UNTDrew

UNTDrew



10 Apr

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I pick everything up. Just the type of player I am.


09 Apr

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Originally posted by Dead-Sync

Thankfully not a major issue haha!

I think the 2 most common bug-related issues I've personally seen floating around this sub-Reddit have been

  • Expedition Results cadence not progressing, forcing you to skip results and miss out seeing what you earned (such as Elysian rewards)
  • Storm hovering shield bonus not applying

Obviously, I'm sure there are others, but those seem to be more widespread. Would you please be able to confirm if the dev team is aware of these particular issues? Thank you for your hard work and help! Cheers!

Thanks, we are aware of both of those and looking into them. Thanks for your patience!

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As humorous as this number is - just confirming it was also very incorrect (obviously). It seems to already be fixed in the store page, but let us know if you see anything like this again.


04 Apr

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Thanks for understanding, folks. We just want to have some substantial things to show in the stream. We're excited for it though!


02 Apr

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We are still reading. Still preparing for the next things to come. As we've seen growing frustrating when we reply to threads without a concrete answer we're ready to share, we are just trying to avoid frustrating anyone with teases.

I hope you all know your input is still very much appreciated and we'll share news as soon as we have it. I just don't want this to turn into another round of "thank you for your feedback" and instead wait to share when we have something solid to point you to.


30 Mar

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The team is looking into this. Thanks for reporting.

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Hello. We have confirmed with the team and world chest loot is working as intended in 1.0.4.


27 Mar

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Originally posted by Neiloch

You can probably get a little more attention if you kind of mention them in posts like /u/UNTDrew if they have the setting turned on

But honestly I wish if they saw a reddit post they wanted to reply to they would just kind of copy/paste or rephrase the comment and also answer it in a tweet. Dont even link back to reddit. This sub is great but most of reddit is a dumpster fire. If they 'moved' here I feel the aggressive people would just follow.

I do not have it turned on, as my phone battery would probably not last till lunch, but we read as much as we possibly can in both of these subreddits. :)

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Originally posted by jmkj254

Got mad love and respect for you Drew, but sigh I don't want to hate or say thanks for a hotfix that shouldn't have been necessary in the first place. I just wanted to say I know the team there at Bioware is doing their best and there are clearly things out of your control that are causing all these problems. It's happening like clockwork at this point, but I dont feel cheated out of the money I spent for this game cause at it's core Anthem it is a one of a kind gem (gave me 84hrs of great times and may come back in the near future, depending on it's health.

Whatever problems are holding Anthem back I hope they get resolved, at the moment I am not angry. I'm just dissapointed in Bioware as a team and as a consumer and fan I still have faith in you guy's, I just don't have the same confidence I initially had and always did in Biowares ability to follow through. With issue after issue and patches for the issues that patches created, it's tiring really.

Im ju...

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I don't like to think of anyone as a needle in a haystack. I would love to have the time/bandwidth to respond to every single one of you. I won't say "thank you for your feedback" because that has somehow become the subject of every meme on here, but you are appreciated and I do thank you for writing out this honest and constructive response. We appreciate you.

I have immense faith in the team here at BioWare. They're all incredibly talented people and I love coming in every day to work with them. That's the 100% transparent truth from me. :)

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Originally posted by KangaxxKhan

I'm sorry, I still don't follow - do you currently intend to make this change in the future or not?

I can't really comment on what we'll add in the future just yet. I'm just saying it's not in this update as I had originally communicated.

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Originally posted by KangaxxKhan

Is the Apex creature drop change still planned for inclusion in an update, or did you determine not to increase the drops?

It was just a mistake. My apologies for the confusion.

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The team has released a couple of server side fixes to address loot in 1.0.4:

  1. You should now receive your guaranteed Masterwork items at the end of Strongholds.
  2. You should now be able to pick up loot for yourselves, instead of it being picked up for you from a squad mate.

Some regions/servers might take a little longer to see the changes, but they're happening. Never hurts to back out of your current expedition and start a new one.

External link →
Post

The team has released a couple of server side fixes to address loot in 1.0.4:

  1. You should now receive your guaranteed Masterwork items at the end of Strongholds.
  2. You should now be able to pick up loot for yourselves, instead of it being picked up for you from a squad mate.

Some regions/servers might take a little longer to see the changes, but they're happening. Never hurts to back out of your current expedition and start a new one.

External link →
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Originally posted by Dead-Sync

I have to agree here, this is prominent info! (although I also appreciate it is posted here)

EDIT: NVM, realized it's on Twitter too and all that jazz

I can do that too.

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Originally posted by Dead-Sync

Awesome thank you!! Time for me to update the tracker with some good news! :)

Be sure to note my edits in the original post as well. We're just trying to be as transparent with you all as possible about the notes and changes.

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The team has released a couple of server side fixes to address loot in 1.0.4:

  1. You should now receive your guaranteed Masterwork items at the end of Strongholds.

  2. You should now be able to pick up loot for yourselves, instead of it being picked up for you from a squad mate.

Some regions/servers might take a little longer to see the changes, but they're happening. Never hurts to back out of your current expedition and start a new one.

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Originally posted by havoc70

This update brought a lot of good but also some bad:

  1. Loot is no longer instanced. So when someone picks up a masterwork for them but it’s a blue for you it goes into your limited loot slots. I’m sure this is a consequence of making the new chests be non-instanced.

  2. Other players can pick up health and ammo drops that used to be instanced.

  3. Health bug is still present. I’ve had it in two out of four missions. But that is an improvement so far.

  4. GM1+ stronghold bosses no longer drop the guaranteed masterwork. This is clearly unintentional and will hopefully be fixed.

This is not a salty post, just providing my observations. This is an overall good if not great update. It just seems some key things were missed in QA. Again, not being salty just presenting my observations. The game is still great and fun.

We are looking into a number of things right now. I'll update you all when I have more. Thanks!


26 Mar

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There are a couple of issues with loot that the team is investigating right now. We'll update when we know more. Thanks!

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Hey there. Sounds like you're having some technical difficulties. Mind reporting to our support team at help.ea.com? We can look into it.

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Hey there -- Our help experts would love to look into this for you. Please reach out to us here at this link for account and technical support.