What if everything is up to date when you run sigverif? And it still doesnt work?
Check for gdrv.sys (see my edit) and if that doesn't work I recommend a support ticket
What if everything is up to date when you run sigverif? And it still doesnt work?
Check for gdrv.sys (see my edit) and if that doesn't work I recommend a support ticket
Hey everyone, the latest version of Vanguard won't run if it detects vulnerable or out of date drivers on your computer.
If you run "sigverif" it will give you a list of unsigned components that could be preventing Vanguard from starting. Any driver (.sys file) on that list should be updated or removed.
I strongly discourage y'all from trying to mix and match Vanguard components across versions as this could cause system instability and looks a lot like cheating to our servers.
More discussion in this thread: https://www.reddit.com/r/VALORANT/comments/g3m5...
Read moreWill muted teammate's pings still be played?
We're looking at what we can do there as well. It would be a separate change from the two changes I mentioned.
What would you like to see there personally? Should be tied to muting someone on Voice? Should it be it's own separate mute?
Disclaimer: I'm a Software Engineer not the one who's making UX decisions but I have chatted with them about it.
Something is definitely not right with this kid, first kill looks like any decent flick. The tracking on the second target is unnatural as it appears to track per pixel. Next clip his aim is horrible on 1st and second kill then flicks to the 3rd kill which isn't suspicious for a good player but could also be luck. Given the evidence on the whole I think there's enough here to warrant investigation based on how wildly different his aiming patterns are. What do you think /u/RiotArkem
We'll investigate!
LOVE THE GOOD COMMS
WE LOVE THE GOOD BUG REPORTS! Keep em coming Reddit.
Couldn't the client keep full precision aim vectors under the hood, but quantize them visually and when sending to the server so that if you make small movements like this eventually the crosshair will jump to the next rounded value?
Yeah something like this could definitely work.
However, it might have an unintended effect.
Imagine you stored 99% of a "down movement" locally on the client then try to hit a flick really fast. The mouse movement for the flick would need to overcome that 99% "storage" value to work. Might lead to some inconsistencies that are hard to detect but throw of the "feel" of the game if that makes sense. You could counter this in various ways "hand waving" so the basic idea could work with the right implementation.
When we look at problems like this we often write down all possible solutions and share them amongst the dev team to try and find the most optimal solution for the player experience. I'm sure something like this will be one of the options on the docket. The easiest solution is probably what RiotStealthyJesus suggests, simply increasing the precision to the point where it works for all sens and zoom factors.
Hey! @RiotArkem I rand sigverif and it says nvcpl.dll is unsigned. nvcpl.dll is the library for Nvidia control panel and I have clean installed the latest Nvidia drivers.
Only unverified drivers (.sys files) should cause a problem so nvcpl.dll appearing on the list shouldn't be an issue. If you're still having a problem I recommend a support ticket.
This problem can sometimes occur if your device drivers are out of date, not signed properly, have been modified or are otherwise kind of busted.
This page has a few methods on how to detect drivers like this so you can update or remove them: https://www.drivethelife.com/windows-10/check-unsigned-drivers-on-windows-10.html
/u/zigzagdance recommends "sigverif" which come...
Read moreCheck to see if you have any unsigned drivers running using the
sigverif
command. They'll show up in the resulting list next to a file icon containing a gear.For me, it was an nvidia driver. Updating them fixed the issue for me.
this is good advice!
Fair point about KDA. I do think it’s great to have the main focus be round wins and rounds played, in order to incentivize team work rather than KDA. That should remain the main focus.
I think that’s where it’s important, if you decide to implement something like this, to make sure the XP from kills, assists, and objectives is less, that way it doesn’t detract from the teamwork aspect.
Thank you for the response! You guys have made a great game and I’ve been enjoying the hell out of it.
Appreciate it my friend <3
So glad you’re having fun :)
couldn't this also mean that riot has worse programmers that allow so many vulnerabilities to slip through?
it could also mean that maintaining the infrastructure for one of the biggest games in the world is fraught with risk and that we pay generously on bug bounty :)
Ok i must have misunderstood your first point (1.VALORANT).
I'm really not qualified to answer that kind of question.
Let's be honest between you and me. Tencent own Riot. They can do whatever they want with it. Don't answer because you could get in trouble, but everyone knows that Tencent can do anything they want with your software. They OWN Riot.
Vanguard is owned and developed by Riot.
