War Thunder

War Thunder Dev Tracker




03 Dec

Post
    Ouiche on Forums - Thread - Direct

Hello everyone!




To celebrate the long-anticipated major update ‘New Power’, we continue to award our Twitch stream viewers another set of unique decal and vehicle this week-end! For three weekends, you can get in-game rewards via Twitch Drops.




Watch our streams on Twitch with the «Drops enabled!» label from the 4th of December (15:00 GMT) until the 7th of December (15:00 GMT) to get for free:



The “Supersnail” decal


A P-40E-1 TD (USA) in a unique camo



WATCH STREAMS ON TWITCH




The third Twitch Drops weekend begins on the 11th of December (15:00) until the 14th of December (15:00). What prizes will be available then? Stay tuned, we will reveal them soon!

...

Read more
Post
  • A bug where smokescreens would not hide the markers of other vehicles in arcade ground battles has been fixed.
  • A bug, where the preview of any vehicle would in some cases be available in any hangar, has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/2889585858319366040]here[/url].
Post
    Ouiche on Forums - Thread - Direct

A bug where smokescreens would not hide the markers of other vehicles in arcade ground battles has been fixed.


A bug, where the preview of any vehicle would in some cases be available in any hangar, has been fixed.



Server update 03.12.2020



A bug has been fixed that didn’t allow a refresh to the limit of the Special battle tasks after completing a medium Battle task without re-entering the game.


A bug that didn’t allow the opening of the Battle Tasks window after completing an easy or medium Battle task has been fixed.



Discuss it here!

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is const...

Read more
Post
    Ouiche on Forums - Thread - Direct

A bug where smokescreens would not hide the markers of other vehicles in arcade ground battles has been fixed.


A bug, where the preview of any vehicle would in some cases be available in any hangar, has been fixed.



Server update 03.12.2020



A bug has been fixed that didn’t allow a refresh to the limit of the Special battle tasks after completing a medium Battle task without re-entering the game.


A bug that didn’t allow the opening of the Battle Tasks window after completing an easy or medium Battle task has been fixed.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being...


02 Dec

Comment

Everything in dev blogs is still in development material. We also have all of the info published on the Wiki for everyone to see: https://wiki.warthunder.com/Battle_Pass_Seasons

Comment

75 GE was the price for the first stages. All the prices were not fully confirmed, hence why we removed it from the dev blog to avoid confusion as the 75 GE was only the first levels.

Comment

Thread cleaned and a reminder this is a discussion about the next major update, not the BR update. For which there is a topic here: https://forum.warthunder.com/index.php?/topic/507383-planned-battle-rating-changes-december-2020/

Comment

There are reports older than 3 months. This is not the only bug in the game.


There are lots of matters you could attach the "Lots of people in the community are getting increasingly impatient about this."? that it would be endless for every issue. We have raised it and thats all we can do.

Comment

The comparisons to Call of Duty and other games dont really stack up. Whilst indeed Warzone is a free to play version of call of duty, they mostly also have a paid up front model for all of their games every year at full retail price.


Whilst we are an entirely free to play game.


So yes indeed, you are going to see many of the features of a free-to-play game in our game because we are fully a free-to-play game whilst the games you are referring too here are a paid up front game, which we are not. Not to mention, COD also has almost all of those things anyway in some form.

Comment

As I previously answered, the devs are aware and have a report. We cannot raise it any higher than that.

Comment

Nothing was ignored. The report submitted was using a 2018 dev blog as the sole reference for what it was trying to report which is invalid under the 2019 changes.


If you want to report it under the new system, it needs to be done correctly and not just a fire and forget link to a 2 year old dev blog, which by the way, came from the devs themselves. So they are more than aware of the sources within it.

Post
    Ouiche on Forums - Thread - Direct

Planned Battle Rating changes - December 2020


To open the Battle Rating changes list in a new tab, click here!





If you think we should make some additional changes or do not agree with listed changes,
please support your suggestions with arguments!


We read all your feedback, so it can take some time to approve your post. Please be sure to stay on topic.




Thanks!

Post
    Ouiche on Forums - Thread - Direct

Planned Battle Rating changes - December 2020


To open the Battle Rating changes list in a new tab, click here!





If you think we should make some additional changes or do not agree with listed changes, please support your suggestions with arguments!

We read all your feedback, so it can take some time to approve your post. Please be sure to stay on topic.




> To discuss about the BR changes <




Thanks!

Comment

Please check your facts before misquoting me.


I was asked if a new Type 74 was coming in that patch (Raining Fire) specifically which it was not. I said nothing about future patches and never denied a new Type 74 variant for the next patch. We never answer about a following patch when a current one has not even been released.


So it seems you massively misunderstood the context of my answer and took the question out of line. I have not mislead anyone in that area.

Post
    Ouiche on Forums - Thread - Direct

The first season of the “Battle Pass” has started! Get in-game items and unique vehicles just by playing War Thunder!


Not so long ago we talked about the development of a new seasonal event in War Thunder - ‎Battle Pass: 1st Season, 75th Anniversary of the Great Victory. We are pleased to announce that the “Battle Pass” will begin today, the 2nd of December in War Thunder and will continue until February 2021!


Participate in the new seasonal events and get useful combat items and exclusive decals, titles, decorations, player icons and even premium vehicles!


What is “Battle Pass”?



-Awards


Every season of Battle Pass introduces new and exclusive prizes. Here are some examples of the rewards you can receive in the first season:







... Read more
Comment
    Ouiche on Forums - Thread - Direct

We'd like to improve the armor model, but this is complicated on various aspects: technical, gameplay and players.


-Technical, the more realistic we move into armor / damage simulation, the more complicated it gets to create (and to understand). Real physics often have a hefty performance impact too. We can sure "cheat" and dumb down some aspects, but it's still really complicated.


-Gameplay for the effects it would have. Armor wearing off could radically change the game.


-Players, as they have to understand and overall, agree on what is happening when a shell hit a tank. And this should not conflict with most players vision of realism, for example, we (players) overlook the tracks repair time of a Tiger H1, but want the armor to be accurate to the millimeter - and we need to keep that in mind, players who like realism don't like all the realism