7 Days To Die

7 Days To Die Dev Tracker




20 Nov

Comment
    SylenThunder on Steam Forums - Thread - Direct
Before you go much further with this thread, have a read...

What is the difference between a Voxel game, and all the other games I play?[community.7daystodie.com]
Comment
    SylenThunder on Steam Forums - Thread - Direct
Patch notes are already Pinned
Post
    Hated on Steam - Thread - Direct
Hello Survivors!

Just in time for the extended Thanksgiving Weekend, TFP is proud to present A21.2 Stable! With the entire 7 Days to Die team working tirelessly to roll out A22 as soon as possible, we've implemented numerous fixes and changes that we know you'll love!

This latest release adds a much anticipated feature: Death penalty options! You can now choose from Nothing, Classic, Injured (respawn with most debuffs still active), and Perma-death (your entire profile is wiped, and you start fresh in the same savegame).

We've also added the ability to lock inventory slots. Click the arrow buttons to indicate how many slots to lock, starting from the top left-most slot in the Player Inventory. Those locked slots will be unaffected by the Sort Inventory, Fill Stacks, and Move all buttons. This is a great way to ensure you have your required Ammo, Food and Water, or Medical Supplies on you at all times to fully augment your playstyle.

The drone also... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Hated on Forums - Thread - Direct

Hello Survivors!

Just in time for the extended Thanksgiving Weekend, TFP is proud to present A21.2 Stable! With the entire 7 Days to Die team working tirelessly to roll out A22 as soon as possible, we've implemented numerous fixes and changes that we know you'll love!


This latest release adds a much anticipated feature: Death penalty options! You can now choose from Nothing, Classic, Injured (respawn with most debuffs still active), and Perma-death (your entire profile is wiped, and you start fresh in the same savegame).


We've also added the ability to lock inventory slots. Click the arrow buttons to indicate how many slots to lock, starting from the top left-most slot in the Player Inventory. Those locked slots will be unaffected by the Sort Inventory, Fill Stacks, and Move all buttons. This is a great way to ensure you have your required Ammo, Food and Water, or Medical Supplies on you at all times...

Read more
Post
    on News - Thread - Direct

Hello Survivors!

Just in time for the extended Thanksgiving Weekend, TFP is proud to present A21.2 Stable! With the entire 7 Days to Die team working tirelessly to roll out A22 as soon as possible, we've implemented numerous fixes and changes that we know you'll love!

 

This latest release adds a much anticipated feature: Death penalty options! You can now choose from Nothing, Classic, Injured (respawn with most debuffs still active), and Perma-death (your entire profile is wiped, and you start fresh in the same savegame).

 

We've also added the ability to lock inventory slots. Click the arrow buttons to indicate how many slots to lock, starting from the top left-most slot in the Player Inventory. Those locked slots will be unaffected by the Sort Inventory, Fill Stacks, and Move all buttons. This is a great way to ensure you have your required Ammo, Food and Water, or Medical Supplies on you at all times to fully augment your ...

Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Kara: The animal packs are actual "day hordes" if some of you didn't know. It happens on certain days but I forget which exactly. It's kind of silly to catch a small army of not-zombies running to your general location.

The animal spawn rates can be changed in the xml files per biome, so that's nice.
Dogs horde is on a day 5 cycle. Other animal hordes are just part of the wandering horde randomness. I recall getting sacked by a vulture horde on Day 1 a few versions ago.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Demios: Yes they removed the big bad animals from starter biomes to give peoples who are news a chance! Getting F-'ed over by a wolf day one was not really fair is my guess XD

They are replaced with snakes instead btw
The snakes only spawn at night unless they are tied to a POI spawn. Wolves and the Alpha will spawn at night as well in the forest biome.

19 Nov

Comment
    SylenThunder on Steam Forums - Thread - Direct
Please take a minute to look around before starting a thread. This is a very common and active topic. There is no need to make duplicate threads.

A21 Should Keep Reusable Empty Jars
The current a... Read more

18 Nov

Comment
    SylenThunder on Steam Forums - Thread - Direct
Sometime after Alpha 21.2 goes Stable.
When it's ready.

You aren't going to get a different answer. I don't know why people ask these questions.

17 Nov

Comment
    Roland on Steam Forums - Thread - Direct
You could change horde night to every two weeks of game time to make it a bit less significant in your overall gameplay.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Here, if you're having trouble finding it for some reason.
Comment
    SylenThunder on Steam Forums - Thread - Direct
PC rebooting is PC issue. Usually a sign that the PSU is going, but it could be drivers or something else. Troubleshoot your blue screens.

16 Nov

Comment
    SylenThunder on Steam Forums - Thread - Direct
There is a pinned thread at the top of the forum for this topic. The title of the thread is literally In Alpha since 2013? [MegaThread]

Please use it instead of cluttering the forum with redundant threads on the same topic.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Did you wait for the reload animation to finish completely before flipping to another belt slot?
Did you add or remove mods on the gun?
Comment
    Crater Creator on Steam Forums - Thread - Direct
If you're interested in sharing some silly clips with the community, you can post links in the Survivor Stories sub-forum. :buzzed:
Comment
    SylenThunder on Steam Forums - Thread - Direct
There is a thread on this already PINNED in the Modding section. Please look around before posting, and don't create duplicate threads.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Looks like the update I was talking about is out now.

https://steamcommunity.com/app/251570/eventcomments/3972799233032473355/?tscn=1700090802



Originally posted by Ragequit Inc.: If I had to guess, they're trying to work out the reincarnated drone bug.. Which is something that definitely needs to be fixed.
... Read more

15 Nov

Post
    Hated on Steam - Thread - Direct
Hello Survivors!

Today we bring A21.2 b30 to EXP.

This patch will help with drone issues, reduces the RAM used during RWG creation, and plenty of other changes, fixes, and additions.



Changelog A21.2 b30


Added
  • Lockable inventory slots are now enabled by default
  • Proper exception message when more blocks are defined than allowed
  • Loadingscreen.xml to dumped XMLs when running ‘exportcurrentconfigs’
  • Allow overriding the maximum wire length when using the wiretool in the item's action definition with the MaxWireLength property, defaulting to 15
  • Console command "visitmap full" version
  • Doors can have a trigger collider that pushes players out of the doorway as it closes
  • Push away trigger to iron garage door
  • Default gfx preset for AMD 6950 GPU
  • Junk Drone manager reco...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.