7 Days To Die

7 Days To Die Dev Tracker




05 Apr

Comment
    Roland on Steam Forums - Thread - Direct
No. As a test, go to Epic games and try searching for 7 Days to Die.

Epic games owns Easy AntiCheat which 7 Days already employs and the Crossplay features 7 Days to Die is developing. That's the only connection.
Comment
    SylenThunder on Steam Forums - Thread - Direct
It will not be available when A22 releases on the console, but is planned to be available on a later date. The initial Alpha test on consoles will have some limitations as they are still having to move worlds in terms of optimization to get it to run properly. There are likely to be permanent limitations to usable map sizes on the console as a result as well.
Comment
    Crater Creator on Steam Forums - Thread - Direct
There is no need to restart every Alpha.

For many years now, including every Alpha that I've played, the devs have made the previous Alphas available to re-download at any time in the game's Steam settings (instructions are in the pinned FAQ). You can set your game to download Alpha XYZ, and stay on that Alpha indefinitely no matter what happens in the future. If you are happy with Alpha XYZ then you can completely tune out that the game is still in development, if that's what you want. They've been doing it for so long that there's no particular reason to think this practice won't continue.

If on the other hand you think "there's no fun there," then... good news! The developers agree with you. That's why they kept working on the game, instead of stopping at Alpha XYZ. If you stop to think about it for a bit, it wouldn't be feasible to make worlds made in the old Alphas compatible with newer versions. You would have chests full of sharpened sticks and adobe ramp... Read more
Comment
    Crater Creator on Steam Forums - Thread - Direct
Previous posts with quotes got all screwed up so I'm going to re-post them here.

Originally posted by Jaxom: Well, Thanks to those replies & what a LOL of a response... I'm honoured. Sort of;

OMG I LOVE games that aren't finished... But I'm SO MUCH more wary of them...

Have you not been burnt by a game that *ever* promised all you wanted in a game - from past or even present? No? Perhaps? There's BILLIONS of dollars worth - perhaps not that much, perhaps it's just millions...

Have you "engaged" in No Mans Sky" & (dare I say) suffered it's updates!?

And you can opt into any alpha version going as far back as 8.8 and play your old saved games anytime anyway if a new updates drops - BUT who would ever...
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Comment
    faatal on Forums - Thread - Direct

Console play is peer to peer without cross-play. Once cross-play is released then you could log on to a dedicated server running on a PC/Linux OS. I am not working on any of that, but I believe that is how it will be.

Comment
    faatal on Forums - Thread - Direct

I don't think modding zombies will be all that different, but it is hard to remember a years worth of changes.


Textures? Artists make those.

Comment
    Roland on Steam Forums - Thread - Direct
I think A16 had sleepers. You might need to go back to A14 which is what the legacy console version was based on. I don't think the console version has sleepers IIRC.

04 Apr

Comment
    SylenThunder on Steam Forums - Thread - Direct
Why do people insist on inserting real life values into a video game?
Comment
    Shurenai on Steam Forums - Thread - Direct
Something you aren't considering is satiation. You feel hunger faster after a veggie centric meal than after a meat centric meal. Also there are resources that are in meat that aren't in vegetable alternatives; Meaning a meatless diet requires external supplementation... and by extension, that a stew with a meat component is going to be a more round and balanced meal... A few other things I could mention but those are the biggest ones.

All together, IMO that means the meat stew should provide more hunger- Which it does.
Edit:Also it's worth noting that it's "Hunger" in game, not "Nutrition". So.. How filling and how long a meal lasts before you feel hungry again should be the primary metric being considered.

We are not carnivores, to be sure. We also aren't herbivores- We are omnivores, we need a little bit of everything in our diet.
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    SylenThunder on Steam Forums - Thread - Direct
Originally posted by NTOG Rave: Just. ♥♥♥♥♥♥♥. WHY.

Why does the LCB NOT override the boundry or expand the boundry of the ♥♥♥♥♥♥♥ Sleeping bag anymore????????????????????

WHY. ♥♥♥♥♥♥♥ christ in heaven. This gaem TM has been in ♥♥♥♥♥♥♥ alpha for 11 years. And ♥♥♥♥♥♥♥ devs STILL CANNOT ♥♥♥♥♥♥♥ CODE correctly.