And Tencent own Riot, including assets. That's what ownership means. Can you confirm this.
Edit: This is an serious advice here: don't answer any of this, you could be in trouble.
Respectfully, it appears that you're trying to get a sound-bite out of me to confirm your suspicions and run with it (as you did with this thread).
This is way out of my area of expertise so I'm going to avoid replying to this. If you have questions specifically about application security, software engineering or privacy I am happy to answer them, but I'm not going to be able to reply to questions like this.
So just to make it clear, you're saying Vanguard isn't owned by Riot, but by Tencent. Is my understanding ok?
- Tencent do have a majority fiscal stake in Riot but we retain full control of what we build and how we build it.
Indefinitely? Or could Tecent decide at any moment that they are in control, since you know, they own Riot.
I'm not some crazy conspiracy theory, I'm just a dude who wants to know exactly what's running 24-7 on my PC, including who owns it, and who makes the decisions about it. You made it seems like Riot owned the software and was the full decision maker, when in reality it's pretty clear that it's Tencent.
So just to make it clear, you're saying Vanguard isn't owned by Riot, but by Tencent. Is my understanding ok?
Vanguard is owned and developed by Riot.
Indefinitely? Or could Tecent decide at any moment that they are in control, since you know, they own Riot.
I'm really not qualified to answer that kind of question. Like, technically, yes, Tencent could become very authoritative over Riot, in a similar way to how the Queen of England is technically in charge of the UK.
can you look into this please? Plenty of people suddenly started having issues starting Vanguard.
When checking in services.msc we get this error: https://imgur.com/faCGU3M
hey friend, I've raised with the team, but I would recommend anyone experiencing issues please open a ticket with Player support, which will get your issue resolved faster than pinging individual rioters!
Is the driver uninstalled when the game in uninstalled?
Here are some instructions on how to uninstall Vanguard: https://support-valorant.riotgames.com/hc/en-us/articles/360044648213-Uninstalling-Riot-Vanguard
The TL;DR is that it's Riot Vanguard in Add/Remove programs but in the future we will automatically uninstall it when the game is uninstalled.
Wanna clarify some things here before it hits front page.
Read moreYour bounty program is nice, but how exactly are you going to ensure that everyone who has Vanguard on their computer has the latest version?
Does it auto-update? Is it just manual updates?
Both don't sound too great. I can understand an anti-virus program asking once in a while to restart my computer for an update it loaded in the background. But that does not sound like something an anti-cheat system for a computer game should do.
But manual, for example when the user starts the game sounds not so great either. Imagine a game like WoW asking to restart your computer after updating.
And worse than that, what about someone who does not actively play at the moment. Or worse, uninstalled the game which still keeps Vanguard installed. Is it just sitting on a users PC, unpatched, for months?
Nowhere does it mention how you plan on distributing security patches for Vanguard, and that should be mentioned somewhere shouldn't it?
Also tagging...
Vanguard checks for updates when a player tries to launch the game (it's done as part of the game update check). A player can't launch the game without the latest version.
If there was a serious security problem that required people to update or remove Vanguard we would try and get the message to everyone. We would also take whatever other steps we could to protect people from a vulnerable driver such as asking Microsoft to blacklist the driver and revoking the certificate.
You may not want to be honest but A GDPR request will force you to hand over everything it collects.
The way your handling this is scummy and honestly I’ve 100% lost interest in the game over this.
I'm sorry to hear that, you might be interested in our latest article about the security and privacy of Vanguard: https://www.riotgames.com/en/news/a-message-about-vanguard-from-our-security-privacy-teams
Why not ? :c
Reasons that, as a security engineer, it's probably not my place to disclose as it's not my area of expertise.
Is this compliant with GDPR? What data are you collecting and how are you storing it? What is the main way you store it? Where are you storing it and why? Does it leave the borders of Europe while transferring? How long are you storing data? Can I see and remove the data somewhere? /u/RiotArkem ?
The baseline standard for all privacy across Riot is GDPR as a minimum. In other words, every time we develop something, we make sure it is compliant with GDPR (thanks to the so-called "Berlin Effect").
So, yes, it's GDPR compliant.
I can't answer the questions you have in this thread as I don't know them off the top of my head. You can currently send a GDPR request for League on the league support website; You can try sending that in and mention you want info on VALORANT too (this is likely because the league website, until very recently, was the only 'official' support site). We'll have RTK requests available for VALORANT on their support site very soon.
You can also send an email to ...
Read more