moxjet200

moxjet200



25 Feb

Comment

Originally posted by AChillBear

Last Epoch twitch primes donated to Ukrainian Red Cross?

Great idea. We'll make sure we set up next weeks dev stream to go to an appropriate related charity.

Post

Hello Travelers,

I want to speak briefly on the happenings involving Ukraine and Russia that is near and dear to our studio. Eleventh Hour Games is a completely remote development studio, now spanning over a dozen countries, and contains team members in both of the countries involved in this conflict.

Our hearts are broken for all of our wonderful team members, their friends, families, and countrymen that are impacted by this situation - both within the Ukrainian and Russian borders. They have been thrown into a horrific and turbulent situation that they have no control over. These EHG team members have had an opportunity to work together and form relationships with those that their countries are now involved in combat with. They are deeply worried, and deeply saddened and do not want conflict with their next door brothers and sisters.

Something that I am truly grateful for is our studio’s global team providing us perspective and insight into the lives of many p...

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Post

Hello Travelers,

I want to speak briefly on the happenings involving Ukraine and Russia that is near and dear to our studio. Eleventh Hour Games is a completely remote development studio, now spanning over a dozen countries, and contains team members in both of the countries involved in this conflict.

Our hearts are broken for all of our wonderful team members, their friends, families, and countrymen that are impacted by this situation - both within the Ukrainian and Russian borders. They have been thrown into a horrific and turbulent situation that they have no control over. These EHG team members have had an opportunity to work together and form relationships with those that their countries are now involved in combat with. They are deeply worried, and deeply saddened and do not want conflict with their next door brothers and sisters.

Something that I am truly grateful for is our studio's global team providing us perspective and insight into the lives of ma...

Read more External link →

11 Feb

Comment

This is a fantastic guide. Thank you for writing this out and being a helpful community member, Eric! - Judd, CEO/GD for Epoch


27 Jan

Comment

Completely understand the disappointment. It's a system that we were excited about early on as well but as the game has evolved and been iterated on it was clear that this system didn't make sense in context any longer. Considering we'll be expanding and adding content to Last Epoch for many years after the 1.0 release we'll look out for ways to scratch that same itch.

Remember that we're always looking out for awesome suggestions for content that could be added to the game and we take community feedback and suggestions to heart. Apologies for the disappointment if you were looking forward specifically to that system.


13 Jan

Comment

Hm. Hmm.


06 Jan


03 Jan

Comment

Originally posted by shulgin11

Hey Judd, just want to say its so cool to see you and the team interacting here. Makes me happy to support you guys. Keep up the great work!

Thanks, Shulgin. It's the best part of the role.

Comment

Originally posted by onikzin

Another ARPG game director who likes MTG? Seems to be the secret of success really

Haha, yes! MTG was a big part of my life, spending sun up to sun down as a kid buying, selling, trading, playing MTG. I absolutely love it but admittedly haven't played to a large degree since ~6th edition, though I did dip my toe back in Khans of Tarkir block but realized my need to collect absolutely everything was going to be a financial issue quickly. Great game, tons of game design learnings to gather from MTG.


02 Jan

Comment

Welcome to the community, Itam!

Very glad you're enjoying Epoch. There's a lot more good things to come!
- Judd, game director


22 Dec

Comment

Originally posted by raptir1

I bought it on sale a while back and honestly wish I could pay you the difference.

Thanks for the kind words - very happy to hear you guys are enjoying the game this much and we'll continue to push hard and make it something worth your time and hard earned funds!


14 Dec

Comment

Yes. We have a WIP redesign of the character sheet that will come with a lot more information for each skill. It's possible it's not a next patch thing since we're focusing on MP gameplay so much this development cycle but we'll see! Either way, before 1.0 you'll have a much better character sheet with skill details.

Comment

Great suggestion - we'll do it.

Comment

Originally posted by moxjet200

Hey all, very sorry about this. It looks like a change made at the end of the dev cycle broke this. We'll push out a fix in an upcoming hotfix hopefully in the next few days.


13 Dec

Comment

Hey all, very sorry about this. It looks like a change made at the end of the dev cycle broke this. We'll push out a fix in an upcoming hotfix hopefully in the next few days.


12 Dec

Comment

Glad you guys are enjoying it! There is definitely still some polish to go on the character select screen but we're overall very happy with it.


07 Dec

Comment

Hey, Fierce! Someone on the team caught this one and posted it internally - we appreciate you doing this! While we do hope to support additional languages in the future in a more official capacity, this is likely very helpful for a large number of people.

If there's anything we can do to help please let us know. A sincere thank you for your enthusiasm and contributions to the community from the dev team.


28 Nov

Comment

We'll see what we can do! We'll be going back to a number of VFX soon for some upgrades, especially enemy VFX. Abilities like this that are too noisy are high priority and are more on our radar as we are doing more internal multiplayer tests.


24 Nov

Comment

I feel like that’s worth a brag - that is pretty close :grinning_face_with_smiling_eyes: