molton montro
Monsieur le Chef du Riz
molton montro
Monsieur le Chef du Riz
Unturned uses screenshots you take as loading screen images, in addition to the pre-made loading screen images.
You took a screenshot of the main menu.
This is a loading screen.
(Thank you u/Sirpuddle for pointing out that the game was still loading.)
I actually spoke too soon. Running vulcan instead of opengl presents the return of an old problem. Now certain terrain models are black, they have no color or texture. Mountains aka rocks (like cliff and rock models on the map) are just black. The color and textures are missing. So basically I am trading one problem for another.
If you don't have time to send an email currently, feel free to send me any information here as well. For example, what type of terrain models are black/textureless? Is it just with the vanilla rocks?
I actually spoke too soon. Running vulcan instead of opengl presents the return of an old problem. Now certain terrain models are black, they have no color or texture. Mountains aka rocks (like cliff and rock models on the map) are just black. The color and textures are missing. So basically I am trading one problem for another.
That is unfortunate. :(
I can let Nelson know that your issue is currently unresolved.
Please send a follow-up email with the above information and anything else relevant as a reply to the email discussion you've already started with Nelson/support, so that your issue can be investigated further.
Are you still having this issue as of today?
You forgot the Quadbarrel, Maschinengewehr, and Swissgewehr :(
You’re so very late to this, stone was a thing in 2.0, 3.0 has been out for years, closest you’ll get is brick im afraid.
Honestly, metal is the closer equivalent with respect to purpose. 2.0 only had wooden, stone, greenhouse, and dock structures.
At some point, we'd like to add more building materials and shapes. But that's not in the immediate future.
Fascinating, the whole time I've played on Germany the ground has been brown with yellow at the side of the road, just like in the curated Colorado Map. was it changed? or am I just going insane?
You're not insane -- it's a more recent change. I believe we changed it in May, when we introduced some new map editor tools/changes.
The old brown materials had been critiqued for a while.
There's no bug/issue visible in your screenshot. It should be green.
Your Steam Workshop files can be found at: ...\Steam\steamapps\workshop\content\304930
11/10 for the flannel
I agree. Easily the best part of this drip
https://steamcommunity.com/id/52551511 here is a link to my profile
Yeah, I thought so. Unfortunately, Steam doesn't offer an easy way to view all deleted posts of a user. It's hard to go back and verify the extent of something like mass spam.
But, I'll just assume that it wasn't anything worse than a handful of copypastas. A permanent ban was probably excessive -- or at the very least, 3 years is probably more than sufficient. I'll unban you here in a few minutes, just don't go around spamming random stuff.
Taking a brief look into the moderation history of what looks to be your Steam account, it looks like you were permanently banned in 2019 by a now-retired moderator after you had spammed maybe a dozen or so copypastas onto Steam Workshop mods.
Could you provide a link to your Steam profile, or provide your SteamID, so that I can verify I'm looking at the correct account?
Create a mod that adds that content (or preexisting spawn tables with that content) to the spawn tables of the map you intend to play on.
https://github.com/SmartlyDressedGames/U3-Docs/blob/master/SpawnAsset.md
The answer is no. Curated content is not official content. You cannot obtain curated content on official maps without downloading/creating an additional mod to do so.
A good starting point is to always start with the official documentation linked to from in-game. https://github.com/SmartlyDressedGames/U3-Docs
For official maps, mechanic's shops and similar locations (gas stations, garages...).
The Maelstrom is not a vanilla vehicle. If you're trying to spawn custom, community-made modded content, then you need that modded content downloaded both client-side and on the server in order to use it.