♥♥♥♥♥♥♥ PLEASE. Just do ONE THING CORRECT next UPDATE PLEASE.
They are two separate blocks with two separate functions.

Bedroll blocka POI spawns and random biome spawns. Will mark a POI to prevent quest resets. Default area is 15 meters.
This is all it does.

LCB only blocks POI spawns. Will mark a POI to prevent quest resets. Default area is 41 meters.
It also allows you to pick up workstations you have placed inside of its area.

Nothing blocks bloodmoon spawns, wandering horde spawns, or screamer horde spawns, or other triggered spawns.

... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
I'm not even sure what you're trying to say it does or doesn't do. To my knowledge, The LCB has never 'overridden' or 'expanded' the boundary of the sleeping bag. Both can be placed in the same place, they each do different things and each have different boundary sizes that don't prevent the placement of the other- So what exactly is the perceived problem?

Rather than throwing out a bunch of profanity and insults targeting the devs, You'd be better served articulating exactly what you Think should happen/Want to happen, and what is Actually happening so that anyone here can even understand what you're trying to say.
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by whit:
Originally posted by SylenThunder: June 29th. That makes it currently 9 months.
https://howlongagogo.com/date/2023/june/29

Not entirely sure what your point is though.

The point woul...
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03 Apr

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Aytest: The A21 update released in june 2023, 10 month have passed since it's release.
June 29th. That makes it currently 9 months.
https://howlongagogo.com/date/2023/june/29

Not entirely sure what your point is though.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Gevedo-:
Originally posted by Serious: The performance problems have nothing to do with your GPU in 99% of all systems.

The problem is the single core cpu performance combined with software limitations.

FG won't increase the performance for this kind of problem, even if you got somehow 100% more frames you won't get more info so the game would still feel like you play without FG, but additional you got FG lag and artifacts.

In general the point in FG is not...
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02 Apr

Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by ZombieCo: 1 step forward 8 steps back and I guarantee beyond the few trolls that are spamming each of these threads, the majority HATE these changes. Youre going to see it in the reviews.

A21 has been out for about 9-10 months now and positive reviews are at 88% positive. You may have just tried A21 for the first time recently but the reviews have been out there for 9 months now and I guarantee that beyond a few negatives the clear majority still regards the game in a positive light.

I'm sure someone will come along to put a conspiracy theory spin on the numbers but if you simply interpret them in the most straightforward way, the evidence is against your opinion that the majority hate all the new changes.

It's hard to fault the developers for sticking to their changes when the overall community is sending them such a clear signal.
Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by ZombieCo: -I dislike the skill tree changes which make the game feel bland and generic. No player specialization is necessary. You can just loot your way up the tree.

Believing this is a trap. If your group does not specialize by trading magazines with each other so that only one person is reading any one particular magazine then you will find yourselves stuck half-way up the ladders of the magazine progression. The magazines are simply for crafting so you don't need to have everyone learning the same redundant recipes. If everyone gives one guy all the cooking magazines they find (for example) then he will quickly learn all the recipes and be able to cook for the group. But if everyone just reads every cooking magazine they find themselves then it will take forever for anyone to even be able to cook bacon and eggs.

Specialization is definitely an advantage and I'd even say nec... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Tahnval: In addition to the (completely correct) post from Serious, above, there's something else amiss with the OP's situation. I'm using a 5700X, which averages ~25% lower in overall CPU-limited gaming than the OP's 12700K. But I'm getting much higher performance at 1440 than they're getting at 1080. Granted, my cooling is excellent and my CPU is undervolted, so it holds max boost pretty much constantly under load. But a 12700K should still outperform it in CPU-limited gaming. Since they have a 4080 and I have a 7800XT and we're playing 7DTD, we're definitely both doing CPU-limited gaming.
Should. As long as programs are running on the eight cores that are actually capable of doing anything.

What ... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by lakedawg:
Originally posted by STDRandom Lead: prepare to be merged or closed because you cant use the search function on the front page.
I'm not sure what that means. I searched but the last post was 2018, which does not answer the question.
All you have to do is look at the first page of posts in the ... Read more

01 Apr

Comment
    SylenThunder on Steam Forums - Thread - Direct
In the General Support section of the forum, you will find Pinned threads on troubleshooting, and instructions for how to report an issue.

I'll give you a hand in finding them by moving your thread to the correct forum section. Please take more care to look around before posting in the future.