Hey all, many cool suggestions/wishes - some very specific to certain playstyles or situations, others with more general impact.
From what I've seen when scrolling through this thread, some points we already have on our list for the upcoming update, but there are also others where we can already and definitively say "no" to, for different reasons: Some would have a significant impact on performance (i.e. technical impact), others would require reworks or changes of systems that we don't want to touch anymore this late in development (i.e. effort and risk) and others are simply requiring too much effort (i.e. work hours) or at least too much effort for what we perceive as little gain or very specialized requests.
One can always do more of course: More production chains, more regions, more QoL features etc. etc. since both you and us have always more ideas. And that's great, it shows that it's almost impossible to do a perfect game even after already a lot to it - and...
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