You likely assigned it the loot of a vanilla spawn table, rather than whatever custom spawn table you made.
You likely assigned it the loot of a vanilla spawn table, rather than whatever custom spawn table you made.
Have you tried referencing the official documentation linked to from in-game? These articles in particular would be relevant: LevelConfig.md, LevelAsset.md, and WeatherAsset.md. Additionally, you may want to reference the Config.json file of the Yukon map.
But if you're not particularly concerned with the specifics of your map's w...
Read moreSingle-player worlds are not servers. Whatever guide you're reading is telling you where server savedata is located. Savedata for single-player worlds can be found in the Worlds folder.
There's a max number of vehicles that can be on a map at any given time.
Your anti-cheat is most likely deleting or quarantining the executable files.
https://help.steampowered.com/en/faqs/view/5F3D-1477-AFF9-C4F3
Where should I create file LevelAsset.asset ?
In your Bundles folder. For example, ...\Bundles\Assets\Levels\PEI.asset
You've likely disabled the visibility of those nodes. Just toggle them back on from the Level -> Visibility menus, or use the associated function hotkeys.
how do I change the unturned.exe to unturned_BE.exe when I try to launch it
As explained in the post you replied to:
What you're probably doing is launching a desktop shortcut of Unturned.exe. Either create a shortcut that directs to Unturned_BE.exe, launch the game manually from the game folder, or launch the game through your Steam Library.
When you launch the game through your Steam Library, there will be a pop-up that gives two options. The first is "Play Unturned", the second is "Play without BattlEye Anti-Cheat". Select the first option.
To clarify for others, it's probably your anti-virus deleting/quarantining the .exe file. You should receive a system notification when an anti-virus does that. But regardless, this support article may be relevant: https://help.steampowered.com/en/faqs/view/5F3D-1477-AFF9-C4F3
Don't use barricades and structures as normal map objects. Use object equivalents instead.
how would i know
i just start my dedicated server where i play on with my friends and it just stopped working
Well, you would have added its Workshop file ID to the WorkshopDownloadConfig.json, and then when you run your server it prints the statuses of Workshop content as it downloads them successfully/unsuccessfully during boot.
Have you already tried referencing the official documentation linked to from in-game? https://github.com/SmartlyDressedGames/U3-Docs/blob/master/ServerHosting.md
Does your server have the Arid files downloaded from the Steam Workshop?
Following up on this feedback post, we have created a multiple-choice, multiple-vote poll in the Unturned Official Discord server! The options available in this poll are a selection of the some of your most popular suggestions.
This poll will influence the collaborative process as we work together with Makeship to release another plushie design. Join the server in order to partake in the poll! https://discord.gg/unturned
I would ask a question, but I already know you are a sane human being.
There have been dozens of individual items, or bundled sets, that were either time-limited or removed for some other reason. Regarding intentionally time-limited items, these will typically have their time limit in the description of the item.
I would ask a question, but I know that your reasons are beyond my compression. You absolute mad lad.
Difficulty does not add any per-limb multipliers in the latest version of the game. You are likely trying to reference information from Unturned Classic (e.g., version 2.2.5), which is a different iteration of the game that can still be accessed from the Steam beta branches. That iteration of the game has an entirely different damage system.