From a Training Room just now. Sub is at Periscope Depth (8.8m)
Replay Included.
20221120_140232_PGSB109-Friedrich-der-Grosse_00_CO_ocean.wowsreplay
From a Training Room just now. Sub is at Periscope Depth (8.8m)
Replay Included.
20221120_140232_PGSB109-Friedrich-der-Grosse_00_CO_ocean.wowsreplay
Did the client show that you were "Detected" at the time? A Submarine at Periscope Depth has reduced Surface Detection (typically around 2km).
You may be mistaking being "in secondary range" as meaning "submarines are always shot within secondary range." The Submarine would need to be spotted in order for the guns to fire on it.
This is the same with a Destroyer in smoke that is not spotted, but is "within secondary range".
This was a beautiful juke while having an active ping:
Reviewing your video just shows that the shells bracketed the ship you shot at. They didn't fall short or do anything strange.
Shikishima only has 6 turrets. The lack of volume in your salvo can result in getting trolled by your guns at times.
The point he's trying to make is that it didn't matter whether the influencer was proven wrong or not, the goal is try to drive audience engagement. People either want to prove him wrong, or they want to see others prove him wrong, or they want to see others fail to prove him wrong. The meme shows how people will rise to a challenge even if it's just an influencer that's baiting.
Outrage does cause a release of chemicals which can create a loop:
People will return to the source of outrage for another hit of outrage.
Influencers that can sustain this pattern can capitalize most by keeping the timing of the outrage similar because people will look for it at the same time of day akin to being hungry at similar times of day.
The problem with outrage-engagement is that it literally lives off anger/rage. It's a very potent high, but raging constantly does alter your interactions over long stretches of time.
...It is worth pointing out that many Ranked Seasons and Brawl Seasons do provide BB/CA/DD only matchups. Random Battles continues to be the primary mode.
I don't have the reason why our Sales Department did not include it this year. They can choose to include or exclude ships as they want.
When a ship is offered in a sales event, if there is no announcement of it being offered again at a later time than it should be assumed that the availability is limited to that current sales event.
With respect, you are engaging with me on a Satuday. We work Monday -> Friday, so these are off hours for me.
Are you saying that Dunkerque B has never been made available ever?
It doesn't seem to be in this year's offering.
Riot did create a learning AI that would analyze written chat several years ago. It's a fascinating story: https://www.gdcvault.com/play/1022160/More-Science-Behind-Shaping-Player
@joedoe_hero You might be expecting to re-finish missions you've already completed. The Doubloon-reward combat missions are something received once during a promotional period, they are not annually-refreshed like a different form of snowflake to be cleared.
Please create another Customer Support Ticket to look into this.
Further, I have a "CV Compendium" post on here that has around 160+ lesson videos. It should cover most questions!
I'd recommend starting out with the US CV Line. It's a very capable line for most situations and is the best line to start with when learning.
I did a full line regrind on stream a while back, so the Rockets may be the old style.
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If you have specific questions, you can certainly ask!
The majority of the training I experienced was in Replay Reviews. After matches that went poorly, we would stop and look over the Replay to see what went wrong. Figuring out the "Why?" was very helpful for us refining our positions on the team and making better decisions.
When CVs were first introduced into Clan Battles, I did Replay Reviews on wins and losses because I worked to refine timing expectations. When did I need what planes to be where and why? Timing tended to hold true for the first several minutes of play and then became a priority structure after that.
I believe Co-Op has a maximum of 1 CV. I've never encountered double CV in Co-Op.
Your dedication is commendable, sir!
It's not a resource that can be spent in the Armory, so there's not much reason to list something unspendable.
The timeline has been changed to 11/18/22 -> 12/16/22.
As for mission receipt, all players who redeemed the prior code should be invoiced (given) the mission token. It may take a short time for it to reach your account as the process is undertaken.
The proposed Closed Test is not relevant to the single-squad format of Russian Carriers. That doesn't change the usefulness of the test in relation to other CV / AA interactions.
This a Closed Test and does not contain highly specific information about the mechanics like this. As this is a Concept Test, it's primarily about seeing if this is worth continuing with.