moxjet200

moxjet200



11 Apr

Comment

We're working on it! I know we say this at a high level quite often which isn't always the most satisfying answer. Our main goals this last week were to make scene transitioning, which requires spinning up additional remote servers, more optimal. This basically boils down to... "load faster!!". We've brought in some very talented engineers over the last year that are ensuring we're in good standing on the technical side of things.

As far as when... all we can say is when it's ready. I can promise that we're working very diligently with many engineers on it. Thanks for your patience - we're very excited to get it right and bring it to everyone.

Comment

We have some great controller improvements coming in 0.8.3 actually! One being the proximity based item pickups which is feeling very nice. I'm particularly excited about this because I play with a controller 90% of the time due to some pretty intense RSI myself.

Gamepad didn't get much love the last couple patches because our main developer that was working on those features moved into multiplayer development tasks which took priority. We've since then moved another developer into those tasks and we're picking them back up again. Good stuff on its way!

Comment

Originally posted by Kegheimer

this morning there were people openly abusing the lack of chat moderation by posting extremely racist comments that seemed to be one-uping each other to see how far they could go before they got banned.

The in game reports needs to happen soon! Thanks!

When we catch people doing things that are blatantly trying to harm the game experience for others at this magnitude they are being game banned. Fortunately, the vast majority of players have been fostering good community discussion. Those outliers are putting a major fire under us to ensure this is shored up as quickly as possible and until then we're rotating the dev team to monitor chat. Thanks for bearing with us


09 Apr

Comment

Yea, I agree that our dialogue window needs a little refresh. A lot of work being done with UI this patch and up to 1.0


05 Apr

Comment

Thanks for supporting the team and the community @Dontbejello.

Comment

At the moment, no. We’ll be expanding the loot filter’s functionality over time though! We have a decent list of improvements, bug fixes, and additions we’d like to make in the next few patches. Targeting crafting materials is on that list.

Comment

Thanks for the kind word @Krilox. You’re very right, it has been quite the journey! We’ve been very fortunate to find passionate team members that have enabled us to keep up the intense iteration of the studio and game. It’s humbling to look back only a few years ago when we were just a few die-hard ARPG fans working on creating Last Epoch after hours while holding other jobs to expanding the team many times over. It’s a constant “change the tires as you’re driving the car” scenario but we have an amazingly driven and excited team full of folks that want it that makes it possible.

The way I’ve found most of the people I’ve brought into the company were from finding vocal ARPG players that I thought had great opinions, insight and personalities so it’s very much in our company DNA to want...

Read more

03 Apr


31 Mar

Comment

We really appreciate the kind words, everyone. More great stuff on the way for you lovely folks


26 Mar

Comment

Very cool! Thanks for consolidating these questions and answers. I can confirm everything said here by Mike/Sarno and other devs to be true and/or the opinion of the larger EHG team. :)


23 Mar

Comment

Originally posted by robellss

Please fix chat display, this will make my gameplay experience not so lonely

I'm sorry to hear that the chat display bug has affected you, Robellss! We have a fix in the local version that will be deployed next patch. Dario from the dev team went quite deep to figure out what was going wrong there, haha.

Comment

Originally posted by [deleted]

[deleted]

After reading this I think you'll be quite happy with the updates we have planned for the game! We are very intent on updating old skill trees from our early days which you can see in communications like the Druid form updates post https://forum.lastepoch.com/t/updating-the-druid-classs-transform-abilities/31048. The visual updates will come with plenty of updates to the transforms abilities and skill trees as well. Welcome to the community!

Comment

Originally posted by dethaxe

HEY, I just bought, played, and love LE for first time this week; I needed something NEW and progressive, and LE fits the bill! It also helps me get my mind off RL worries (wife's battling cancer), I LOVE how much the devs and veterans HELP us new folks out, it's really appreciated!!!!!

Welcome to the community, Dethaxe. Very happy to hear that LE can bring you some happy distractions and wishing your wife good health and both of you the best.


22 Mar

Post

Hey everyone,

This is Judd Cobler, game director for Last Epoch. I wanted to extend a warm welcome to all of you who have joined the Last Epoch community in the last few weeks and say thank you for helping to support our indie studio in developing the ARPG we have been dreaming of for years.

It is with your support and feedback that we have made it this far from very humble beginnings and will continue to develop and refine Last Epoch.

I also want to give a sincere thank you to our existing community members who have continued to cultivate a positive, friendly, and welcoming community. It is wonderful to have you all here to help usher in our new members, answer questions about the game, and provide feedback to us.

I look forward to continuing to engage with you all as we move further along this adventure together.

Judd

External link →

21 Mar

Comment

Hey guys, we've isolated the chat fading issue and have a fix internally that will be deployed with the next patch. Thanks for your patience and reporting of issues. Hope you're all enjoying the game and having a great weekend!


14 Mar

Comment

Welcome back to Eterra, Krocle!

Loot filter improvement like the one you’ve mentioned are definitely something we’re wanting to get to as soon as possible and Fierce is right, your suggestion is a popular request at the moment. Our own internal team has brought this one up a couple times as well.

I can see the buff functionality you’ve suggested being useful. Do you mind me asking what buff it is that you’re currently wanting to track more closely? There may be other opportunities to emphasize certain buffs that are important to keep a close eye on.


12 Mar

Comment

Glad you're enjoying the new class! We'll be updating other classes to bring them up to this level of quality as well :)


25 Feb

Comment

Originally posted by Kungrikard

Love playing paladin but my brain cant handle the visual feedback that the aura gives. Autism sucks :(

Any update on this?

Removed the effect and it will be pushed with the next patch. Your comment made us revisit it again so thank you for your feedback


23 Feb

Comment

Originally posted by ekimarcher

I agree that there are some clear places that would make some sweet new masteries one day...

Take an upvote you animal