The non-respawning nature of our game makes it focus on the attrition aspect of the game. Ships tend to take many hits to take down so it's about how well you take the hits and how well you deal them during the trading phase.
The game starting out with 12 players per side makes aggressive play very dangerous. No ship can survive being focused by 6+ enemies for very long.
-
Co-Op is a great place for people that prefer to go directly to the going in and blowing stuff up phase. It has a good gameplay loop for folks that want a 4-5 minute session of action.