Valheim

Valheim Dev Tracker




17 Sep

Comment
    Latcady on Steam Forums - Thread - Direct
Originally posted by Raptor: Are you forgetting that the patch that changed it in the first place took 6 months. Lets not gloss over that fact that it was swiftly met with near universal disdain.

This is an early access game, you purchase it so that you get to be a tester of new features and give positive or negative feedback along with suggestions for new things. So it should really be expected that sometimes things will be released that you don't love. You give feedback on why it doesn't work and the developers look at it and see if it's valid & a change would benefit the game overall.

Re-balancing new mechanics are part of that cycle.

If you want a content release schedule that is more guaranteed, then ... Read more
Comment
    Latcady on Steam Forums - Thread - Direct
I like the idea, perhaps you could make a suggestion post in the Suggestions forum for that :)
Post
    richard on Steam - Thread - Direct
* Rebalanced hp/stamina on most foods ( more stamina on hp foods and more hp on stamina foods etc )
* Fixed tar-pit not spawning on dedicated-server worlds
* Slightly lower hp on Fulings & Fuling shamans
* Slightly easier to stagger Fulings
* Fixed issue with pressing I in server list while trying to filter servers
* Lower bow stamina use
* Cage wall 1x1 physics fix ( Already placed pieces will probably need to be repositioned )
* Boars now also eat blueberries, raspberries & mushrooms
* Chinese translation fix
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    Munin on Steam Forums - Thread - Direct
Comment

Originally posted by Donkey__Balls

First of all thanks for responding and listening to fans. Nobody will agree about everything, but as long as you are really listening to fans then that’s the most important thing you can do as a dev.

Second let me make it clear that - while I can’t speak for everyone - my issue was not with making the game “harder”. Personally I do a lot of things to make the game more challenging (currently on Plains in a zero-death, no armor run). I just feel like serpent stew had that perfect risk/reward balance if you could pull it off early game, and this change effectively killed it with nothing to take its place.

I think your intent with the change was good; you wanted to open up different styles of play so you have foods to focus on hp or foods to focus on stamina. But the issue is that it just took too much away without giving anything back - except for tanks because blocking now revolves around HP. That’s great but not all of us like to play heavy tanky...

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thanks! yea we are looking into if we need to ease up the difference between hp & stamina heavy foods a bit. Also better bows probably drain a bit too much stamina atm.

Comment

chill people :) , the idea was never to make the game that much harder but make food choices more interesting. Rest assured we are taking your feedback to heart and will look into it ASAP!

Comment
    Latcady on Steam Forums - Thread - Direct
Graphics card drivers updated? I'm sure you did but I'd kick myself if I didn't mention it and it turned out to be that lol

Have you tried running it in Windowed mode?
- Right-click the game in your library and select Properties.
- Go to the General tab and click on Set launch options.
- Type -windowed -noborder in the field.
- Click the OK button and exit.

Give that a try, I'll cross my toes.
Comment
    Latcady on Steam Forums - Thread - Direct
Originally posted by Odds: Reinstalled to try out the update, wouldnt launch game because of mods. Wiped Valheim folder from all drives manually, uninstalled on Steam, reinstalled and verified. I can get into game, create a character and new world, but 5 seconds after I hit start and get into the loading screen the game will crash.

Any ideas? I fully scoured my 3 drives for Valheim folders / leftovers, verified integrity, tried installing on a new drive, lowered graphics and resolution.

Have you tried running the game as Administrator? Sometimes that fixes issues like this for some technical reason I'm too tired to go google to learn about right now.
Comment
    Latcady on Steam Forums - Thread - Direct
Originally posted by Sleazy: I did try to verify the files as well. I did have to remove the files on my C:/ Drive. Game was installed on drive f:/

Did that end up letting you fire up the game ok?
Comment
    Latcady on Steam Forums - Thread - Direct
Originally posted by Datsu: Restart really a solution?? at this point.. anyway having same issue locked up my mods in another folder...still no jump, however, still getting BepInEx errors on loading, even after the lock down of my mods.. do not know what is causing the error which may be the culprit of why we cant jump..just a thought.. any ideas?

thanks

Delete your main game files (except for your world and character of course!!!!!) , re-download & reinstall clean. Clearly some residual mod file is causing you an issue if you're getting BepInEx errors.

A clean vanilla install is your best option right now, and then you can keep an eye on your favourite mods & re-apply them when they're updated to... Read more

16 Sep

Comment
    Latcady on Steam Forums - Thread - Direct
Originally posted by OmegaXesis:
Originally posted by herbiehanx: Have you guys tried rebooting your PCs? I've had similar problems with other games, and sometimes reboot has helped.

Doesn't work either. Almost 4 reinstalls and I've given up.

i9 9900k + 2070S

Rather than uninstalling & reinstalling, did you try the Verify Files option through Steam?

You should also check you have the latest version of Visual C++ Redistributables installed, that's a... Read more
Comment
    Latcady on Steam Forums - Thread - Direct
Originally posted by Angel Panda UwU:
Originally posted by Weaver: Remove all mods.
Oh, so that's what it is. Okay, thanks Weaver and PakaNoHida :)

You might want to do the Verify Files thing too after you remove the mods, sometimes they can make tiny config changes that don't always reset when you manually remove them. Good luck!
Comment
    Latcady on Steam Forums - Thread - Direct
I really love these guys :) This is one of my fave tracks...

https://youtu.be/fH0Xoduhsbg
Comment
    Latcady on Steam Forums - Thread - Direct
Originally posted by zangori: I think I know what it is.

Game is artificialy sharpened. Objects got outilne around self. It is very very ugly and disturbing. :((

Can you take a screenshot? My game does not look like this :steamsad: maybe we can help with some more information. What graphic card do you have?
Comment
    Latcady on Steam Forums - Thread - Direct
Originally posted by Misan: Back in to confirm. The bases I had that used to lag are now 100FPS+, amazing gain.

Might be placebo but the game just feels a lot tighter and snappier now.

Not a placebo, a pass at optimization was done with this release along with some other back end tweaks/fixes etc - as was mentioned in their fireside chat :) Glad it's brought you some gains!
Post
    /u/ on Steam Forums - Thread - Direct
With H&H being released, we have many users rushing to the forums to share their thoughts, feedback, issues & opinions, which is great! We appreciate every feedback, whether good or bad - In the end, it helps the developers to improve the game.

However, to make it easier for Iron Gate to read through them, we will be merging similar topics into this thread. Otherwise, your feedback may get lost across dozens of similar individual threads.

We hope that you understand this decision, it was made to highlight your individual opinions.

While you are free to express criticism, we have to remind you to abide by our Forum Rules and Steam's Rules and Guidelines.