Hey guys, just popping my head back in to let you know that we are still working on passive changes. I know you were hoping for some passive changes this patch. We’ve got some fairly big changes across the board coming. It will have some pretty big implications for the passives in general and we didn’t think that making the changes twice was a good use of our time. Our goal will be to make mastering for all classes feel more impactful and focused. This will also come hand in hand with the new respec system.
I’ll make a big dev blog explaining it when we’re ready to talk specifics. I’m writing one on shatter strike and the next community skill tree right now.