moxjet200

moxjet200



22 Feb

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Originally posted by wakasm

I can handle the technical issues, growing pains, I'll play your game when it's ready etc...

...but whatever you've done that has every other person trying to get bees or whatever by sharing codes. Please, just turn that off and give it to everyone and find a better, none intrusive way to get your social marketing on.

It's been such a distraction, and not for the positive.

Hopefully my thoughts on this doesn't send a brigade my way. Excited for the game long-term.

I hear you on this. I created another channel in Discord today specifically for people sharing codes. I’ll get someone on the team to consider solutions to this tomorrow

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Hello everyone! I wanted to share some thoughts and information about today’s launch, but before I do I want to thank all of you that showed us some patience and kindness in our first big release. Even though we felt we were prepared and came in with a high level of confidence - even feeling that we over prepared - we were shown that in a real-world situation things can go wrong that just simply do not in simulated scale testing. You can see a post I wrote yesterday about this that has of course “aged like milk” but I still think it’s informative and gives insight into our feelings the day before launch: ...

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21 Feb

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Originally posted by Trenmonstrr

Thanks! No worries at all I realize this was my mistake, was trying to mess around after my work day a bit before official launch but looks like I’m going to have that brand new blind play through 😃

It's a great way to play it honestly. Hope you enjoy and thank you for your support.

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Yes, sorry for the confusion, u/Trenmonstrr! The game will be available again at launch. We've tried to signpost this as best we could but with the influx of new players we've been worried all day that people would be confused and frustrated.

Welcome to the community, and tomorrow you can try out all the new shiny stuff :)

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There are some good answers here, looking at u/Ronarray's post - also Meteor is my personal favorite skill even if it's not considered one of the best. I will say that we have some plans for Sorcerer that we're excited about coming post 1.0.

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Haha if this is over the top it is completely on me. I personally asked our sound designer to increase the rate of the falcon sounds quite a lot pretty near the end of content lock because it didn't feel present enough. We'll monitor and take note of feedback, including this post, and adjust as needed.

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One of the absolutely coolest and most heart warming things is seeing these guys that have been advocates (sometimes critics - for good reason) for the game for years, streaming to 10-15 people at a time, grow their viewership as the game gains traction.

We've gained a ton of constructive feedback from them over the years that the game is now infinitely better for. Three cheers for these guys - go drop them a follow.

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Originally posted by Melubas

Thank you for the answer and for wanting to work things like this out! Amazing to see :) I will buy the game tomorrow and try it out before I say anything since that seems like the decent thing to do. Will send you a message and let you know how it works out.

Sounds good, when you add me add a note on who you are. My Discord invites are a bit backed up but I'll look out for ya.


20 Feb

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Glad you’re able to join the community for launch, wOoxx. Tell your significant other that the devs from that game thank her for her, and your, support. She sounds like a solid T28 find to me

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Originally posted by Justin_Fox

I wasn't expecting a reply from the dev team, but holy shit! Coming from 10+ years of playing Destiny 2, and more recently Diablo IV and Helldivers 2 I'm now more excited than ever to also play Last Epoch.

Confidence inspired. Love the openness and connection you guys have with your community. TY for the reply, wishing you guys all the best!

Thanks Justin. Glad to be able to have the conversation. Welcome to the community and I hope you enjoy the game!

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We’ve scale tested for months with third parties, consultants, the help of infra providers, and our own backend team. We have the ability to scale servers quickly, have reserved a large amount of bare metal machines, and do not have a maximum spend for cloud overflow- it’s all elastic. From the extensive testing we’ve done, unless we do have a really crazy turnout, we should be stable. It’s not lost on us that many much larger companies than us have had issues at launch though... We’re optimistic and if there are issues it certainly won’t be for lack of effort, spend, or ignorance to the importance of launch day.

If we do have issues I promise that we’ll stay very communicative and you can be 100% certain we’ll be all hands on deck working to resolve anything that comes up. We understand what’s on the line.

I will say that this is probably the most stressing thing to the team as we’ve seen games be review bombed and eviscerated when there are launch issues. I reme...

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Originally posted by chikadino1

Multi shot buriza or windforce during cows was the best. Then switch to titans revenge.

The number of hours I did exactly those things is silly. Haha! Glad to have you in the community, Chikadino

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Thanks as always Dammitt - we’re lucky to have you creating tools for the community. Always impressive to see how fast you make updates.

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Thank you for helping spread the word!

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I’ve got a number of kiddos as well so I understand a couple hours here and there being the extent of free time. I think you’ll enjoy how the Monolith is set up where you can drop in and out pretty quickly without needing to worry about not finishing a stretch of lengthy content.

Funny enough my favorite build in D2 was probably the multi shot Amazon with the Faith Bow running around in the Travincical. Was just good ‘ol fun. I love playing bow builds and am excited to start a multi shot falconer at release.

Cheers and thanks for supporting the game/team! -Judd

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Hey Melubas, I believe that with the clearer font face and the increases to size for smaller text that was sometimes hard to read on smaller screens there may be some improvements here.

However, increasing the amount of accessibility options and features will be a goal for us as we’ve now got a solid foundation under us. If you’d like to add me on Discord and exchange some more information on your experience maybe we can get this in a good spot for you and others who share your experience. I’m the Discord server owner with the little crown icon next to my name https://discord.gg/lastepoch

-Judd

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Haha, I come from a web ui/ux background and the UI updates we’ve been able to make this dev cycle have made me very happy. I got to commission Mark Simonson who is the creator of the Proxima Nova font to make a custom font for LE and it was a highlight for me.

Glad you like them!

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Thanks for taking the time to write out the kind post and I’m glad we’ve inspired you to keep making games <3


17 Feb

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Improvements for this coming in 1.0. We’ll be looking out for feedback once the changes are in everyone’s hands!

We aim to come to console in the future so nailing this is important to us