Mod_Stevew

Mod_Stevew



03 May

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I wanted to post a clarification here as I am the Player Support Manager for Old School.

The agent that dealt with this situation has reflected on the correspondence they wrote, and they fully accept that some of the terminology they used was misleading and did not clearly disclose the reasoning behind our decision-making process.

When this situation was first brought to our attention we arranged for anti-cheating specialists to track the wealth that had been taken from the account by the hijacker. This team were able to find the accounts involved and ban them, and because of the bans, we were able to remove 900 million from the economy.

Unfortunately, the majority of the wealth had moved on between many accounts and at that point in time was sitting with accounts that were likely innocent, or for other reasons, could not be reclaimed.

The Player Support agent explained all of this to a senior member of the Old School team and sought authorisation t...

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10 Jan

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Originally posted by helpaccountishacked

One thing I realize is it seems you can just request a forgotten password link and unlock the account. The hijacker currently has changed the associated email so it’s just a matter of him doing that. Is there a way to prevent that?

The account is secure, nobody can recover it by email, you need to submit a manual account recovery

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OK it was locked by Player Support quite a while ago now, it's just waiting on the owner to recover

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Originally posted by strobelobe

Bless Stevew, hope we get closure for this instance. OP username is "Jayshuunn" from all his previous posts.

thank you


02 Dec

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Hey - we spotted an error on our part (flagged by a player) that players could not redeem more than one code per account. That restriction was not intended and as such has now been fixed. You can redeem as many codes as you wish on a single account. Apologies for the confusion, have a great weekend :)

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Originally posted by -AC2-

"Your account has already redeemed the maximum number of codes in this promotion."

Is the team aware of this issue when trying to redeem multiple two day codes on a single account?

Hey - this might be due to your account reaching the max amount of membership that can be 'stacked' (future membership time accumulated) - slight guess ATM, would you be kind enough to DM me your RSN and how many codes you have used so I can dig deeper - ty

Edit: It's not that (good job I said 'guess') - we are pretty sure we know what the issue is and we are looking to get it resolved but no ETA on that yet sorry

Edit 2: It was the case that codes were limited to one redemption per account, this was not intended and has now been changed so you can use as many codes as you wish. Sorry for the hassle - have a good weekend all :)


25 Oct

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Originally posted by GarthKilledMyParents

Sent my rsn thank you for taking another look

OK we messed up here, although the report contains a derogatory term it is clear that this was an unintended typo. That context got missed at the abuse report and offence appeal stage. I've raised this feedback with both members of staff involved. Clearly you've had a poor experience here, I've dropped you a DM with a bit more detail about how we'd like to put things right and get back in your good books :)

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Originally posted by HFPerplexity

How do you make this mistake? Either the process is automated or every single member of the support team is illiterate. There's no chance that a human with any capacity to actually think made this decision.

It's not automated, it looks like human error, I can confirm once I have the details

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Originally posted by Phillywillydilly

But Jagex already looking into this case and denied his appeal. Why would you need to look at it again?

Because it looks like we may have made a mistake, if that is the case I'd like to give feedback to the person who dealt with this and see if there any improvements we can make to future appeal processing. If appropriate I can also try and put things right for the player given the poor experience they have had.

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If you can let me know your RSN I'll take a look at what happened here - ty


03 Aug

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In a small update to this post, I have been contacted by one of the six affected accounts concerned that they had still not received the correct GP back. We have revisited this (the logs on this are quite complex) and we do now agree that the sum we returned to one account was short by quite a long way - we are of course happy to put that right and a second return has now been applied to make the sum return correct for that player. We will double check the returns for the other five accounts although there are no obvious indicators that they are incorrect at this stage.

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Originally posted by RunescapeGielinorian

This is huge! A moderator accidentally revealed the scale of Runescape economy.

So, it's the size of a swimming pool if 1 billion is a glass of water. If we estimate a glass of water as 250 millilitres and take an Olympic-size swimming pool to be the equivalent of Runescape economy in this analogy, at 2,500,000,000 millilitres, we end up with 10,000,000 billions of gold pieces as the result.

Although we don't know if the moderator was talking about actual gold pieces or the entire wealth across all players, we know the number now to be 10 quadrillions. Yay! 😋

You're using similar calculations as I did although I also allowed for water to be absorbed into tile fixant and evaporation based on average daily temperatures in Europe - you'll need to factor both of those in to get to the real number. ;)


02 Aug

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Originally posted by n33bsauce

If your team was not able to track who picked up the coins off the ground, isn't this implying that drop trades can not be tracked? Inability to track drop trading seems like a potential RWT issue.

I might be wrong but I think this wasn't a traditional drop that would show up on our systems the same way it would for a regular player drop, a player didn't drop it, the 'game' did. Not the best explanation, I am not the expert by a long shot but that is my rough understanding

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Originally posted by Adam_is_Nutz

Lol I don't think its fair to say people with wealth don't notice anything missing. Its probably the exact opposite. Most rich players can tell you what they paid for an item months ago.

Great post though and I appreciate the communication

OK fair comment - I'm far from rich on my choob so I did make a bit of an assumption there!

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Originally posted by Future-Mastodon-3162

So maybe a silly question but were these people not able to pick up their own coins? Surely they noticed it didn’t go to their inventory, just trying to imagine the mental torture of having to stare at ~1b of your coins on the ground and do nothing. Lol.

I think they could have but just didn't realise they were on the floor and as they are all pretty rich anyway probably just didn't notice anything missing, or they did notice but didn't expect it to be on the ground so probably went into auto panic mode :)

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Originally posted by Blackbird_V

Ironically the bug report system in-game is very buggy. One mistake/typo and you have to start over again because going back to edit text doesn't necessarily go where you want. It's quite horrible to use, frankly.

If that can be passed over to be looked at, that'd be great! Bug report system has been bugged for years.

How ironic! I didn't know that so will flag - cheers

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Originally posted by PrimalMoose

The transparency in this post is really great - thanks for the update. However, this part I had a question about:

The second issue related to allegations of skull tricking in the Wilderness. We have tested this extensively using information from bug reports, social posts and lost item claims. Despite all the variables and scenarios that we have tried we have been unable to replicate any type of skull tricking.

I've not tested it myself (as a disclaimer) but it seemed to be mentioned a lot of times on Reddit that if player A used an aoe ability next to player B's familiar, player A would become "opted in" to pvp and skulled. Was this something that was tested internally and confirmed to not actually be happening (or perhaps not consistently replicated)?

Yup that was one of the things tested - but if anyone has specifics do email them to us

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Originally posted by Harrop123

"but for full transparency, we can't be certain that other players didn't pick them up."

Random player: https://www.youtube.com/watch?v=Bgqk6t9Be1Q

Well yep I think it is likely that that a small number of players got very lucky yesterday! They should probably buy a lottery ticket this week as well ;)