the report.

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Rippling Corrosion has been resolved internally.

For Myopia I am making a note about it not working correctly.

There doesn’t seem to be any issues with Freedom of Movement. Freedom of Movement states that it gives you haste when an enemy applies slow to you while being affected by Abyssal Decay. A common misconception of this node that it grants you haste if you slow an enemy. Let me know if resolves the issue.

Thanks for the report.

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Thanks. We will look into this.

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Correct this is a legacy item. The art was old and doesn’t exist anymore.

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This is not a bug. Currently, we don’t have this functionality to show ranges on certain affixes because they are custom. Thank you for the report.

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I am trying to understand what you mean. When I hover over runes myself it shows a tooltip. A screenshot would help me understand more clearly what you are seeing.

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Keep examples coming guys! I’ll show your comments to our sound designer.


29 Dec

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Can you show a screenshot of the area that has odd pathing?

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This is a known issue that some of the comparisons for some reason float around between panels. We are still investigating the cause of it.

The inventory item background color, I would make a suggest moving that into the suggest/feedback section of forums, so it doesn’t get lost.

Thanks for the report.

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It would be great to post examples of skills/music that sound lackluster and explain why. It’s hard for us to pinpoint the problem if feedback is too broad.

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Ah, I understand now. I was able to reproduce the quest state not triggering correctly to show you the next step of the quest. I made a note of it, thank you for bringing this to my attention, it is confusing, definitely a bug.

If you explore the zone you should be able to still continue the quest (it will skip over one of the steps once you advance forward).

Thanks for the report.

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If deleting the lootfilter that is causing this is an option, I would try that and see if it resolves this issue. I have experienced this myself and brought it up to the team. We are not sure what was causing it, could be a corrupted filter file. Starting from a new filter file seems to resolve this problem.

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Sorry about that! We will take a look at it.

Thanks for the report.

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Thanks for the report. I made a note of it.