Your question has already been answered, but this is relevant as well: https://blog.smartlydressedgames.com/buak-reveal-trailer/
Your question has already been answered, but this is relevant as well: https://blog.smartlydressedgames.com/buak-reveal-trailer/
In less than two weeks, Buak will be open to visitors! Explore the large, mountainous island of Buak, with all of its towns, secrets, and spooks. Do your best to survive on this new curated map, and get an additional sneak peek at some locations below.
Read moreIn less than two weeks, Buak will be open to visitors! Explore the large, mountainous island of Buak, with all of its towns, secrets, and spooks. Do your best to survive on this new curated map, and get an additional sneak peek at some locations below.
https://wiki.smartlydressedgames.com/wiki/Gameplay_config#Players
Set the relevant skill loss multiplier settings to '1".
Uploaded the mod and downloaded it,this is what popped up in the error log
This error typically appears when item isn't bundled and/or setup in Unity properly.
Cant spawn it in
Consider providing screenshots of the modded item's folder, the contents of the .dat files, the in-game error log, and how you've set the item up in Unity.
To clarify, what's the issue with your weapon in-game? Are you unable to spawn it in? Are the animations broken?
Well i've added that already and it still didnt work
Are you sure you bundled the prefabs in Unity properly?
Where's the folder for your custom item located? Is it in /Bundles or somewhere else?
well,ive made the model in blender exported it as an FBX file,replaced the model 0 on the mags and rifle removed some stuff that i dont need,exported it into a folder i made where i copied the maplestrike .dat files changed all the names to be the same rarity GUID fire mode id caliber id
i also did it using just the bundle tool and not the master bundle tool
Since you're not using a master bundle, you need to manually configure each item to use the individual .unity3d asset instead.
https://docs.smartlydressedgames.com/en/stable/assets/asset-bundles.html
Tldr is to add the following to the .dat file: Exclude_From_Master_Bundle
There still are none
It sounds like you haven't installed your mod then. You'd have to provide more information about what you've done so far.
there is no error log when i join unturned
You have to manually open up the Error Logs, from the main menu.
What error appears in the in-game error log?
nothing happens when i click it and i can not seem to drag i out, is it something that i am missing?
You spawn stuff in the Editor with [E] (this applies to all similar tools as well).
Go to the Volumes tab. Add a Deadzone volume.
"Edit mods" is a bit vague – could you elaborate on what you are trying to do specifically?
Have you sought permission from the mod authors to reupload their content?
Are there any errors in the server console? Did you add a GSLT? Did you port forward?
This post isn’t about Unturned (II, 3, or 4.0). This post is focused on my mental health, and the follow-up to my Unturned II Development Paused post from a bit over a year ago.
I’ve tried a few different therapists in the interim, but finding the right match has proven challenging. I’d hoped by now that I’d feel comfortable sharing more for the sake of mental health aw...
Read moreThis post isn’t about Unturned (II, 3, or 4.0). This post is focused on my mental health, and the follow-up to my Unturned II Development Paused post from a bit over a year ago.
I’ve tried a few different therapists in the interim, but finding the right match has proven challenging. I’d hoped by now that I’d feel comfortable sharing more for the sake of mental health aw...
Read more