War Thunder

War Thunder Dev Tracker




13 Nov

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We don't do that for any nation at any rank.


Also worth pointing out, new Type 74 variants was a suggestion from Japanese tankers themselves just like Type 90(B).

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I'm not really sure what you are expecting. We are not at the point of where the F-104S ASA can be added or where AIM-9L can be given. Because it's important to remember, once you open the AIM-9L box, almost all top tier Phantoms and the later Harrier models can use them too. On top of the fact the R-60M is then possible for the MiG-21s and Yak-38s.


Even when the day does come for later F-104S models, the same situation will arise as Italy will then be waiting longer again for even higher generation aircaft like Tornado, Eurofighter and F-16 which are all ages away. Italy simply did not have the diversity that other nations had with regards to competitive fighters as they generally hung on to what they had for much longer.


That's not to say other jets of different nature's won't also come over time. But expecting Italy to constantly have a equal top tier rival to a nation like USA / UK / USSR for example is not goi...

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Pretty much all of the content of the patch was shown. Right now it's just the fixes and finalisations to come.


Please don't expect to see more vehicles in this major.

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Imperatritsa Mariya was one of the first dreadnought battleships that entered service with the Russian Empire before the outbreak of the First World War. Meet the top ship in the Russian Navy line in the War Thunder "New Power" update!

The battleship Imperatritsa Mariya will appear in our game with the release of the New Power update at rank V of the USSR Navy research tree. In terms of the approach to the composition of artillery and armor, the battleship is a classic dreadnought, but the layout with a flat deck, four three-gun turrets on a longitudinal axis and an almost complete absence of superstructures significantly distinguish the Mariya from her peers.

The main caliber on the ship is four three-gun turrets with 305mm cannons, all the turrets can fire simultaneous... Read more

12 Nov

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If you think you have found a bug and have evidence to show the issue, please report it here: https://forum.warthunder.com/index.php?/forum/655-bug-reports/


If you think an aircraft is not performing how it historically should and have sources to back that up, please report it here: https://forum.warthunder.com/index.php?/forum/1955-flight-model-damage-model/

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Only if you have
7,000,000 Pepsi points... I mean Golden Eagles


)))))

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Its important to note, Japan only has 3 Rank VI tanks as a whole, compared to those nations you are looking at who both have 10+, hence why their trees have more foddered content. The Japanese tree has far less to research already.

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Quite a lot has changed for a lot of ground battles maps. Similarly there are changes that will be noticeable in all modes.

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Its the same case as with the German Sea Hawk Mk 100 where the sidewinders were tested on the Mk 101.


And no, we do not plan to add SRAAM on the others as they all already have air-to-air missiles whilst GR.1 did not.

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Its not the first time. Apaches for example were not a Pre-Order and there were others.

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    Stona on Forums - Thread - Direct

Nie podleciałeś za blisko helipada?

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If a whole new engine and total rework of almost all graphical effects is "nothing special here" I don't think you quite understand the scale, resources and work that's required for such a development. It's not a minor thing at all. It's the sort of thing that happens once every generation of game consoles / standards. On top of that, we have major developments in the Naval area as well as the implementation of a whole new VTOL class and their respective mechanics. Huge interface, hanger and quality of life improvements and a plethora of other things.


These are massive developments to the game and the whole content of this patch is basically 2 majors worth. It's hardly a small set of changes.


All of this changes a significant amount of the game and thus is why the developers moved to a new 2.X version number from the 1.X chain.

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    OrsonES on Forums - Thread - Direct

Imperatritsa Mariya was one of the first dreadnought battleships that entered service with the Russian Empire before the outbreak of the First World War. Meet the top ship in the Russian Navy line in the War Thunder "New Power" update!


Imperatritsa Mariya, battleship, USSR, rank V



Pros

Superior artillery


Torpedoes


Good protection


Large crew



Cons

Weak AA artillery






History



The first battleships of the "dreadnought" type in the Russian Empire entered service with the Baltic Fleet, they were battleships of the Sevastopol type, laid down back in 1909. The proximity of a world war and inform...

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    Stona on Forums - Thread - Direct

It will be same as with Xbox

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    Stona on Forums - Thread - Direct

I just checked report. If you really see nothing wrong with what you said, you should really limit your activity on game chat. Auto filter has nothing to do with it.

If you want to have details on your punishment, please send a PM to Game Master. You can find a list in The Team tab at top of the forum.

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It's not planned at the moment. But it's viable for a suggestion topic.

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SRAAM was not just tested on Hunter F.6 but also on Hawkers company demonstator Harrier T.52 (T.2) G-VTOL to prove the viability of SRAAM on Harriers too.


Unfortunately SRAAM ultimately got canned after testing due to a defence review and the UK made the decision to buy "off the shelf" options like Sidewinders.


GR.1 never had Sidewinders of any kind. SRAAM was the only system tested during its lifespan and was added to the GR.1 based on Hawkers tests to make the aircraft more viable and interesting. Otherwise it would be a fairly overlooked addition except for the smaller group of people who are simply enthusiastic about the aircraft.