Riot is ALWAYS patient when it comes to Viper for some reason. They greatly buff Omen right away when he seems weak. They greatly buff Breach right away when he seems weak. But nope, they gotta give Viper these small-ass changes and use the “wait and see” approach because they’re scared she will be OP.
Why the f**k weren’t they scared about other underpowered characters being too OP after buffs? It’s literally only Viper they give a shit about.
Is there a Viper main on their balance team? Or just other character mains playing Viper on their spare time like Altrombre so they can talk down to actual Viper mains about their main being ‘in a good spot’.
I do think that historically (as in, going into Closed Beta) we expected Viper to be stronger than she was due to a couple of prolific Viper players internally. However, since we've launched to live, Viper has underperformed for quite some time, despite a series of fairly substantial buffs. We don't balance off of gut feels like that, we balance off of data, and the data doesn't carry those same biases.
Personally, I'd argue that we gave Viper several sets of "greatly buff" changes with her wall going through walls, being able to maintain fuel on her Q and E at once with no penalty, applying fragile to her molotov, and stopping decay on allies... but she just hasn't seen the same success that Omen and Breach have.
We will continue to make changes to the agent to get her into a good spot, and while she is improving steadily, she's not there yet. We're actively playtesting further buffs to ship, but generally speaking, we prefer to make more measured, methodical chang...
Read more