Unturned

Unturned Dev Tracker




12 Jan

Comment

I answered a similar question regarding this a few weeks ago here. I recommend reading both of the posts I made there, but in short: there's default map boundaries, player clip volumes that function as custom map boundaries, and safezone volumes that can function similar in limiting player functionality.


11 Jan


09 Jan

Comment

If you've already generated a token from Steam, and already added that same token to your server as well (through either the GSLT command or the Config.json option for it), then it's likely an issue with your port forwarding. Or, you're giving your friend the wrong information to join with.

Double check the ports that you've forwarded. Note that not all routers support port ranges. You may also need to open those ports on your firewall. If you're using a custom port, make sure you've set that with the port command as well.

Comment

Originally posted by JTuceHok

How could i run dedicated server without token?

You can't. You have to generate a token and add it to your dedicated server

Comment

As another commenter mentioned, it sounds like you haven't manually generated (and added) a game server login token yet.


06 Jan

Comment

Originally posted by Kosmos77_yt

Pretty sure those are bots farming in game items or something like this.

There are no in-game drops active right now.

Comment

Have you already tried following the official modding documentation for the game that we link to from in-game, or is there something you were confused about?

https://github.com/SmartlyDressedGames/U3-Docs/blob/master/LevelAsset.md


03 Jan

Comment

You should double-check your Steam settings for things like your download region, your download folder, clearing download cache, etc.

It's also Tuesday, so Steam maintenance is ongoing. You might have been trying to download mods during the maintenance period.


01 Jan


29 Dec

Comment

It can take a while to generate a chart, especially if you have a weaker machine. Have you tried waiting longer, or does it crash even if you don't touch anything while waiting?


27 Dec

Comment

Originally posted by OkEstablishment2907

What do you mean by unintended behaviors?

A lot of things are hard-coded with the Insane map size being the maximum. E.g., netcode assumes the map isn't larger than that. Here's some bugs on the GitHub repository that are related to maps larger than Insane dimensions:

Read more
Comment

Something to note is that we only officially support map sizes up to Large. And then using tiles, if you extend past what would have originally been the Insane map size you will start to experience some unintended behaviors.


26 Dec

Comment

The official wiki has articles for all the newly-added cosmetics (box/bundle contents, playtime drops, and achievement items) released with A6 Polaris. The IDs for these cosmetics can be found in the infoboxes on the top-right of each of their individual pages.

Read more

25 Dec


23 Dec

Comment

Originally posted by Blaze-DjHeatstorm

all i see is a bunch of seemingly randomly numbered folders

Those numbers are the Steam app IDs (the ID of the game on Steam, as visible from the store page urls and many other locations). E.g. Unturned is 304930

The numbered folders inside one of those is the Workshop ID, as visible from the url of the mod's Steam Workshop page.


22 Dec

Comment

Originally posted by Ok_Sherbert_4755

heart.

Heart !


21 Dec

Comment

Have you looked at the official docs linked to from in-game?

Comment

Airdrops are a vanilla/official feature. You don't need a third-party plugin for maps to utilize them.

You can read whatever that third-party plugin does presumably from the same place you downloaded it from, if it doesn't include a README.

Comment

Were you using the axes available from the A6 Polaris map, or were you spawning in axes from other mods/vanilla/etc. instead?

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Originally posted by Blaze-DjHeatstorm

By the way there is a maps folder in the workshop folder but it appears empty. Checking show hidden items doesn't help.

Workshop files for all Steam games is stored in the .../Steam/steamapps/workshop directory.