We're working on it! I know we say this at a high level quite often which isn't always the most satisfying answer. Our main goals this last week were to make scene transitioning, which requires spinning up additional remote servers, more optimal. This basically boils down to... "load faster!!". We've brought in some very talented engineers over the last year that are ensuring we're in good standing on the technical side of things.
As far as when... all we can say is when it's ready. I can promise that we're working very diligently with many engineers on it. Thanks for your patience - we're very excited to get it right and bring it to everyone.