Valorant

Valorant Dev Tracker




11 Apr

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Originally posted by supesrstuff11

Yo, is there a good official place to report bugs similar to this? I know there's the megathread on the reddit here, but is there another avenue?

Click the support link in the settings menu, these will eventually end up as tickets in our backlog.

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Originally posted by Enconhun

There's a Riot employee named 'salt', who looks into cheater cases? I bet you regularly check cheater forums to see them cry after a banwave lol

I do not investigate cheaters directly. I manage quality for the game.

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Originally posted by lsfsucks

There is the sticky post bug mega thread on the main page.

This is one way. There is also player support, by clicking the support link in the client. These eventually end up as bug tickets in our backlog.

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Originally posted by Marfi420

Fix doesn't work for me. I have i5-6600k and game uses 100% :(

Game as in VALORANT.exe or RiotClientServices.exe? Which process is using 100%?

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Where are you wanting these displayed instead of player names?

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Ahem, yes. Well. Good thing shotguns shoot more than one pellet, eh?

One of our engineers sorted this. We'll push the fix at first reasonable opportunity.

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Originally posted by ClearSearchHistory

Apologies for hopping on the “reply to dev with unrelated bug” train but: I had an issue where a gun I picked up at the end of a round disappeared at the start of the next one. It also happened to my teammate at the same time. I’d imagine this is just a miscommunication with the server, might have been a lag spike at the start of the round but who knows.

Minor hiccups aside I love the game so far, especially the crisp gunplay having come from csgo.

I don't want to tell you you're wrong, but is it possible it was at the end of a round that then went into overtime? Overtime resets all inventory.

I'll let the testers know to keep an eye out for this though 👍

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One of the things I'm working on right now!

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Originally posted by Vistrib

Indeed!

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Originally posted by Okimbe_Benitez_Xiong

Replying to this to state another bug I've seen

I like to quick switch out of awp to knife like CSGO but the "swap to last equipped weapon" bind kind of resets after you use an ability.

If you swap to weapon then knife then never use an ability it works fine.

If I swap to Operator use an ability then I can no longer swap to last equipped.

I would assume it has something to do with some abilities being "equip a weapon" like Brimstones molly.

I havent tested it much so idk if it was all characters and abilities but it was bothering me quite a bit.

Thanks for the report, I'll pass it on to the right team!

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Originally posted by DawnCS

Did you guys say anything about the patch cycle, yet? Is it every 2 weeks or nothing planned ? I really love the game so far and i reported a pretty severe bug as well.

Operator drops input on double zoom when moving the mouse slowly under 0.21 sensitivity.

I know Unreal Engine can be petty sometimes as i developed on some games as well haha. But still the best Engine you couldve used as it allows for you to customize it exactly for your needs.

Thank you guys for your open communication and i really hope it stays that way! Much love and stay healthy guys :)

Still working out official patch cycles. Stay tuned. And thanks for reporting these, we need your help.

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Definitely not intended, I'll validate and take a look at what's going on. Will aim to get a fix in for the next patch. Nice find! <3

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At one point in development there was a bug where the knife became FREAKING ENORMOUS.

I super secretly hope it comes back. ><

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Originally posted by TSMVillain

riv is so good! I didn’t expect it considering hes not high rank in league but I guess its a different skill

oh totally. FPS games are how he got into esports. He's been waiting for this moment for a loooong time lol.

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...have you found the other bears?

...

...

;)

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...any of y'all watch Rivington's stream last night?
This was literally us.

STOP MEMEING ABOUT MY LIFE YO

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We will take a look. Nice catch.

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Originally posted by worldssmartestpickle

Just to clarify - There are many spots where the camera glitches out of the level but most of them are useless. Just posting it here so it maybe reaches the devs.

We will take a look

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Originally posted by twoelephantszies

Hey, sometimes (only happened to me in the practice range) the Ghost and the Phantom's suppressor disappear from the model and you lose the ADS animation for the Phantom. I'll try to replicate it and get some footage of it.

Yep, there's a range-specific bug with ADS that should be fixed in an upcoming patch. Afaik the current workaround is to buy a new gun.