Extending entries to this to May 8th!
Extending entries to this to May 8th!
G’day folks!
As we at Chucklefish continue working from home and responsibly practise social distancing, we’re hoping you’re all safe and healthy! For my part, it’s been wonderful to see that so many people in our community are still churning out fantastic custom content, and I’m here again to share some of the best!
Before delving into today’s entries, I wanted to give a shout out to Derek, whose custom campaign ‘TinyGrooveCS’ was the winner of the Community Choice Award ...
Read moreHey all!
Congrats to u/AlsameSuzaku, who was winner #6 with Ryota Chess Mini! You can read the last Community Maps Spotlight blog here.
This is the entry thread for the 6th Community Choice Award, where one map selected by you will be featured in the Maps Spotlight dev blog.
Any biome, map or custom campaign will be considered, except from those with NSFW contents (incl. bad language and naughty map design) or those that have already been featured in a previous Map Spotlight post. Reposts from previous threads are fine so long as the map hasn't already been featured, but we'd really welcome new maps, especially ones featuring the new DLC Commanders!
We'll make a new thread each time to keep things tidy - this will ...
Read more External link →The original post could have been phrased better. But I can confirm there is one especially annoying bug still present since Double Trouble release which kicks you out of a multiplayer lobby after each of your turns, so you have to constantly rejoin. Anyone else experiencing this one?
Another bug seems to happen when one player in a 3+ player match resigns or disconnects. It not only causes an error for me which kicks me out of the room but whenever I rejoin, it constantly keeps kicking me immediately, so I cannot finish the game.
It would be nice to have these issues looked at.
Edit: Forgot to specify that I'm playing on the Switch. I can imagine different systems will be facing different issues.
The team has been working on fixes for issues which we can reproduce since the Double Trouble launch - there's some online ones in particular that have been giving us (and ofc you guys) some grief. We're going into patch review with these soon, so will let you know as soon as we have the patch available. Sorry for the inconvenience!
Spacefront, do you know what lead to the 1st bug specifically? Do you know what map it was? We can dive in & take a look.
Hi folks!
I’m among the many who are currently self-isolating, hoping all of you are well and keeping safe in this strange world we currently find ourselves in. If you’ve suddenly been graced with a lot more free time at home and could use some distraction; you should really check out some of the incredible stuff our community has been making! I’m here today to present some of the standouts!
Before we dive in, I wanted to give a shout out to Munrock, whose custom game mode ‘Dogball’ we featured ...
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